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123 bytes added ,  09:23, 14 February 2018
→‎Giant Crops: Clarify no need to water center crop after it matures
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[[Cauliflower]], [[Melon]]s, or [[Pumpkin]]s planted in a 3x3 pattern can randomly combine into a giant crop. Giant crops drop 15–21 items when harvested with an [[axe]].
 
[[Cauliflower]], [[Melon]]s, or [[Pumpkin]]s planted in a 3x3 pattern can randomly combine into a giant crop. Giant crops drop 15–21 items when harvested with an [[axe]].
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At the start of each day, every possible 3x3 grid of crops (including overlaps) has a 1% chance to grow into a giant crop as long as the center crop is watered and all constituent crops are fully-grown and of the same type. Giant crops won't necessarily appear on the day the crops finish growing, it can happen any day those criteria are met.<ref>See <tt>Crop::newDay</tt> in the game code.</ref>
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At the start of each day, every possible 3x3 grid of crops (including overlaps) has a 1% chance to grow into a giant crop as long as the center crop is watered and all constituent crops are fully-grown and of the same type. Giant crops won't necessarily appear on the day the crops finish growing, it can happen any day those criteria are met.<ref>See <tt>Crop::newDay</tt> in the game code</ref>. Users have reported that once the center crop is fully grown it no longer needs to be watered in order spawn a giant crop.
    
Giant Crops don't die at change of [[season]] like other crops.  Giant crops cannot grow in the [[greenhouse]].
 
Giant Crops don't die at change of [[season]] like other crops.  Giant crops cannot grow in the [[greenhouse]].
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