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→‎Intro: split requirements into their own section, tweak format
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*:* <p>'''Scenario A: you're new to programming.'''<br />Many mod developers start with little or no programming experience. You can certainly learn along the way if you're determined, but you should be prepared for a steep learning curve. Don't be too ambitious at first; it's better to start with a small mod when you're figuring it out. It's easy to become overwhelmed at first and give up. The modding community is very welcoming, so don't be afraid to ask questions!</p><p>Since mods are written in C#, it's a good idea to get acquainted with it first. [https://mva.microsoft.com/en-us/training-courses/c-fundamentals-for-absolute-beginners-16169 ''C# Fundamentals for Absolute Beginners''] will walk you through the basics of C# needed to write SMAPI mods, from the basic concepts to event-driven programming (which is what SMAPI mods use).</p>
 
*:* <p>'''Scenario A: you're new to programming.'''<br />Many mod developers start with little or no programming experience. You can certainly learn along the way if you're determined, but you should be prepared for a steep learning curve. Don't be too ambitious at first; it's better to start with a small mod when you're figuring it out. It's easy to become overwhelmed at first and give up. The modding community is very welcoming, so don't be afraid to ask questions!</p><p>Since mods are written in C#, it's a good idea to get acquainted with it first. [https://mva.microsoft.com/en-us/training-courses/c-fundamentals-for-absolute-beginners-16169 ''C# Fundamentals for Absolute Beginners''] will walk you through the basics of C# needed to write SMAPI mods, from the basic concepts to event-driven programming (which is what SMAPI mods use).</p>
 
*:* '''Scenario B: you already have programming experience.'''<br />You should be fine. Programming experience in C# or Java will make things easier, but it isn't critical. If you're unfamiliar with C#, you can skim through [https://mva.microsoft.com/en-us/training-courses/c-fundamentals-for-absolute-beginners-16169 ''C# Fundamentals for Absolute Beginners''] to fill in any gaps.
 
*:* '''Scenario B: you already have programming experience.'''<br />You should be fine. Programming experience in C# or Java will make things easier, but it isn't critical. If you're unfamiliar with C#, you can skim through [https://mva.microsoft.com/en-us/training-courses/c-fundamentals-for-absolute-beginners-16169 ''C# Fundamentals for Absolute Beginners''] to fill in any gaps.
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* '''What do I need?'''
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*: Before you start:
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*:# Read the [[Modding:Index#Using mods|intro for players]] which explains the basic modding concepts.
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*:# Install Stardew Valley and [[Modding:Installing SMAPI|SMAPI]].
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*:# Install...
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*:#* on Windows: [https://www.visualstudio.com/vs/community/ Visual Studio 2017 Community] (when the installer asks about workloads, enable ''.NET Desktop Development'').
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*:#* on Linux: [http://www.monodevelop.com/ MonoDevelop].
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*:#* on Mac: [https://www.visualstudio.com/vs/visual-studio-mac/ Visual Studio 2017 for Mac].
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*:# If you're not familiar with Visual Studio 2017 (on Windows/Mac) or MonoDevelop (on Linux), [[Modding:IDE reference]] explains how to do the important stuff you need for this guide.
      
* '''<span id="help">Where can I get help?</span>'''
 
* '''<span id="help">Where can I get help?</span>'''
 
*: The Stardew Valley modding community is very welcoming. Feel free to [https://discord.gg/kH55QXP come chat on Discord] or [http://community.playstarbound.com/forums/mods.215/ post in the forums].
 
*: The Stardew Valley modding community is very welcoming. Feel free to [https://discord.gg/kH55QXP come chat on Discord] or [http://community.playstarbound.com/forums/mods.215/ post in the forums].
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==Requirements==
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Before you start:
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<ol>
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<li>Read the [[Modding:Index#Using mods|intro for players]] which explains the basic modding concepts.</li>
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<li>Install Stardew Valley.</li>
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<li>Install [[Modding:Installing SMAPI|SMAPI]].</li>
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<li>Install the IDE (''integrated development environment''):
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{| class="wikitable"
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|-
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! OS
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! what to install
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! notes
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|-
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| Linux
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| [http://www.monodevelop.com/ MonoDevelop]
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|
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|-
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| Mac
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| [https://www.visualstudio.com/vs/visual-studio-mac/ Visual Studio 2017 for Mac]
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|
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|-
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| Windows
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| [https://www.visualstudio.com/vs/community/ Visual Studio 2017 Community]
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| When the installer asks about workloads, enable ''.NET Desktop Development''.
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|}
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If you're not familiar with Visual Studio 2017 (on Windows/Mac) or MonoDevelop (on Linux), [[Modding:IDE reference]] explains how to do the important stuff you need for this guide.</li>
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</ol>
    
==Create a mod==
 
==Create a mod==
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