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update for Stardew Valley 1.4 release
Line 1: Line 1:  
←[[Modding:Index|Index]]
 
←[[Modding:Index|Index]]
  −
<div style="border: 1px solid gray; border-left: 1em solid gray; padding: 0.5em 1em; border-radius: 5px;">
  −
This page describes the upcoming Stardew Valley 1.4, and may change before release.<br />
  −
Some text is redacted because it spoils content that hasn't been publicly announced yet.
  −
</div>
      
'''This page is for modders. Players: see [[Modding:Mod compatibility]] instead.'''
 
'''This page is for modders. Players: see [[Modding:Mod compatibility]] instead.'''
   −
This page explains how to update your mods for compatibility with Stardew Valley 1.4, which will release in late 2019. See also [[Modding:Migrate to SMAPI 3.0]].
+
This page explains how to update your mods for compatibility with {{version|1.4|Stardew Valley 1.4}}. See also [[Modding:Migrate to SMAPI 3.0]].
    
__TOC__
 
__TOC__
Line 82: Line 77:  
| Changed from <tt>Dictionary&lt;Item, int[]&gt;</tt> to <tt>Dictionary&lt;ISalable, int[]&gt;</tt>, but otherwise equivalent. (<tt>Item</tt> implements <tt>ISalable</tt>.)
 
| Changed from <tt>Dictionary&lt;Item, int[]&gt;</tt> to <tt>Dictionary&lt;ISalable, int[]&gt;</tt>, but otherwise equivalent. (<tt>Item</tt> implements <tt>ISalable</tt>.)
 
|}</li>
 
|}</li>
 +
<li>Mods previously checked if the current tool was a scythe with code like this:
 +
<source lang="C#">
 +
bool isScythe = tool.InitialParentTileIndex == MeleeWeapon.scythe;
 +
</source>
 +
That's no longer reliable since there are two scythe items. Instead you can do this:
 +
<source lang="C#">
 +
bool isScythe = (tool as MeleeWeapon)?.isScythe() == true;
 +
</source></li>
 
</ul>
 
</ul>
   Line 88: Line 91:     
* See [[User:Pathoschild/Modding wishlist#Done in Stardew Valley 1.4|Modding wishlist#Done in Stardew Valley 1.4]].
 
* See [[User:Pathoschild/Modding wishlist#Done in Stardew Valley 1.4|Modding wishlist#Done in Stardew Valley 1.4]].
* Added ██████████.
+
* Added object context tags.
 +
* Paddy crops are a new type which gets a 25% growth bonus for being planted near water, including the new vanilla rice. (Currently Harmony is needed to flag a crop as a paddy crop.)
 
* Added a <tt>GameLocation</tt> method to patch the location's map from another map file, and a method to force reload the map.
 
* Added a <tt>GameLocation</tt> method to patch the location's map from another map file, and a method to force reload the map.
 
* Added utility methods like <tt>Utility.CalculateMinutesUntilMorning</tt>, <tt>CalculateMinutesUntilMorning</tt>, <tt>ExpandRectangle</tt>, and <tt>GetOppositeFacingDirection</tt>.
 
* Added utility methods like <tt>Utility.CalculateMinutesUntilMorning</tt>, <tt>CalculateMinutesUntilMorning</tt>, <tt>ExpandRectangle</tt>, and <tt>GetOppositeFacingDirection</tt>.
 +
* Added <tt>Object.needsToBeDonated()</tt> helper method.
 
* Added audio context to methods like <tt>Game1.changeMusicTrack</tt>. If the context changes, any audio playing for the current context will end automatically.
 
* Added audio context to methods like <tt>Game1.changeMusicTrack</tt>. If the context changes, any audio playing for the current context will end automatically.
 
* Added light context (similar to previous).
 
* Added light context (similar to previous).
Line 99: Line 104:  
* Added <tt>farmer.isUnclaimedFarmhand</tt> to distinguish a farmhand that hasn't been customised by a player yet.
 
* Added <tt>farmer.isUnclaimedFarmhand</tt> to distinguish a farmhand that hasn't been customised by a player yet.
 
* Added <tt>kent</tt> option for the <tt>$d</tt> dialogue command.
 
* Added <tt>kent</tt> option for the <tt>$d</tt> dialogue command.
* Added <tt>%██████████</tt> dialogue token, which ██████████.
+
* Added <tt>%revealtaste</tt> dialogue token, which marks a gift taste revealed in the NPC profile.
 
* Added <tt>%endearment</tt> and <tt>%endearmentlower</tt> dialogue tokens which returns a random choice from Pookie, Love, Hot Stuff, Cuddlebug, Hunky (male) or Peach (female), Cutie, Ducky, Handsome (male) or Darling (female), Sweetie, Dear, Honey, Hun, Sweetheart, or the player name.
 
* Added <tt>%endearment</tt> and <tt>%endearmentlower</tt> dialogue tokens which returns a random choice from Pookie, Love, Hot Stuff, Cuddlebug, Hunky (male) or Peach (female), Cutie, Ducky, Handsome (male) or Darling (female), Sweetie, Dear, Honey, Hun, Sweetheart, or the player name.
 
* Projectiles can now have a max travel distance.
 
* Projectiles can now have a max travel distance.
 +
* The <tt>Category</tt> field is now part of <tt>Item</tt>, so code like <tt>(item as StardewValley.Object)?.Category</tt> can be rewritten as <tt>item.Category</tt>.
    
===Debug command changes===
 
===Debug command changes===
 
This section is mainly intended for wiki maintainers; see [[Modding:Debug commands]] for the general documentation.
 
This section is mainly intended for wiki maintainers; see [[Modding:Debug commands]] for the general documentation.
   −
* Added ██████████.
+
* Added macro support. Create a text file in the game folder like <tt>do_thing.txt</tt> with one chat debug command per line (like <tt>/seenmail ccMovieTheater</tt> or <tt>/warp Town 95 55</tt>), then enter <tt>debug rm do_thing</tt> to execute the commands.
 
* All debug command names are now case-insensitive.
 
* All debug command names are now case-insensitive.
 
* Many commands now allow partial matches (e.g. "Abig" will match "Abigail").
 
