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295 bytes added ,  22:25, 12 February 2020
adding level 0 foraging mechanic, changing wording for planting on "the farm" since it implies that it can only be planted on the farm
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:''This article is about non-fruit trees. For Fruit Trees, see the [[Fruit Trees]] page.''
 
:''This article is about non-fruit trees. For Fruit Trees, see the [[Fruit Trees]] page.''
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'''Trees''' that do not yield fruit are of two types: common, and special. Fully grown common trees yield resin, tar, or syrup when tapped with a [[Tapper]], or [[wood]] and [[sap]] when felled by an [[Axes|axe]]. After [[Foraging#Foraging Skill|Foraging Level 1]], felling common trees also produces some of the tree's own seed, which can then be planted on [[The Farm]]. Common trees that grow outside of the farm will grow back without the need to plant a seed, unless you leave the stump.  Special trees have their own unique characteristics.
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'''Trees''' that do not yield fruit are of two types: common and special. Fully grown common trees yield resin, tar, or syrup when tapped with a [[Tapper]], or [[wood]] and [[sap]] when felled by an [[Axes|axe]]. Common trees that grow outside of the farm will grow back without the need to plant a seed, unless you leave the stump.  Special trees have their own unique characteristics.
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Common Trees can be planted in the [[Greenhouse]].
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After [[Foraging#Foraging Skill|Foraging Level 1]], felling common trees also produces some of the tree's own seed, which can then be planted. (Note that a day must pass and the skill notification must appear for this to be the case. In other words, even if you go from level 0 to level 1 foraging on the first day, trees will still never drop seeds.)
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Common trees can be planted on [[The Farm]], in the [[Greenhouse]], and in many other places off the farm (such as the [[Railroad]] and the [[Quarry]]).
    
==Common Trees==
 
==Common Trees==
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