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| ax - Adds the basic axe to player inventory. | | ax - Adds the basic axe to player inventory. |
| mp - Add the Milk Pail to player inventory. | | mp - Add the Milk Pail to player inventory. |
− | refuel - Sets [[Lantern]] fuel to maximum (unimplemented feature). | + | refuel - Sets [[Lantern]] fuel to maximum (unimplemented feature) |
| + | lantern - Gives a Lantern to the player. However, when trying to use it, the game freezes. |
| + | fbp, fill, fillbp, fillbackpack - fills the player inventory with random items until full |
| </pre> | | </pre> |
| | | |
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| </pre> | | </pre> |
| | | |
− | ;Map and terrain features | + | ;Farm, crops, fruit trees, livestock, pets, farm buildings |
| + | <pre> |
| + | minigame setUpFarm - tills certain patches of land; adds 20K money; adds a silo, a coop, and a barn; adds shears, milk pail, and full stacks of items 472, 473, 322, 388, and 390; upgrades all four tools to iridium level. |
| + | upgradebarn, barn - upgrades player barn(s) one level |
| + | growCrops <I:AMT> - Advances all crops in the current location <AMT> days. |
| + | house, houseUpgrade, hu <I:LVL> - Upgrades your house to the given level. |
| + | fenceDecay - presumably sets the rate of fence decay |
| + | bc, buildcoop - |
| + | coop, upgradecoop - upgrades player coop(s) one level. |
| + | spreadDirt - On the farm, till all tillable dirt that is currently untilled and unoccupied by actors. |
| + | removeDirt - On the farm, until all tillable dirt. Will destroy all crops! |
| + | </pre> |
| + | |
| + | ;Map and terrain features, time and weather |
| <pre> | | <pre> |
| removeLights - Disables light effects on the current map. | | removeLights - Disables light effects on the current map. |
| clearLightGlows - Removes light glow textures on current map. | | clearLightGlows - Removes light glow textures on current map. |
| + | dayUpdate [I:AMT] - Progresses the game either 1 or [AMT] days. |
| + | al, ambientLight - |
| + | time <TIME> - set game time of day, <TIME> format is military time (24 hours, no colon). |
| + | rain - Changes the weather to rain. |
| + | |
| </pre> | | </pre> |
| | | |
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| cat <I:X> <I:Y> - Adds a cat at (<X>, <Y>) in the current location. | | cat <I:X> <I:Y> - Adds a cat at (<X>, <Y>) in the current location. |
| question - Marks a particular dialogue question as answered. | | question - Marks a particular dialogue question as answered. |
− | house, houseUpgrade, hu <I:LVL> - Upgrades your house to the given level.
| |
| growgrass <number> - Adds <number> grass to your current location. May freeze the game if used outside of the farm. | | growgrass <number> - Adds <number> grass to your current location. May freeze the game if used outside of the farm. |
| petToFarm - Moves the player's pet to the farm at (54, 8) if it isn't raining. | | petToFarm - Moves the player's pet to the farm at (54, 8) if it isn't raining. |
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| removeFurniture - Removes all furniture from the current location. | | removeFurniture - Removes all furniture from the current location. |
| rfh, readyForHarvest <I:X> <I:Y> - Sets the object at (<X>, <Y>) to be ready in one minute. Also sets stones to 1 health. | | rfh, readyForHarvest <I:X> <I:Y> - Sets the object at (<X>, <Y>) to be ready in one minute. Also sets stones to 1 health. |
− | dayUpdate [I:AMT] - Progresses the game either 1 or [AMT] days.
| |
| resource <I:ID> <I:AMT> - Marks some debris as collected, useful for quests. 0=copper, 2=iron, 4=coal, 6=gold, 8=money (somewhat random amount), 10=iridium, 12=wood, 28=lantern fuel | | resource <I:ID> <I:AMT> - Marks some debris as collected, useful for quests. 0=copper, 2=iron, 4=coal, 6=gold, 8=money (somewhat random amount), 10=iridium, 12=wood, 28=lantern fuel |
| craftingrecipe <S:str> - Adds the recipe for <str> to your known items. | | craftingrecipe <S:str> - Adds the recipe for <str> to your known items. |
| setstat <S:stat> <I:num>- Sets the stat <stat> to <num>. (<stat> is property in StardewValley.Stats) | | setstat <S:stat> <I:num>- Sets the stat <stat> to <num>. (<stat> is property in StardewValley.Stats) |
− | growCrops <I:amt> - Advances all crops in the current location <amt> days.
| |
− | upgradebarn, barn - upgrades player barn(s) one level.
| |
| conventionMode - Toggles Game1.conventionMode | | conventionMode - Toggles Game1.conventionMode |
| jn, junimoNote <I:ID> - Adds junimo note <ID>. | | jn, junimoNote <I:ID> - Adds junimo note <ID>. |
| resetJunimoNotes - presumably resets all JunimoNotes to not-seen status. | | resetJunimoNotes - presumably resets all JunimoNotes to not-seen status. |
| hurry - | | hurry - |
− | bc, buildcoop -
| |
| makeInedible - Makes the item the player is holding inedible. | | makeInedible - Makes the item the player is holding inedible. |
− | fenceDecay - presumably sets the rate of fence decay
| |
| toss - Vial drop animation plays at the player actor's location- | | toss - Vial drop animation plays at the player actor's location- |
− | al, ambientLight -
| |
| completeJoja - presumably set completeJoja value to true (or input value) | | completeJoja - presumably set completeJoja value to true (or input value) |
| zl, zoomlevel - | | zl, zoomlevel - |
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| lu, lookup - | | lu, lookup - |
| speech - | | speech - |
− | time <TIME> - set game time of day, <TIME> format is military time (24 hours, no colon).
| |
| ps, playSound - | | ps, playSound - |
| wc, warpCharacter - | | wc, warpCharacter - |
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| toggleCatPerson - | | toggleCatPerson - |
| fb, fillbin - | | fb, fillbin - |
− | coop, upgradecoop - upgrades player coop(s) one level.
| |
| animalInfo - | | animalInfo - |
| end - | | end - |
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| allbundles - | | allbundles - |
| divorce - Makes the player divorce from their current spouse. | | divorce - Makes the player divorce from their current spouse. |
− | spreadDirt - On the farm, till all tillable dirt that is currently untilled and unoccupied by actors.
| |
− | removeDirt - On the farm, until all tillable dirt. Will destroy all crops!
| |
| movebuilding - | | movebuilding - |
− | rain - Changes the weather to rain.
| |
| mft, mailForTomorrow - | | mft, mailForTomorrow - |
| minelevel <LVL> - Warps Farmer to given [[Mines]] level. | | minelevel <LVL> - Warps Farmer to given [[Mines]] level. |
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| cclod - | | cclod - |
| minigame - | | minigame - |
− | fbp, fill, fillbp, fillbackpack -
| |
| addOtherFarmer - | | addOtherFarmer - |
| addAllCrafting - possibly adds the achievement for having crafted every item | | addAllCrafting - possibly adds the achievement for having crafted every item |
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| w, wall - | | w, wall - |
| KillAllHorses - | | KillAllHorses - |
− | lantern - Gives a Lantern to the player. However, when trying to use it, the game freezes.
| |
| skinColor - | | skinColor - |
| debrisWeather - presumably changes the current weather to windy. | | debrisWeather - presumably changes the current weather to windy. |