* Many commands now allow partial matches (e.g. "Abig" will match "Abigail").
Line 121: Line 127:  
** <tt>mergeWallets</tt>
 
** <tt>mergeWallets</tt>
 
** <tt>clear</tt>
 
** <tt>clear</tt>
** <tt>██████████</tt>
+
** <tt>clothes</tt>
 
** <tt>collectquest</tt>
 
** <tt>collectquest</tt>
** <tt>██████████</tt>
+
** <tt>crane</tt>
 
** <tt>createDebris</tt>
 
** <tt>createDebris</tt>
** <tt>██████████</tt>
+
** <tt>createDino</tt>
** <tt>██████████</tt>
+
** <tt>dye</tt>
** <tt>██████████</tt>
+
** <tt>dyeShirt</tt>
** <tt>██████████</tt>
+
** <tt>dyePants</tt>
** <tt>██████████</tt>
+
** <tt>dyeAll</tt>
 
** <tt>eventById</tt> / <tt>ebi</tt>
 
** <tt>eventById</tt> / <tt>ebi</tt>
 
** <tt>festival</tt>
 
** <tt>festival</tt>
Line 137: Line 143:  
** <tt>inputSim</tt> / <tt>is</tt>
 
** <tt>inputSim</tt> / <tt>is</tt>
 
** <tt>mineGame</tt>
 
** <tt>mineGame</tt>
** <tt>██████████</tt>
+
** <tt>oldMineGame</tt>
** <tt>██████████</tt>
+
** <tt>moveBuildingPermission</tt> / <tt>movepermission</tt> / <tt>mbp</tt>
** <tt>██████████</tt>
+
** <tt>movie</tt>
 +
** <tt>inviteMovie</tt>
 
** <tt>junimoGoodbye</tt>
 
** <tt>junimoGoodbye</tt>
** <tt>██████████</tt>
+
** <tt>listTags</tt>
 
** <tt>logBandwidth</tt>
 
** <tt>logBandwidth</tt>
** <tt>██████████</tt>
+
** <tt>maruComet</tt>
 
** <tt>pauseTime</tt>
 
** <tt>pauseTime</tt>
** <tt>██████████</tt> / <tt>██████████</tt>
+
** <tt>runMacro</tt> / <tt>rm</tt>
 
** <tt>sleep</tt> / <tt>newDay</tt> / <tt>nd</tt>
 
** <tt>sleep</tt> / <tt>newDay</tt> / <tt>nd</tt>
 
** <tt>pauseAnimals</tt>
 
** <tt>pauseAnimals</tt>
Line 152: Line 159:  
** <tt>separateWallets</tt>
 
** <tt>separateWallets</tt>
 
** <tt>showMail</tt>
 
** <tt>showMail</tt>
** <tt>██████████</tt>
+
** <tt>tailor</tt>
** <tt>██████████</tt> / <tt>██████████</tt>
+
** <tt>tailorRecipeListTool</tt> / <tt>trlt</tt>
** <tt>testWordWrap</tt>
   
** <tt>trashCan</tt>
 
** <tt>trashCan</tt>
 
** <tt>warpToCharacter</tt> / <tt>wtc</tt>
 
** <tt>warpToCharacter</tt> / <tt>wtc</tt>
Line 191: Line 197:  
* The display name field is now used in English for the <tt>Data/BigCraftablesInformation</tt> and <tt>Data/ObjectInformation</tt> assets.
 
* The display name field is now used in English for the <tt>Data/BigCraftablesInformation</tt> and <tt>Data/ObjectInformation</tt> assets.
 
* Added various tilesheets for new content.
 
* Added various tilesheets for new content.
* Added ██████████.
+
* Added cat/dog breeds. The <tt>Animals/cat</tt> and <tt>Animals/dog</tt> assets are for the base breeds, with two more assets each (e.g. <tt>Animals/cat1</tt>) for the other breeds.
 
* Added an animation preview tool. This lets you preview player animations for your current character, optionally changing the hair/shirt/pants/gender. You can access it by entering <tt>debug animationPreviewTool</tt> or <tt>debug apt</tt> in the SMAPI console.
 
* Added an animation preview tool. This lets you preview player animations for your current character, optionally changing the hair/shirt/pants/gender. You can access it by entering <tt>debug animationPreviewTool</tt> or <tt>debug apt</tt> in the SMAPI console.
* Added ██████████.
+
* Added special after-wedding dialogue in <tt>Strings/StringsFromCSFiles</tt>, in the form <tt>{spouseName}_AfterWedding</tt>.
 
* Added schedule commands: <tt>MAIL</tt>, <tt>no_schedule</tt>.
 
* Added schedule commands: <tt>MAIL</tt>, <tt>no_schedule</tt>.
 
* Event changes:
 
* Event changes:
 
** Added event preconditions: <tt>O npc_name</tt> (is married to NPC); <tt>L</tt> (has upgraded farmhouse); <tt>U day_count</tt> (no festivals within the specified number of days from the event).
 
** Added event preconditions: <tt>O npc_name</tt> (is married to NPC); <tt>L</tt> (has upgraded farmhouse); <tt>U day_count</tt> (no festivals within the specified number of days from the event).
** Added commands: <tt>bgColor</tt>, <tt>██████████</tt>, <tt>makeInvisible</tt>, <tt>██████████</tt>, <tt>██████████</tt>, <tt>money</tt>, <tt>██████████</tt> <tt>██████████</tt>, <tt>██████████</tt>. Added new event reward <tt>██████████</tt>.
+
** Added commands: <tt>bgColor</tt>, <tt>emilyClothes</tt>, <tt>makeInvisible</tt>, <tt>marniepainting</tt>, <tt>marucomet</tt>, <tt>money</tt>, <tt>samboombox</tt> <tt>showItemsLost</tt>, <tt>tossConcession</tt>. Added new event reward <tt>samBoombox</tt>.
** <tt>itemAboveHead</tt> now also accepts <tt>██████████</tt> and <tt>██████████</tt> arguments argument.
+
** <tt>itemAboveHead</tt> now also accepts <tt>jukebox</tt> and <tt>samBoombox</tt> arguments argument.
** ██████████.
+
** <tt>awardFestivalPrize</tt> now also accepts <tt>emilyclothes</tt>, <tt>jukebox</tt>, <tt>marniepainting</tt>, and <tt>samBoombox</tt> arguments.
    
