Changes

no edit summary
Line 103: Line 103:  
|-
 
|-
 
| +25-75 Crit. Power
 
| +25-75 Crit. Power
| {{name|Crit. Power|+X}} ''Increases critical attack power by 25, 50 or 75. +75 will multiply the damage of a critical strike by 2.5x. Stacks multiplicatively with the weapon's natural crit. power stat.''
+
| {{name|Crit. Power|+X}} ''Increases critical attack power by 25, 50 or 75. +75 will multiply the damage of a critical strike by 2.5x. See the [[Crit. Power]] page for exactly how this is applied.''
 
|-
 
|-
| +2-6 Crit. Chance
+
| +1-3 Crit. Chance
 
| {{name|Crit. Chance|+X}} ''Increases critical attack chance by 2%, 4% or 6%. See [[Combat#Critical hit chance]] for how this is applied.''
 
| {{name|Crit. Chance|+X}} ''Increases critical attack chance by 2%, 4% or 6%. See [[Combat#Critical hit chance]] for how this is applied.''
 
|-
 
|-
Line 112: Line 112:  
|-
 
|-
 
| +1-X Speed
 
| +1-X Speed
| {{Name|Speed w|+X}} Decreases weapon swing time by 10% per level. The maximum level depends on the weapon's own speed stat, with (weapon's natural speed + speed enchantment) being capped to at most 4. However, level 1 is always possible, even for fast weapons.
+
| {{Name|Speed w|+X}} ''Decreases weapon swing time by 10% per level. The maximum level depends on the weapon's own speed stat, with (weapon's natural speed + speed enchantment) being capped to at most 4. However, level 1 is always possible, even for fast weapons.''
 
|}
 
|}
   Line 170: Line 170:  
|
 
|
 
| [[File:Iridium Pan.png|24px|center|link=]]
 
| [[File:Iridium Pan.png|24px|center|link=]]
| 50% chance of double item after digging.
+
| 50% chance of double item after digging/panning.
 
|-
 
|-
 
| Fisher
 
| Fisher
4,205

edits