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We don't need an entire section dedicated to the Mini-Forge as this is not that page
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[[File:Forge Interface.png|thumb|right|300px|The Forge Interface]]
 
[[File:Forge Interface.png|thumb|right|300px|The Forge Interface]]
 
The '''Forge''' is located on Floor 10 in the [[Volcano Dungeon]]. It is used to upgrade [[weapons]], enchant weapons and [[tools]], combine [[rings]], and change weapon appearances.
 
The '''Forge''' is located on Floor 10 in the [[Volcano Dungeon]]. It is used to upgrade [[weapons]], enchant weapons and [[tools]], combine [[rings]], and change weapon appearances.
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After obtaining [[Mastery Cave#Masteries|Combat Mastery]], the player can craft a [[Mini-Forge]], which acts exactly the same as this one and can be placed anywhere.
    
==Weapon forging==
 
==Weapon forging==
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==Enchantments==
 
==Enchantments==
 
<section begin="Enchantments" />
 
<section begin="Enchantments" />
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{{Spoiler}}{{Stub|Page needs to include specific information on Innate Enchantments.}}
 
A random enchantment can be added to any melee weapon or tool, with the exceptions of the [[Scythe]], [[Golden Scythe]], [[Iridium Scythe]], and [[Trash Cans|Trash Can]]. This costs one {{name|Prismatic Shard|class=inline}} and 20 {{name|Cinder Shard|class=inline}}s.
 
A random enchantment can be added to any melee weapon or tool, with the exceptions of the [[Scythe]], [[Golden Scythe]], [[Iridium Scythe]], and [[Trash Cans|Trash Can]]. This costs one {{name|Prismatic Shard|class=inline}} and 20 {{name|Cinder Shard|class=inline}}s.
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Each weapon or tool can have only one enchantment at a time, and the applied enchantment is random. However, another enchantment can be applied (at the same price) to replace an existing one. Tools track the previous two enchantments applied to them so they're not reselected when applying a new enchantment.
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A random innate enchantment can be added to any melee weapon, with the exceptions of [[Galaxy Sword|Galaxy weapons]] and [[Forge#Infinity Weapons|Infinity weapons]]. This costs one {{name|Dragon Tooth|class=inline}} and 10 {{name|Cinder Shard|class=inline}}s.
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Each weapon or tool can have only one enchantment and one set of innate enchantments at a time, and the applied enchantments are random. However, another enchantment can be applied (at the same price) to replace an existing one. Tools track the previous two enchantments applied to them so they're not reselected when applying a new enchantment.
    
Upgrading a tool keeps its enchantment.
 
Upgrading a tool keeps its enchantment.
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| Haymaker
 
| Haymaker
 
| More fiber is earned when collecting weeds. Also a chance to collect hay. <br />Cutting weeds has a 50% chance of also dropping a fiber, and 33% chance of extra hay (directly into silo on farm, else into inventory).
 
| More fiber is earned when collecting weeds. Also a chance to collect hay. <br />Cutting weeds has a 50% chance of also dropping a fiber, and 33% chance of extra hay (directly into silo on farm, else into inventory).
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|}
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===Innate enchantments===
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Only applies to low-level melee weapons (can't be applied to Galaxy/Infinity weapons or a [[Weapons#Slingshot|slingshot]])
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{|class="wikitable"
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|-
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! Name
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! Effect
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|-
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| Slime Gatherer
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| ??? ''Can be accompanied by Slime Slayer.''
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|-
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| Slime Slayer
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| ??? ''Can be accompanied by Slime Gatherer.''
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|-
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| +X Crit. Power
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| data-sort-value="50"|{{name|Crit. Power|+X}} ''Values seem to vary from 1-50.''
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|-
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| +X Speed
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| {{Name|Speed w|+X}}
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|-
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| +X Defense
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| {{Name|Defense|+X}}
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|-
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| -X Weight
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| {{Name|Weight|-X}} ''Seems to only appear alongside increased Weapon Speed.''
 
|}
 
|}
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To begin the unforging process, place the item for unforging into the left square slot. Then click the red ⨯ symbol near the bottom right corner. The unforged item(s) will appear in inventory, along with any returned Cinder Shards.
 
To begin the unforging process, place the item for unforging into the left square slot. Then click the red ⨯ symbol near the bottom right corner. The unforged item(s) will appear in inventory, along with any returned Cinder Shards.
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==Mini-Forge==
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{{main article|Mini-Forge}}
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After acquiring [[Mastery Cave#Masteries|Combat Mastery]], the player can craft a [[Mini-Forge]] for 5 [[Dragon Tooth]], 5 [[Iridium Bar|Iridium Bars]], 5 [[Gold Bar|Gold Bars]] and 5 [[Iron Bar|Iron Bars]]. The Mini-Forge acts exactly the same as the regular forge, except it can be placed and used anywhere. (This is a Stub, and not up to quality standards.)
      
==Fishing==
 
==Fishing==
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==Bugs==
 
==Bugs==
*A bug in the 1.5.6 mobile interface prevents two weapons from being placed on the forge simultaneously, so weapon appearance cannot be changed in mobile.  
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*A bug in the 1.5.6 mobile interface prevents two weapons from being placed on the forge simultaneously, so weapon appearance cannot be changed in mobile.
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*Innate enchantments normally cannot be added onto Infinity weapons. However, by unforging an Infinity Weapon that has had gems forged into it, the player gains the ability to add Innate Enchantments to the weapon, even after gems are forged back into the weapon.
    
==References==
 
==References==
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{{History|1.5|Introduced.}}
 
{{History|1.5|Introduced.}}
 
{{History|1.5.2|Tools now track the previous two enchantments that were added to them and prevent those enchantments from being selected again.}}
 
{{History|1.5.2|Tools now track the previous two enchantments that were added to them and prevent those enchantments from being selected again.}}
{{History|1.6|Mini-forge added as a placeable version of the Forge, some tools gained new options for enchantments.}}
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{{History|1.6|Mini-forge added as a placeable version of the Forge, some tools gained new options for enchantments. Added Innate enchantments.}}
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]
 
[[Category:Bugs tested in 1.5]]
 
[[Category:Bugs tested in 1.5]]
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