===Update impact===
 
===Update impact===
Line 223: Line 229:  
|-
 
|-
 
| <tt>Buildings/houses</tt>
 
| <tt>Buildings/houses</tt>
| ██████████
+
| cosmetic changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Buildings/Log Cabin</tt>
 
| <tt>Buildings/Log Cabin</tt>
| ██████████
+
| redesigned
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| '''✘ likely broken'''
 
| '''✘ likely broken'''
 
|-
 
|-
 
| <tt>Buildings/Plank Cabin</tt>
 
| <tt>Buildings/Plank Cabin</tt>
| ██████████
+
| redesigned
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| '''✘ likely broken'''
 
| '''✘ likely broken'''
 
|-
 
|-
 
| <tt>Buildings/Stone Cabin</tt>
 
| <tt>Buildings/Stone Cabin</tt>
| ██████████
+
| redesigned
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| '''✘ likely broken'''
 
| '''✘ likely broken'''
 
|-
 
|-
 
| <tt>Characters/Abigail</tt>
 
| <tt>Characters/Abigail</tt>
| ██████████
+
| new sprites in empty spots + new area
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Alex</tt>
 
| <tt>Characters/Alex</tt>
| ██████████
+
| new sprites in empty spots
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Caroline</tt>
 
| <tt>Characters/Caroline</tt>
| ██████████
+
| new sprites in empty spots
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Clint</tt>
 
| <tt>Characters/Clint</tt>
| ██████████
+
| new sprites in empty spots + new area
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Demetrius</tt>
 
| <tt>Characters/Demetrius</tt>
| ██████████
+
| new sprites in empty spots
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Dwarf</tt>
 
| <tt>Characters/Dwarf</tt>
| ██████████
+
| new sprites in empty spots
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Elliott</tt>
 
| <tt>Characters/Elliott</tt>
| ██████████
+
| new sprites in empty spots
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Evelyn</tt>
 
| <tt>Characters/Evelyn</tt>
| ██████████
+
| new sprites in new area
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Characters/George</tt>
 
| <tt>Characters/George</tt>
| ██████████
+
| new sprites in empty spots
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Gus</tt>
 
| <tt>Characters/Gus</tt>
| ██████████
+
| new sprites in empty spots + new area, cosmetic changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Haley</tt>
 
| <tt>Characters/Haley</tt>
| ██████████
+
| new sprites in empty spots
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Harvey</tt>
 
| <tt>Characters/Harvey</tt>
| ██████████
+
| new sprites in empty spots + new area
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Jas</tt>
 
| <tt>Characters/Jas</tt>
| ██████████
+
| new sprites in empty spots
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Jodi</tt>
 
| <tt>Characters/Jodi</tt>
| ██████████
+
| new sprites in new area
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Characters/Kent</tt>
 
| <tt>Characters/Kent</tt>
| ██████████
+
| new sprites in empty spots
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Krobus</tt>
 
| <tt>Characters/Krobus</tt>
| ██████████
+
| new sprites in new area, cosmetic changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Leah</tt>
 
| <tt>Characters/Leah</tt>
| ██████████
+
| new sprites in new area
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Characters/Lewis</tt>
 
| <tt>Characters/Lewis</tt>
| ██████████
+
| new sprites in new area
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Characters/Linus</tt>
 
| <tt>Characters/Linus</tt>
| ██████████
+
| new sprites in empty spots
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Characters/Marnie</tt>
 
| <tt>Characters/Marnie</tt>
| ██████████
+
| new sprites in new area
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Characters/Maru</tt>
 
| <tt>Characters/Maru</tt>
| ██████████
+
| new sprites in empty spots
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Pam</tt>
 
| <tt>Characters/Pam</tt>
| ██████████
+
| new sprites in empty spots + new area
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Penny</tt>
 
| <tt>Characters/Penny</tt>
| ██████████
+
| new sprites in new area, cosmetic changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Pierre</tt>
 
| <tt>Characters/Pierre</tt>
| ██████████
+
| new sprites in new area
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Characters/Robin</tt>
 
| <tt>Characters/Robin</tt>
| ██████████
+
| new sprites in new area
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Characters/Sam</tt>
 
| <tt>Characters/Sam</tt>
| ██████████
+
| new sprites in empty spots + new area
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Sandy</tt>
 
| <tt>Characters/Sandy</tt>
| ██████████
+
| new sprites in new area
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Characters/Sebastian</tt>
 
| <tt>Characters/Sebastian</tt>
| ██████████
+
| new sprites in empty spots + new area
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Shane</tt>
 
| <tt>Characters/Shane</tt>
| ██████████
+
| new sprites in empty spots, cosmetic changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Wizard</tt>
 
| <tt>Characters/Wizard</tt>
| ██████████
+
| cosmetic changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Dialogue/Abigail</tt>
 
| <tt>Characters/Dialogue/Abigail</tt>
| ██████████
+
| new content, minor changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Dialogue/Alex</tt>
 
| <tt>Characters/Dialogue/Alex</tt>
| ██████████
+
| new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Characters/Dialogue/Elliott</tt>
 
| <tt>Characters/Dialogue/Elliott</tt>
| ██████████
+
| new content, minor changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Dialogue/Emily</tt>
 
| <tt>Characters/Dialogue/Emily</tt>
| ██████████
+
| new content, changed one entry to track gift taste reveal
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Dialogue/Haley</tt>
 
| <tt>Characters/Dialogue/Haley</tt>
| ██████████
+
| new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Characters/Dialogue/Harvey</tt>
 
| <tt>Characters/Dialogue/Harvey</tt>
| ██████████
+
| new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Characters/Dialogue/Jodi</tt>
 
| <tt>Characters/Dialogue/Jodi</tt>
| ██████████
+
| new content, minor changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Dialogue/Krobus</tt>
 
| <tt>Characters/Dialogue/Krobus</tt>
| ██████████
+
| new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Characters/Dialogue/Krobus</tt>
 
