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| Stardew Valley was released on 26 February 2016 for Windows PC after almost four years of closed development. Linux and MacOS compatibility was released in a free update on 29 July 2016. | | Stardew Valley was released on 26 February 2016 for Windows PC after almost four years of closed development. Linux and MacOS compatibility was released in a free update on 29 July 2016. |
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− | ''For a detailed breakdown of changes specific to the console version of the game see [[Console Version History]].'' | + | ''This page is for changes on Linux, Mac, and Windows. For changes on other platforms, see [[Console Version History]] and [[Mobile Version History]].'' |
− | <br />''For a detailed breakdown of changes specific to the mobile version of the game see [[Mobile Version History]].''
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| {{TOC right|noautonum}} | | {{TOC right|noautonum}} |
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− | ==1.3.31 beta== | + | ==1.3.32 beta== |
| This is an upcoming release currently available on the [https://stardewvalley.net/stardew-valley-v1-3-beta/ beta channel]. | | This is an upcoming release currently available on the [https://stardewvalley.net/stardew-valley-v1-3-beta/ beta channel]. |
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− | Changes since 1.3.28: | + | ; Changes since 1.3.28 |
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| :* Experimental optimisations. | | :* Experimental optimisations. |
| + | :* Added more ways for the host to unpause the server (by pressing ESC, B, Back). |
| + | :* Added alternative way to show the chat box (press right stick button on a controller). |
| + | :* Added [[User:Pathoschild/Modding wishlist#Done in Stardew Valley 1.3.32|internal changes for modders]] (should have no effect on vanilla gameplay). |
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| + | ; Bug fixes since 1.3.28 |
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| :* Fixed slimes not pouncing correctly. | | :* Fixed slimes not pouncing correctly. |
| :* Fixed items-crafted stat being 0 after loading a file until you craft something again. | | :* Fixed items-crafted stat being 0 after loading a file until you craft something again. |
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| :* Fixed the title menu back button being hidden behind submenus. | | :* Fixed the title menu back button being hidden behind submenus. |
| :* Fixed inability to move after receiving a gift at the [[Feast of the Winter Star]]. | | :* Fixed inability to move after receiving a gift at the [[Feast of the Winter Star]]. |
| + | :* Fixed crash when saving after the game adds Lewis's shorts to Marnie's house. |
| + | :* Fixed crash viewing the map when another player is in certain events. |
| + | :* Fixed "double sound" when using singing stone. |
| + | :* Fixed a Geneva Convention violation (by replacing red crosses in graphics). |
| + | :* Fixed clicks on the chatbox not being registered when the game is paused. |
| + | :* Fixed players sometimes walking off in a straight line through all terrain when they get disconnected. |
| + | :* Fixed babies sometimes spawning in houses that don't belong to the parents. |
| + | :* Fixed the potential for overnight events to cancel or skip a wedding event. |
| + | :* Fixed a desync that could occur if a player tried to get into the casino after a different player has removed the bouncer. |
| + | :* Fixed players able to simultaneously build overlapping farm buildings. |
| + | :* Fixed only one player being able to get the dark talisman. |
| + | :* Fixed the inability to place donated items on the bottom two rows of the museum. |
| + | :* Fixed farmhands being unable to pick up items they dropped in festivals. |
| + | :* Fixed Pam's upgraded house interior event not happening. |
| + | :* Fixed visual glitches caused by triggering a shared event simultaneously with the return scepter. |
| + | :* Fixed softlock caused by mistaken ability to use daggers during events. |
| + | :* Fixed players all receiving the same personal overnight events on the same day (e.g. spouse asking if you want a baby). |
| + | :* Fixed attempting to demolish cabins of abnormally disconnected farmhands causing the cabin to be destroyed after you leave the buildings menu. |
| + | :* Fixed farmers getting stuck in the fishing casting animation after picking up someone else's rod. |
| + | :* Fixed host sometimes appearing stuck using tool in shared events. |
| + | :* Fixed softlock when you play the Journey of the Prairie King past 2am. |
| + | :* Fixed glitched chest lid appearing when you destroy a cabin. |
| + | :* Fixed duplicate songs in the jukebox. |
| + | :* Fixed only one player's glow ring working at a time. |
| + | :* Fixed farmhands not being able to see each others' bundle changes. |
| + | :* Fixed bug causing some players to become married to two other players in 3-4 player farms. |
| + | :* Fixed player sometimes getting stuck in bed after another player got in and then back got out. |
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| {{collapse|Beta Versions (1.3.29–1.3.31)|content=  | | {{collapse|Beta Versions (1.3.29–1.3.31)|content=  |
| + | ; 1.3.32 beta ([https://community.playstarbound.com/threads/stardew-valley-multiplayer-known-issues-fixes.147892/page-15#post-3316063 14 November 2018]) |
| + | |
| + | :* Added more ways for the host to unpause the server (by pressing ESC, B, Back). |
| + | :* Added alternative way to show the chat box (press right stick button on a controller). |
| + | :* Added [[User:Pathoschild/Modding wishlist#Done in Stardew Valley 1.3.32|internal changes for modders]] (should have no effect on vanilla gameplay). |
| + | :* Fixed some GOG users unable to use invite codes (beta-only bug). |
| + | :* Fixed crash when saving after the game adds Lewis's shorts to Marnie's house. |
| + | :* Fixed crash viewing the map when another player is in certain events. |
| + | :* Fixed "double sound" when using singing stone. |
| + | :* Fixed a Geneva Convention violation (by replacing red crosses in graphics). |
| + | :* Fixed clicks on the chatbox not being registered when the game is paused. |
| + | :* Fixed players sometimes walking off in a straight line through all terrain when they get disconnected. |
| + | :* Fixed babies sometimes spawning in houses that don't belong to the parents. |
| + | :* Fixed the potential for overnight events to cancel or skip a wedding event. |
| + | :* Fixed a desync that could occur if a player tried to get into the casino after a different player has removed the bouncer. |
| + | :* Fixed players able to simultaneously build overlapping farm buildings. |
| + | :* Fixed only one player being able to get the dark talisman. |
| + | :* Fixed the inability to place donated items on the bottom two rows of the museum. |
| + | :* Fixed farmhands being unable to pick up items they dropped in festivals. |
| + | :* Fixed Pam's upgraded house interior event not happening. |
| + | :* Fixed visual glitches caused by triggering a shared event simultaneously with the return scepter. |
| + | :* Fixed softlock caused by mistaken ability to use daggers during events. |
| + | :* Fixed players all receiving the same personal overnight events on the same day (e.g. spouse asking if you want a baby). |
| + | :* Fixed attempting to demolish cabins of abnormally disconnected farmhands causing the cabin to be destroyed after you leave the buildings menu. |
| + | :* Fixed farmers getting stuck in the fishing casting animation after picking up someone else's rod. |
| + | :* Fixed host sometimes appearing stuck using tool in shared events. |
| + | :* Fixed softlock when you play the Journey of the Prairie King past 2am. |
| + | :* Fixed glitched chest lid appearing when you destroy a cabin. |
| + | :* Fixed duplicate songs in the jukebox. |
| + | :* Fixed only one player's glow ring working at a time. |
| + | :* Fixed farmhands not being able to see each others' bundle changes. |
| + | :* Fixed bug causing some players to become married to two other players in 3-4 player farms. |
| + | :* Fixed player sometimes getting stuck in bed after another player got in and then back got out. |
| + | |
| ; 1.3.31 beta (25 September 2018) | | ; 1.3.31 beta (25 September 2018) |
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