Changes
Jump to navigation
Jump to search
← Older edit
Newer edit →
Modding:Schedule data
(view source)
Revision as of 22:24, 25 November 2018
28 bytes removed
,
22:24, 25 November 2018
m
→Format
Line 42:
Line 42:
<source lang="yaml">
<source lang="yaml">
−
<time> <map> <coord x y> <
?
> <animation>
+
<time> <map> <coord x y> <
position
> <animation>
</source>
</source>
Line 48:
Line 48:
* {{o|map}} is the map on which the target location is
* {{o|map}} is the map on which the target location is
* {{o|coord x y}} is the x and y coordinates of the target location, without a comma
* {{o|coord x y}} is the x and y coordinates of the target location, without a comma
−
* {{o|
?
}}
TODO; possibly the
direction the NPC actor shall face once reaching the target location
, or a spritesheet index ID
.
+
* {{o|
position
}}
The
direction the NPC actor shall face once reaching the target location.
* {{o|animation}} (optional): is the animation the NPC actor will execute at reaching the target location.
* {{o|animation}} (optional): is the animation the NPC actor will execute at reaching the target location.
Foggywizard
10
edits
Navigation menu
Personal tools
Create account
Log in
Namespaces
Modding
Discussion
Variants
Views
Read
View source
View history
More
Search
Navigation
Main page
Recent changes
Admin noticeboard
Help Editing
Random page
Official Links
Official Site
Official Forums
Official Merchandise
Discord
Reddit
Tools
Upload file
Special pages
Printable version