| <tt>Characters/Dialogue/Krobus</tt>
| ██████████
+
| new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Characters/Dialogue/Leah</tt>
 
| <tt>Characters/Dialogue/Leah</tt>
| ██████████
+
| new content, minor changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Dialogue/Lewis</tt>
 
| <tt>Characters/Dialogue/Lewis</tt>
| ██████████
+
| changed one entry to track gift taste reveal
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Dialogue/Linus</tt>
 
| <tt>Characters/Dialogue/Linus</tt>
| ██████████
+
| minor changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Dialogue/MarriageDialogue</tt>
 
| <tt>Characters/Dialogue/MarriageDialogue</tt>
| ██████████
+
| new content, minor changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Dialogue/MarriageDialogueAbigail</tt>
 
| <tt>Characters/Dialogue/MarriageDialogueAbigail</tt>
| ██████████
+
| fixed typo
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Dialogue/MarriageDialogueAlex</tt>
 
| <tt>Characters/Dialogue/MarriageDialogueAlex</tt>
| ██████████
+
| minor changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Dialogue/MarriageDialoguePenny</tt>
 
| <tt>Characters/Dialogue/MarriageDialoguePenny</tt>
| ██████████
+
| minor changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Dialogue/MarriageDialogueSam</tt>
 
| <tt>Characters/Dialogue/MarriageDialogueSam</tt>
| ██████████
+
| minor changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Dialogue/Maru</tt>
 
| <tt>Characters/Dialogue/Maru</tt>
| ██████████
+
| new content, minor changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Characters/Dialogue/Pam</tt>
 
| <tt>Characters/Dialogue/Pam</tt>
| ██████████
+
| fixed typo
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Dialogue/Penny</tt>
 
| <tt>Characters/Dialogue/Penny</tt>
| ██████████
+
| new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Characters/Dialogue/Pierre</tt>
 
| <tt>Characters/Dialogue/Pierre</tt>
| ██████████
+
| minor changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Dialogue/Sam</tt>
 
| <tt>Characters/Dialogue/Sam</tt>
| ██████████
+
| new content, minor changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Dialogue/Sebastian</tt>
 
| <tt>Characters/Dialogue/Sebastian</tt>
| ██████████
+
| new content, minor changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Dialogue/Shane</tt>
 
| <tt>Characters/Dialogue/Shane</tt>
| ██████████
+
| new content, minor changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Farmer/farmer_base</tt>
 
| <tt>Characters/Farmer/farmer_base</tt>
| ██████████
+
| significant changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|-
 
|-
 
| <tt>Characters/Farmer/farmer_girl_base</tt>
 
| <tt>Characters/Farmer/farmer_girl_base</tt>
| ██████████
+
| significant changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|-
 
|-
 
| <tt>Characters/Farmer/hairstyles</tt>
 
| <tt>Characters/Farmer/hairstyles</tt>
| ██████████
+
| new sprites in new area
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Characters/Farmer/hats</tt>
 
| <tt>Characters/Farmer/hats</tt>
| ██████████
+
| new sprites in empty spots
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Farmer/shirts</tt>
 
| <tt>Characters/Farmer/shirts</tt>
| ██████████
+
| new sprites in new area, cosmetic changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Characters/Farmer/shoeColors</tt>
 
| <tt>Characters/Farmer/shoeColors</tt>
| ██████████
+
| new sprites in new area
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Characters/schedules/Alex</tt>
 
| <tt>Characters/schedules/Alex</tt>
| ██████████
+
| new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Characters/schedules/Abigail</tt>
 
| <tt>Characters/schedules/Abigail</tt>
| ██████████
+
| added sleep animation
 
| '''✘ will remove changes'''
 
| '''✘ will remove changes'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/Alex</tt>
 
| <tt>Characters/schedules/Alex</tt>
| ██████████
+
| added sleep animation, new content, changed <tt>Sun</tt> schedule
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/Caroline</tt>
 
| <tt>Characters/schedules/Caroline</tt>
| ██████████
+
| added sleep animation, changed schedules
 
| '''✘ will remove changes'''
 
| '''✘ will remove changes'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/Clint</tt>
 
| <tt>Characters/schedules/Clint</tt>
| ██████████
+
| added sleep animation
 
| '''✘ will remove changes'''
 
| '''✘ will remove changes'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/Demetris</tt>
 
| <tt>Characters/schedules/Demetris</tt>
| ██████████
+
| added sleep animation, minor changes
 
| '''✘ will remove changes'''
 
| '''✘ will remove changes'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/Elliott</tt>
 
| <tt>Characters/schedules/Elliott</tt>
| ██████████
+
| added sleep animation
 
| '''✘ will remove changes'''
 
| '''✘ will remove changes'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/Emily</tt>
 
| <tt>Characters/schedules/Emily</tt>
| ██████████
+
| added sleep animation
 
| '''✘ will remove changes'''
 
| '''✘ will remove changes'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/George</tt>
 
| <tt>Characters/schedules/George</tt>
| ██████████
+
| added sleep animation
 
| '''✘ will remove changes'''
 
| '''✘ will remove changes'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/Gus</tt>
 
| <tt>Characters/schedules/Gus</tt>
| ██████████
+
| new content, added sleep animation
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/Haley</tt>
 
| <tt>Characters/schedules/Haley</tt>
| ██████████
+
| added sleep animation
 
| '''✘ will remove changes'''
 
| '''✘ will remove changes'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/Harvey</tt>
 
| <tt>Characters/schedules/Harvey</tt>
| ██████████
+
| added sleep animation, fixed broken schedule
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/Jas</tt>
 
| <tt>Characters/schedules/Jas</tt>
| ██████████
+
| added sleep animation, new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/Jodi</tt>
 
| <tt>Characters/schedules/Jodi</tt>
| ██████████
+
| added sleep animation
 
| '''✘ will remove changes'''
 
| '''✘ will remove changes'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/Kent</tt>
 
| <tt>Characters/schedules/Kent</tt>
| ██████████
+
| added sleep animation, new content, changed <tt>Sun</tt> schedule
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/Leah</tt>
 
