Page history
29 May 2024
21 May 2024
18 May 2024
What link was fixed? Also I believe the intention is that both are capitalized to emphasize that's the variable being changed (like with Locational Chance)
fixed link
m
17 May 2024
15 May 2024
no edit summary
+23
Added Fish Shop Targeted Bait Stock
+58
no edit summary
+14
no edit summary
Added effect of Mariner profession on Crab Pot chances. Other minor changes.
+354
6 May 2024
5 May 2024
1 May 2024
23 April 2024
19 April 2024
no edit summary
+1
no edit summary
+4
Clarified wording for looping effect.
m+40
Clarified that trash category is caught if the end of the list is reached twice, not the item named trash.
+12
Corrected information on Targeted Bait impact on GetFishFromLocationData method and subsequent impact on IgnoreGenericRequirements fish. Fleshed out information on Crab Pods and notes for edge case fish.
+2,124
17 April 2024
16 April 2024
no edit summary
+46
Clarifying that the targeted fish replaces the original item by getting hooked instead if it was hooked on the second attempt
+48
no edit summary
-46
Clarified wording again to avoid implying that targeted bait increases chance of catching non-targeted fish relative to trash
-53
Corrected Targeted Bait effect to specify that Targeted Bait only attempts to hook the targeted fish twice. Looping code is "for (int i = 0; i < 2; i++)", this only loops twice. Clarified wording as "increasing by 66%" was ambiguous and could refer to +0.66 or x1.66
+42
Simplified explanation to make it clearer.
+1