| BeforeCreate<br />AfterCreate || '''[SMAPI 2.4+]''' Raised before and after the game creates the save file (after the new-game intro). The save won't be written until all mods have finished handling this event.
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| AfterLoad || Raised after the player loads a saved game. The world is ready for mods to modify at this point.
| AfterLoad || Raised after the player loads a saved game. The world is ready for mods to modify at this point.
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| BeforeSave || Raised before the game updates the save file. (The save won't be written until all mods have finished handling this event.)
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| BeforeSave<br />AfterSave || Raised before and after the game updates the save file. Not raised for the initial creation. The save won't be written until all mods have finished handling this event.
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| AfterSave || Raised after the game finishes updating the save file.
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| AfterReturnToTitle || Raised after the player exits to the title screen.
| AfterReturnToTitle || Raised after the player exits to the title screen.