| <tt>Characters/schedules/Leah</tt>
| ██████████
+
| added sleep animation, changed `summer` schedule, added `summer_noBridge` schedule
 
| '''✘ will remove changes'''
 
| '''✘ will remove changes'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/Lewis</tt>
 
| <tt>Characters/schedules/Lewis</tt>
| ██████████
+
| added sleep animation
 
| '''✘ will remove changes'''
 
| '''✘ will remove changes'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/Linus</tt>
 
| <tt>Characters/schedules/Linus</tt>
| ██████████
+
| added sleep animation, adjusted sleep position
 
| '''✘ will remove changes'''
 
| '''✘ will remove changes'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/Marnie</tt>
 
| <tt>Characters/schedules/Marnie</tt>
| ██████████
+
| added sleep animation
 
| '''✘ will remove changes'''
 
| '''✘ will remove changes'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/Maru</tt>
 
| <tt>Characters/schedules/Maru</tt>
| ██████████
+
| added sleep animation
 
| '''✘ will remove changes'''
 
| '''✘ will remove changes'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/Pam</tt>
 
| <tt>Characters/schedules/Pam</tt>
| ██████████
+
| added sleep animation
 
| '''✘ will remove changes'''
 
| '''✘ will remove changes'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/Penny</tt>
 
| <tt>Characters/schedules/Penny</tt>
| ██████████
+
| added sleep animation, changed default trailor position from <tt>12 7</tt> to <tt>12 6</tt>
 
| '''✘ will remove changes'''
 
| '''✘ will remove changes'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/Pierre</tt>
 
| <tt>Characters/schedules/Pierre</tt>
| ██████████
+
| added sleep animation
 
| '''✘ will remove changes'''
 
| '''✘ will remove changes'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/Robin</tt>
 
| <tt>Characters/schedules/Robin</tt>
| ██████████
+
| added sleep animation
 
| '''✘ will remove changes'''
 
| '''✘ will remove changes'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/Sam</tt>
 
| <tt>Characters/schedules/Sam</tt>
| ██████████
+
| added sleep animation
 
| '''✘ will remove changes'''
 
| '''✘ will remove changes'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/Sebastian</tt>
 
| <tt>Characters/schedules/Sebastian</tt>
| ██████████
+
| added sleep animation
 
| '''✘ will remove changes'''
 
| '''✘ will remove changes'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Characters/schedules/Shane</tt>
 
| <tt>Characters/schedules/Shane</tt>
| ██████████
+
| added sleep animation, new content, significant changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| '''✘ likely broken'''
 
| '''✘ likely broken'''
 
|-
 
|-
 
| <tt>Characters/schedules/Vincent</tt>
 
| <tt>Characters/schedules/Vincent</tt>
| ██████████
+
| added sleep animation, new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✘ may remove changes
 
| ✘ may remove changes
Line 688: Line 694:  
|-
 
|-
 
| <tt>Data/animationDescriptions</tt>
 
| <tt>Data/animationDescriptions</tt>
| ██████████
+
| new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Data/BigCraftablesInformation</tt>
 
| <tt>Data/BigCraftablesInformation</tt>
| ██████████
+
| new content, minor changes, added new field
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|-
 
|-
 
| <tt>Data/Blueprints</tt>
 
| <tt>Data/Blueprints</tt>
| ██████████
+
| new content, changed cabin entries
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/Boots</tt>
 
| <tt>Data/Boots</tt>
| ██████████
+
| new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Data/Bundles</tt>
 
| <tt>Data/Bundles</tt>
| ██████████
+
| new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Data/CookingRecipes</tt>
 
| <tt>Data/CookingRecipes</tt>
| ██████████
+
| new content, minor changes
| ✘ will remove changes
+
| '''broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/CraftingRecipes</tt>
 
| <tt>Data/CraftingRecipes</tt>
| ██████████
+
| new content, minor changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 +
|-
 +
| <tt>Data/Crops</tt>
 +
| new content
 +
| '''✘ broken'''
 +
|
 
|-
 
|-
 
| <tt>Data/EngagementDialogue</tt>
 
| <tt>Data/EngagementDialogue</tt>
| ██████████
+
| new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
Line 733: Line 744:  
|-
 
|-
 
| <tt>Data/ExtraDialogue</tt>
 
| <tt>Data/ExtraDialogue</tt>
| ██████████
+
| new content, minor changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Data/Furniture</tt>
 
| <tt>Data/Furniture</tt>
| ██████████
+
| new content, minor changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/hats</tt>
 
| <tt>Data/hats</tt>
| ██████████
+
| new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Data/Locations</tt>
 
| <tt>Data/Locations</tt>
| ██████████
+
| minor changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/mail</tt>
 
| <tt>Data/mail</tt>
| ██████████
+
| new content, new field in most entries, fixed typos
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| '''✘ likely broken'''
 
| '''✘ likely broken'''
Line 762: Line 773:  
|  
 
|  
 
|-
 
|-
| <tt>Data/monsters</tt>
+
| <tt>Data/Monsters</tt>
| ██████████
+
| new content, added new drops for Grubs
 
| '''✘ broken'''
 
| '''✘ broken'''
|  
+
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/NPCDispositions</tt>
 
| <tt>Data/NPCDispositions</tt>
| ██████████
+
| minor changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/NPCGiftTastes</tt>
 
| <tt>Data/NPCGiftTastes</tt>
| ██████████
+
| added new gift tastes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/ObjectInformation</tt>
 
| <tt>Data/ObjectInformation</tt>
| ██████████
+
| new content, format change for artifacts, minor changes, replaced some unused entries
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/Quests</tt>
 
| <tt>Data/Quests</tt>
| ██████████
+
| new content, adjusted Aquatic Research reward
 
| '''✘ broken'''
 
| '''✘ broken'''
|  
+
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/SecretNotes</tt>
 
| <tt>Data/SecretNotes</tt>
| ██████████
+
| new content, changed multiple entries to track gift taste reveals
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>Data/weapons</tt>
 
| <tt>Data/weapons</tt>
| ██████████
+
| balance changes, minor changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/Events/AnimalShop</tt>
 
