Changes

Jump to navigation Jump to search
1 byte removed ,  17:03, 31 May 2019
Line 98: Line 98:  
===Overworld sprites===
 
===Overworld sprites===
 
The overworld sprites are stored in <tt>Characters/NpcName</tt>, including movement and animation frames. Each frame is exactly 16x32 pixels, and some positions are reserved for certain actions:
 
The overworld sprites are stored in <tt>Characters/NpcName</tt>, including movement and animation frames. Each frame is exactly 16x32 pixels, and some positions are reserved for certain actions:
* the first sixteen frames are generic movement (four frames per direction);
+
<ul>
* frames 40&ndash;47 (female) and 44&ndash;47 (male) must be the Flower Dance dance, if they participate;
+
<li>the first sixteen frames are generic movement (four frames per direction);</li>
* frames 36&ndash;38 (female) 48&ndash;50 (male) are reserved for marriageable NPCs (Contains Wedding sprite).
+
<li>frames 40–47 (female) and 44–47 (male) must be the Flower Dance dance, if they participate;</li>
* the kissing sprite (and its direction) varies depending on NPC (see table below)
+
<li>frames 36–38 (female) 48–50 (male) are reserved for marriageable NPCs (Contains Wedding sprite);</li>
 
+
<li>and the kissing sprite/direction varies depending on NPC:
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
Line 152: Line 152:  
| 34
 
| 34
 
| left
 
| left
|}
+
|}</li>
 +
</ul>
    
===Portraits===
 
===Portraits===
translators
8,445

edits

Navigation menu