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</source>
 
</source>
 
(e.g. "junimoMeep1")
 
(e.g. "junimoMeep1")
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===Send a letter===
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Use IAssetEditor to inject new mail into Data\Mail.xnb. Then use Game1.addMailForTomorrow to send it to the player.
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<source lang="c#">
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public static void addMailForTomorrow(string mailName, bool noLetter = false, bool sendToEveryone = false);
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</source>
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Where mailName is the letter key in Mail.xnb.
    
==Open Source==
 
==Open Source==
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