| <tt>Data/Events/AnimalShop</tt>
| ██████████
+
| made events skippable
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/Events/BathHouse_Pool</tt>
 
| <tt>Data/Events/BathHouse_Pool</tt>
| ██████████
+
| made events skippable
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/Events/Beach</tt>
 
| <tt>Data/Events/Beach</tt>
| ██████████
+
| minor changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/Events/BusStop</tt>
 
| <tt>Data/Events/BusStop</tt>
| ██████████
+
| minor changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/Events/Farm</tt>
 
| <tt>Data/Events/Farm</tt>
| ██████████
+
| new content, minor changes, bug fixes, made events skippable
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/Events/FarmHouse</tt>
 
| <tt>Data/Events/FarmHouse</tt>
| ██████████
+
| new content, changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/Events/Forest</tt>
 
| <tt>Data/Events/Forest</tt>
| ██████████
+
| new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Data/Events/HaleyHouse</tt>
 
| <tt>Data/Events/HaleyHouse</tt>
| ██████████
+
| minor changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/Events/Hospital</tt>
 
| <tt>Data/Events/Hospital</tt>
| ██████████
+
| minor changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/Events/LeahHouse</tt>
 
| <tt>Data/Events/LeahHouse</tt>
| ██████████
+
| minor changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/Events/Mountain</tt>
 
| <tt>Data/Events/Mountain</tt>
| ██████████
+
| new content, changes, made events skippable
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/Events/Railroad</tt>
 
| <tt>Data/Events/Railroad</tt>
| ██████████
+
| minor changes, made events skippable
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/Events/Saloon</tt>
 
| <tt>Data/Events/Saloon</tt>
| ██████████
+
| new content, minor changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/Events/SamHouse</tt>
 
| <tt>Data/Events/SamHouse</tt>
| ██████████
+
| minor changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/Events/ScienceHouse</tt>
 
| <tt>Data/Events/ScienceHouse</tt>
| ██████████
+
| minor changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/Events/SebastianRoom</tt>
 
| <tt>Data/Events/SebastianRoom</tt>
| ██████████
+
| minor changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/Events/SeedShop</tt>
 
| <tt>Data/Events/SeedShop</tt>
| ██████████
+
| minor changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/Events/Sewer</tt>
 
| <tt>Data/Events/Sewer</tt>
| ██████████
+
| fixed typo
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/Events/Town</tt>
 
| <tt>Data/Events/Town</tt>
| ██████████
+
| new content, changes, made events skippable
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/Events/Beach</tt>
 
| <tt>Data/Events/Beach</tt>
| ██████████
+
| made events skippable
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/Festivals/fall16</tt>
 
| <tt>Data/Festivals/fall16</tt>
| ██████████
+
| minor changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/Festivals/spring24</tt>
 
| <tt>Data/Festivals/spring24</tt>
| ██████████
+
| minor(?) change to event script
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/TV/CookingChannel</tt>
 
| <tt>Data/TV/CookingChannel</tt>
| ██████████
+
| minor changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Data/TV/TipChannel</tt>
 
| <tt>Data/TV/TipChannel</tt>
| ██████████
+
| minor changes; swapped days 60/64 and days 172/176
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>LooseSprites/Cursors</tt>
 
| <tt>LooseSprites/Cursors</tt>
| ██████████
+
| changes to many sprites, new sprites in empty spots
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>LooseSprites/daybg</tt>
 
| <tt>LooseSprites/daybg</tt>
| ██████████
+
| redrawn
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
|-
 
|-
 
| <tt>LooseSprites/Fence1</tt><br /><tt>LooseSprites/Fence2</tt><br /><tt>LooseSprites/Fence3</tt><br /><tt>LooseSprites/Fence5</tt>
 
| <tt>LooseSprites/Fence1</tt><br /><tt>LooseSprites/Fence2</tt><br /><tt>LooseSprites/Fence3</tt><br /><tt>LooseSprites/Fence5</tt>
| ██████████
+
| new sprites, significant changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| '''✘ likely broken'''
 
| '''✘ likely broken'''
 
|-
 
|-
 
| <tt>LooseSprites/JunimoNote</tt>
 
| <tt>LooseSprites/JunimoNote</tt>
| ██████████
+
| new sprite in empty spot
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>LooseSprites/map</tt>
 
| <tt>LooseSprites/map</tt>
| ██████████
+
| new sprite in empty spot
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>LooseSprites/nightbg</tt>
 
| <tt>LooseSprites/nightbg</tt>
| ██████████
+
| redrawn
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
|-
 
|-
 
| <tt>LooseSprites/SeaMonster</tt>
 
| <tt>LooseSprites/SeaMonster</tt>
| ██████████
+
| overhauled
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|-
 
|-
 
| <tt>LooseSprites/temporary_sprites_1</tt>
 
| <tt>LooseSprites/temporary_sprites_1</tt>
| ██████████
+
| new sprites in empty spots, new areas
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Maps/{season}_town</tt><br /><tt>{season}_town</tt>
 
| <tt>Maps/{season}_town</tt><br /><tt>{season}_town</tt>
| ██████████
+
| new tiles in new area, cosmetic changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
Line 998: Line 1,009:  
|-
 
|-
 
| <tt>Maps/Deserts</tt>
 
| <tt>Maps/Deserts</tt>
| ██████████, unknown changes
+
| new content, unknown changes
 
| ?
 
| ?
 
| ?
 
