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sort + small additions
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ax - Adds the basic axe to player inventory.
 
ax - Adds the basic axe to player inventory.
 
mp - Add the Milk Pail to player inventory.
 
mp - Add the Milk Pail to player inventory.
refuel - Sets [[Lantern]] fuel to maximum (unimplemented feature).
+
refuel - Sets [[Lantern]] fuel to maximum (unimplemented feature)
 +
lantern - Gives a Lantern to the player. However, when trying to use it, the game freezes.
 +
fbp, fill, fillbp, fillbackpack - fills the player inventory with random items until full
 
</pre>
 
</pre>
   Line 95: Line 97:  
</pre>
 
</pre>
   −
;Map and terrain features
+
;Farm, crops, fruit trees, livestock, pets, farm buildings
 +
<pre>
 +
minigame setUpFarm - tills certain patches of land; adds 20K money; adds a silo, a coop, and a barn; adds shears, milk pail, and full stacks of items 472, 473, 322, 388, and 390; upgrades all four tools to iridium level.
 +
upgradebarn, barn - upgrades player barn(s) one level
 +
growCrops <I:AMT> - Advances all crops in the current location <AMT> days.
 +
house, houseUpgrade, hu <I:LVL> - Upgrades your house to the given level.
 +
fenceDecay - presumably sets the rate of fence decay
 +
bc, buildcoop -
 +
coop, upgradecoop - upgrades player coop(s) one level.
 +
spreadDirt - On the farm, till all tillable dirt that is currently untilled and unoccupied by actors.
 +
removeDirt - On the farm, until all tillable dirt. Will destroy all crops!
 +
</pre>
 +
 
 +
;Map and terrain features, time and weather
 
<pre>
 
<pre>
 
removeLights - Disables light effects on the current map.
 
removeLights - Disables light effects on the current map.
 
clearLightGlows - Removes light glow textures on current map.
 
clearLightGlows - Removes light glow textures on current map.
 +
dayUpdate [I:AMT] - Progresses the game either 1 or [AMT] days.
 +
al, ambientLight -
 +
time <TIME> - set game time of day, <TIME> format is military time (24 hours, no colon).
 +
rain - Changes the weather to rain.
 +
 
</pre>
 
</pre>
   Line 106: Line 126:  
cat <I:X> <I:Y> - Adds a cat at (<X>, <Y>) in the current location.
 
cat <I:X> <I:Y> - Adds a cat at (<X>, <Y>) in the current location.
 
question - Marks a particular dialogue question as answered.
 
question - Marks a particular dialogue question as answered.
house, houseUpgrade, hu <I:LVL> - Upgrades your house to the given level.
   
growgrass <number> - Adds <number> grass to your current location. May freeze the game if used outside of the farm.
 
growgrass <number> - Adds <number> grass to your current location. May freeze the game if used outside of the farm.
 
petToFarm - Moves the player's pet to the farm at (54, 8) if it isn't raining.
 
petToFarm - Moves the player's pet to the farm at (54, 8) if it isn't raining.
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removeFurniture - Removes all furniture from the current location.
 
removeFurniture - Removes all furniture from the current location.
 
rfh, readyForHarvest <I:X> <I:Y> - Sets the object at (<X>, <Y>) to be ready in one minute. Also sets stones to 1 health.
 
rfh, readyForHarvest <I:X> <I:Y> - Sets the object at (<X>, <Y>) to be ready in one minute. Also sets stones to 1 health.
dayUpdate [I:AMT] - Progresses the game either 1 or [AMT] days.
   
resource <I:ID> <I:AMT> - Marks some debris as collected, useful for quests. 0=copper, 2=iron, 4=coal, 6=gold, 8=money (somewhat random amount), 10=iridium, 12=wood, 28=lantern fuel
 
resource <I:ID> <I:AMT> - Marks some debris as collected, useful for quests. 0=copper, 2=iron, 4=coal, 6=gold, 8=money (somewhat random amount), 10=iridium, 12=wood, 28=lantern fuel
 
craftingrecipe <S:str> - Adds the recipe for <str> to your known items.
 
craftingrecipe <S:str> - Adds the recipe for <str> to your known items.
 
setstat <S:stat> <I:num>- Sets the stat <stat> to <num>. (<stat> is property in StardewValley.Stats)
 
setstat <S:stat> <I:num>- Sets the stat <stat> to <num>. (<stat> is property in StardewValley.Stats)
growCrops <I:amt> - Advances all crops in the current location <amt> days.
  −
upgradebarn, barn - upgrades player barn(s) one level.
   
conventionMode - Toggles Game1.conventionMode
 
conventionMode - Toggles Game1.conventionMode
 
jn, junimoNote <I:ID> - Adds junimo note <ID>.
 
jn, junimoNote <I:ID> - Adds junimo note <ID>.
 
resetJunimoNotes - presumably resets all JunimoNotes to not-seen status.
 
resetJunimoNotes - presumably resets all JunimoNotes to not-seen status.
 
hurry -  
 
hurry -  
bc, buildcoop -
   
makeInedible - Makes the item the player is holding inedible.
 
makeInedible - Makes the item the player is holding inedible.
fenceDecay - presumably sets the rate of fence decay
   
toss - Vial drop animation plays at the player actor's location-
 
toss - Vial drop animation plays at the player actor's location-
al, ambientLight -
   
completeJoja - presumably set completeJoja value to true (or input value)
 
completeJoja - presumably set completeJoja value to true (or input value)
 
zl, zoomlevel -  
 
zl, zoomlevel -  
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lu, lookup -  
 
lu, lookup -  
 
speech -  
 
speech -  
time <TIME> - set game time of day, <TIME> format is military time (24 hours, no colon).
   
ps, playSound -  
 
ps, playSound -  
 
wc, warpCharacter -  
 
wc, warpCharacter -  
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toggleCatPerson -  
 
toggleCatPerson -  
 
fb, fillbin -  
 
fb, fillbin -  
coop, upgradecoop - upgrades player coop(s) one level.
   
animalInfo -  
 
animalInfo -  
 
end -  
 
end -  
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allbundles -  
 
allbundles -  
 
divorce - Makes the player divorce from their current spouse.
 
divorce - Makes the player divorce from their current spouse.
spreadDirt - On the farm, till all tillable dirt that is currently untilled and unoccupied by actors.
  −
removeDirt - On the farm, until all tillable dirt. Will destroy all crops!
   
movebuilding -  
 
movebuilding -  
rain - Changes the weather to rain.
   
mft, mailForTomorrow -  
 
mft, mailForTomorrow -  
 
minelevel <LVL> - Warps Farmer to given [[Mines]] level.
 
minelevel <LVL> - Warps Farmer to given [[Mines]] level.
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cclod -  
 
cclod -  
 
minigame -  
 
minigame -  
fbp, fill, fillbp, fillbackpack -
   
addOtherFarmer -  
 
addOtherFarmer -  
 
addAllCrafting - possibly adds the achievement for having crafted every item
 
addAllCrafting - possibly adds the achievement for having crafted every item
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w, wall -  
 
w, wall -  
 
KillAllHorses -  
 
KillAllHorses -  
lantern - Gives a Lantern to the player. However, when trying to use it, the game freezes.
   
skinColor -  
 
skinColor -  
 
debrisWeather - presumably changes the current weather to windy.
 
debrisWeather - presumably changes the current weather to windy.
52

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