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2 bytes added ,  11:26, 20 April 2018
→‎Slingshot Ammunition: Correcting slingshot ammo formula by adding missing parentheses, fixing damage calculations to reflect
Line 487: Line 487:  
:<tt>Damage = AmmoMultiplier + random number between [-(AmmoMultiplier / 2), AmmoMultiplier + 1]</tt>
 
:<tt>Damage = AmmoMultiplier + random number between [-(AmmoMultiplier / 2), AmmoMultiplier + 1]</tt>
 
:'''Master Slingshot:'''  
 
:'''Master Slingshot:'''  
:<tt>Damage = 2 * AmmoMultiplier + random number between [-(AmmoMultiplier / 2), AmmoMultiplier + 1]</tt>
+
:<tt>Damage = 2 * (AmmoMultiplier + random number between [-(AmmoMultiplier / 2), AmmoMultiplier + 1])</tt>
   −
With the worst ammo (''i.e.'', [[Fruits]], [[Vegetables]], or Eggs), a Slingshot can deal 1-3 and a Master Slingshot can deal 2-5 damage. With the best ammo, [[Iridium Ore]], a Slingshot can deal 25-101 damage while a Master Slingshot can deal 75-201 damage.
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With the worst ammo (''i.e.'', [[Fruits]], [[Vegetables]], or Eggs), a Slingshot can deal 1-3 and a Master Slingshot can deal 2-6 damage. With the best ammo, [[Iridium Ore]], a Slingshot can deal 25-101 damage while a Master Slingshot can deal 50-202 damage.
    
The following items can be used as ammunition:
 
The following items can be used as ammunition:
7

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