| ?
Line 1,008: Line 1,019:  
|-
 
|-
 
| <tt>Maps/ElliottHouseTiles</tt><br /><tt>ElliottHouseTiles</tt>
 
| <tt>Maps/ElliottHouseTiles</tt><br /><tt>ElliottHouseTiles</tt>
| ██████████
+
| new tiles in new area, cosmetic changes to many tiles
 
| '''✘ broken'''
 
| '''✘ broken'''
| ✘ may remove changes
+
| ✘ may remove cosmetic changes
 
|-
 
|-
 
| <tt>Maps/Farm</tt>
 
| <tt>Maps/Farm</tt>
Line 1,043: Line 1,054:  
|-
 
|-
 
| <tt>Maps/farmhouse_tiles</tt><br /><tt>farmhouse_tiles</tt>
 
| <tt>Maps/farmhouse_tiles</tt><br /><tt>farmhouse_tiles</tt>
| ██████████
+
| new tiles replace previous tiles
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Maps/Festivals</tt>
 
| <tt>Maps/Festivals</tt>
| ██████████
+
| new tiles in empty spaces
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
Line 1,088: Line 1,099:  
|-
 
|-
 
| <tt>Maps/MenuTiles</tt>
 
| <tt>Maps/MenuTiles</tt>
| ██████████
+
| new tiles in new area; replaced one tile
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Maps/MenuTilesUncolored</tt>
 
| <tt>Maps/MenuTilesUncolored</tt>
| ██████████
+
| cosmetic changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
Line 1,103: Line 1,114:  
|-
 
|-
 
| <tt>Maps/nightSceneMaru</tt>
 
| <tt>Maps/nightSceneMaru</tt>
| ██████████
+
| cosmetic fix
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
Line 1,123: Line 1,134:  
|-
 
|-
 
| <tt>Maps/SeedShop</tt>
 
| <tt>Maps/SeedShop</tt>
| ██████████, unknown changes
+
| added door to sun room, unknown changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ?
 
| ?
 
|-
 
|-
 
| <tt>Maps/SewerTiles</tt><br /><tt>SewerTiles</tt>
 
| <tt>Maps/SewerTiles</tt><br /><tt>SewerTiles</tt>
| ██████████
+
| new tiles in empty spots
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
Line 1,138: Line 1,149:  
|-
 
|-
 
| <tt>Maps/spouseRooms</tt>
 
| <tt>Maps/spouseRooms</tt>
| ██████████, unknown changes
+
| new content, unknown changes
 
| ?
 
| ?
 
| ?
 
| ?
 
|-
 
|-
 
| <tt>Maps/springobjects</tt>
 
| <tt>Maps/springobjects</tt>
| ██████████
+
| new tiles in empty spots, replaced unused sprite, cosmetic changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Maps/spring_outdoorsTileSheet</tt><br /><tt>spring_outdoorsTileSheet</tt><br /><tt>fall_outdoorsTileSheet</tt>
 
| <tt>Maps/spring_outdoorsTileSheet</tt><br /><tt>spring_outdoorsTileSheet</tt><br /><tt>fall_outdoorsTileSheet</tt>
| ██████████
+
| cosmetic changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
Line 1,168: Line 1,179:  
|-
 
|-
 
| <tt>Maps/Town-Fair</tt>
 
| <tt>Maps/Town-Fair</tt>
| ██████████, unknown changes
+
| new content, unknown changes
 
| ?
 
| ?
 
| ?
 
| ?
Line 1,178: Line 1,189:  
|-
 
|-
 
| <tt>Maps/townInterior</tt><br /><tt>townInterior</tt>
 
| <tt>Maps/townInterior</tt><br /><tt>townInterior</tt>
| ██████████
+
| new tiles in empty spot, cosmetic changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
Line 1,188: Line 1,199:  
|-
 
|-
 
| <tt>Maps/Trailer_big</tt>
 
| <tt>Maps/Trailer_big</tt>
 +
| unknown changes
 +
| ?
 +
| ?
 +
|-
 +
| <tt>Maps/Mine</tt>
 +
| unknown changes
 +
| ?
 +
| ?
 +
|-
 +
| <tt>Maps/Mines/6</tt>
 
| unknown changes
 
| unknown changes
 
| ?
 
| ?
Line 1,193: Line 1,214:  
|-
 
|-
 
| <tt>Maps/Mines/7</tt>
 
| <tt>Maps/Mines/7</tt>
 +
| unknown changes
 +
| ?
 +
| ?
 +
|-
 +
| <tt>Maps/Mines/13</tt>
 
| unknown changes
 
| unknown changes
 
| ?
 
| ?
Line 1,223: Line 1,249:  
|-
 
|-
 
| <tt>Maps/Mines/34</tt>
 
| <tt>Maps/Mines/34</tt>
 +
| unknown changes
 +
| ?
 +
| ?
 +
|-
 +
| <tt>Maps/Mines/37</tt>
 
| unknown changes
 
| unknown changes
 
| ?
 
| ?
Line 1,228: Line 1,259:  
|-
 
|-
 
| <tt>Maps/Mines/mine</tt><br /><tt>Mines/mine</tt><br /><tt>mine</tt>
 
| <tt>Maps/Mines/mine</tt><br /><tt>Mines/mine</tt><br /><tt>mine</tt>
| ██████████
+
| new tiles in empty spots
| ✘ will remove changes
+
| '''broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Maps/Mines/mine_dark</tt><br /><tt>Mines/mine_dark</tt><br /><tt>mine_dark</tt>
 
| <tt>Maps/Mines/mine_dark</tt><br /><tt>Mines/mine_dark</tt><br /><tt>mine_dark</tt>
| ██████████
+
| filled in empty area
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Maps/Mines/mine_desert</tt><br /><tt>Mines/mine_desert</tt>
 
| <tt>Maps/Mines/mine_desert</tt><br /><tt>Mines/mine_desert</tt>
| ██████████
+
| replaced tile
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Maps/Mines/mine_desert_dark</tt>
 
| <tt>Maps/Mines/mine_desert_dark</tt>
| ██████████
+
| replaced tile, filled in empty tiles
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Maps/Mines/mine_lava</tt><br /><tt>mine_lava</tt>
 
| <tt>Maps/Mines/mine_lava</tt><br /><tt>mine_lava</tt>
| ██████████
+
| filled in empty area
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Maps/Mines/mine_lava_dark</tt>
 
| <tt>Maps/Mines/mine_lava_dark</tt>
| ██████████
+
| filled in empty area
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Maps/Mines/mine_frost_dark</tt>
 
| <tt>Maps/Mines/mine_frost_dark</tt>
| ██████████
+
| filled in empty area
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Maps/Mines/mine_slime</tt>
 
| <tt>Maps/Mines/mine_slime</tt>
| ██████████
+
| replaced tile
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Maps/walls_and_floors</tt><br /><tt>walls_and_floors</tt>
 
