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315 bytes removed ,  22:39, 9 October 2018
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After selecting a map it cannot be changed, characters are permanently tied to their map type once created. Each map takes up the same area, but there are different amounts of usable, farmable, buildable land on each.
 
After selecting a map it cannot be changed, characters are permanently tied to their map type once created. Each map takes up the same area, but there are different amounts of usable, farmable, buildable land on each.
{| class="wikitable" style="width:65%; min-width:500px;"
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{| class="wikitable"
! style="width:11%" | Name
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! Name
! style="width:45%" | Description
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! Description
! style="width:9%" | Associated Skill
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! Associated Skill
 
|-
 
|-
| style="padding-left:0.4em;" | [[File:Standard_Farm_Map_Icon.png|27px|link=Farm Maps#Map Types]] [[Farm Maps#Map Types|Standard Farm]]
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| style="text-align: center;"|[[File:Standard_Farm_Map_Icon.png|48px|center|link=]] [[Farm Maps#Map Types|Standard Farm]]
 
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|
 
* The majority of this map is [[farming]] land, ideal for [[crops]] and [[animals]].
 
* The majority of this map is [[farming]] land, ideal for [[crops]] and [[animals]].
| style="padding-left:0.4em;" | [[File:Farming_Skill_Icon.png|24px|link=]] [[Skills#Farming|Farming]]
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| [[File:Farming_Skill_Icon.png|24px|link=]] [[Skills#Farming|Farming]]
 
|-
 
|-
| style="padding-left:0.4em;" | [[File:Riverland_Farm_Map_Icon.png|27px|link=Farm Maps#Map Types]] [[Farm Maps#Map Types|Riverland Farm]]
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| style="text-align: center;"|[[File:Riverland_Farm_Map_Icon.png|48px|center|link=]] [[Farm Maps#Map Types|Riverland Farm]]
 
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|
 
* The majority of this map is water. [[Fishing]] is viable on this farm.
 
* The majority of this map is water. [[Fishing]] is viable on this farm.
 
:* Players can catch the same [[fish]] that are found in [[Pelican Town]].
 
:* Players can catch the same [[fish]] that are found in [[Pelican Town]].
 
* Water significantly decreases the amount of farming area.
 
* Water significantly decreases the amount of farming area.
| style="padding-left:0.4em;" | [[File:Fishing_Skill_Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
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| [[File:Fishing_Skill_Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
 
|-
 
|-
| style="padding-left:0.4em;" | [[File:Forest_Farm_Map_Icon.png|27px|link=Farm Maps#Map Types]] [[Farm Maps#Map Types|Forest Farm]]
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| style="text-align: center;"|[[File:Forest_Farm_Map_Icon.png|48px|center|link=]] [[Farm Maps#Map Types|Forest Farm]]
 
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* Many [[trees]] are found all around the map.
 
* Many [[trees]] are found all around the map.
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:* Unique [[Weeds]] that always drops [[Mixed Seeds]]
 
:* Unique [[Weeds]] that always drops [[Mixed Seeds]]
 
* Additional cliffs and ponds decrease the overall farming area.
 
* Additional cliffs and ponds decrease the overall farming area.
| style="padding-left:0.4em;" | [[File:Foraging_Skill_Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]
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| [[File:Foraging_Skill_Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]
 
|-
 
|-
| style="padding-left:0.4em;" | [[File:Hilltop_Farm_Map_Icon.png|27px|link=Farm Maps#Map Types]] [[Farm Maps#Map Types|Hill-top Farm]]
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| style="text-align: center;"|[[File:Hilltop_Farm_Map_Icon.png|48px|center|link=]] [[Farm Maps#Map Types|Hill-top Farm]]
 
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* A special mining area, in the southwest part of the map, spawns the following items:
 
* A special mining area, in the southwest part of the map, spawns the following items:
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: ''The type of nodes that spawn is relative to the player's Mining level.''
 
: ''The type of nodes that spawn is relative to the player's Mining level.''
 
* Additional cliffs and a stream decrease the overall farming area.
 
* Additional cliffs and a stream decrease the overall farming area.
| style="padding-left:0.4em;" | [[File:Mining_Skill_Icon.png|24px|link=]] [[Skills#Mining|Mining]]
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| [[File:Mining_Skill_Icon.png|24px|link=]] [[Skills#Mining|Mining]]
 
|-
 
|-
| style="padding-left:0.4em;" | [[File:Wilderness_Farm_Map_Icon.png|27px|link=Farm Maps#Map Types]] [[Farm Maps#Map Types|Wilderness Farm]]
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| style="text-align: center;"|[[File:Wilderness_Farm_Map_Icon.png|48px|center|link=]] [[Farm Maps#Map Types|Wilderness Farm]]
 
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* [[Monsters]] spawn at night (scales with the player's Combat level).<br>[[Wilderness Golem]]s are unique to this map.
 
* [[Monsters]] spawn at night (scales with the player's Combat level).<br>[[Wilderness Golem]]s are unique to this map.
 
* Additional cliffs and ponds decrease the overall farming area.
 
* Additional cliffs and ponds decrease the overall farming area.
| style="padding-left:0.4em;" | [[File:Combat_Skill_Icon.png|24px|link=]] [[Skills#Combat|Combat]]
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| [[File:Combat_Skill_Icon.png|24px|link=]] [[Skills#Combat|Combat]]
 
|}
 
|}
  
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