| <tt>Maps/walls_and_floors</tt><br /><tt>walls_and_floors</tt>
| ██████████
+
| new tiles in new area, replaced unused tiles, moved some tiles to <tt>LooseSprites/Cursors2</tt>
 
| '''✘ broken'''
 
| '''✘ broken'''
 +
| ✓ mostly unaffected
 +
|-
 +
| <tt>Minigames/Clouds</tt>
 +
| redesigned some clouds, removed a cloud
 +
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Minigames/MineCart</tt>
 
| <tt>Minigames/MineCart</tt>
| ██████████
+
| overhauled
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|-
 
|-
 
| <tt>Portraits/Elliott</tt>
 
| <tt>Portraits/Elliott</tt>
| ██████████
+
| minor changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Portraits/Haley</tt>
 
| <tt>Portraits/Haley</tt>
| ██████████
+
| cosmetic changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✘ will probably remove changes
 
| ✘ will probably remove changes
 
|-
 
|-
 
| <tt>Portraits/Krobus</tt>
 
| <tt>Portraits/Krobus</tt>
| ██████████
+
| new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Portraits/Maru</tt>
 
| <tt>Portraits/Maru</tt>
| ██████████
+
| cosmetic changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Portraits/Penny</tt>
 
| <tt>Portraits/Penny</tt>
| ██████████
+
| new tile in empty spot, cosmetic changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Portraits/Sam</tt>
 
| <tt>Portraits/Sam</tt>
| ██████████
+
| new tile in empty spot + new area, cosmetic changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✘ will remove changes
 
| ✘ will remove changes
 
|-
 
|-
 
| <tt>Strings/Buildings</tt>
 
| <tt>Strings/Buildings</tt>
| ██████████
+
| new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Strings/Characters</tt>
 
| <tt>Strings/Characters</tt>
| ██████████
+
| new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Strings/credits</tt>
 
| <tt>Strings/credits</tt>
| ██████████
+
| reordered, new content, changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|-
 
|-
 
| <tt>Strings/Events</tt>
 
| <tt>Strings/Events</tt>
| ██████████
+
| new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Strings/Locations</tt>
 
| <tt>Strings/Locations</tt>
| ██████████
+
| new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Strings/Notes</tt>
 
| <tt>Strings/Notes</tt>
| ██████████
+
| minor changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Strings/StringsFromCSFiles</tt>
 
| <tt>Strings/StringsFromCSFiles</tt>
| ██████████
+
| new content, minor changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Strings/StringsFromMaps</tt>
 
| <tt>Strings/StringsFromMaps</tt>
| ██████████
+
| new content, minor changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Strings/UI</tt>
 
| <tt>Strings/UI</tt>
| ██████████
+
| new content, minor changes
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Strings/schedules/Alex</tt>
 
| <tt>Strings/schedules/Alex</tt>
| ██████████
+
| new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Strings/schedules/George</tt>
 
| <tt>Strings/schedules/George</tt>
| ██████████
+
| new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Strings/schedules/Gus</tt>
 
| <tt>Strings/schedules/Gus</tt>
| ██████████
+
| new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Strings/schedules/Alex</tt>
 
| <tt>Strings/schedules/Alex</tt>
| ██████████
+
| new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
 
|-
 
|-
 
| <tt>Strings/schedules/Shane</tt>
 
| <tt>Strings/schedules/Shane</tt>
| ██████████
+
| new content
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|  
 
|  
Line 1,383: Line 1,419:  
|-
 
|-
 
| <tt>TerrainFeatures/Flooring</tt>
 
| <tt>TerrainFeatures/Flooring</tt>
| ██████████
+
| removed unused sprites, added new flooring, cosmetic changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 +
|-
 +
| <tt>TerrainFeatures/hoeDirt</tt>
 +
| new sprites in new area
 +
| '''✘ broken'''
 +
|
 +
|-
 +
| <tt>TerrainFeatures/hoeDirtDark</tt>
 +
| new sprites in new area
 +
| '''✘ broken'''
 +
|
 +
|-
 +
| <tt>TerrainFeatures/hoeDirtSnow</tt>
 +
| new sprites in new area
 +
| '''✘ broken'''
 +
|
 
|-
 
|-
 
| <tt>TerrainFeatures/mushroom_tree</tt>
 
| <tt>TerrainFeatures/mushroom_tree</tt>
| ██████████
+
| changed seed/sprout sprites
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>TerrainFeatures/Quartz</tt>
 
| <tt>TerrainFeatures/Quartz</tt>
| ██████████
+
| resized
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| '''✘ broken'''
 
|-
 
|-
 
| <tt>TileSheets/bushes</tt>
 
| <tt>TileSheets/bushes</tt>
| ██████████
+
| new sprites in new area
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>TileSheets/Craftables</tt>
 
| <tt>TileSheets/Craftables</tt>
| ██████████
+
| minor changes, new sprites in empty spots + new areas
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>TileSheets/Critters</tt>
 
| <tt>TileSheets/Critters</tt>
| ██████████
+
| new sprites
 +
| '''✘ broken'''
 +
| ✓ mostly unaffected
 +
| '''✘ broken'''
 +
|-
 +
| <tt>TileSheets/crops</tt>
 +
| new sprites in empty spots
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>TileSheets/projectiles</tt>
 
| <tt>TileSheets/projectiles</tt>
| ██████████
+
| minor changes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>TileSheets/furniture</tt>
 
| <tt>TileSheets/furniture</tt>
| ██████████
+
| minor changes, new sprites in empty spots + new areas, replaced some sprites
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✘ may remove changes
 
| ✘ may remove changes
 
|-
 
|-
 
| <tt>TileSheets/tools</tt>
 
| <tt>TileSheets/tools</tt>
| ██████████
+
| new sprites in empty spots, replaced one sprite
 
| '''✘ broken'''
 
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>TileSheets/weapons</tt>
 
| <tt>TileSheets/weapons</tt>
| ██████████
+
| new sprite in empty spot (unused?)
 
| '''✘ broken?'''
 
| '''✘ broken?'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
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