The primary limit on the chance of artifact spots appearing is the fraction of map tiles that are valid locations, which is why the likelihood varies significantly between maps (it's also one reason why they're more common in winter). Existing artifact spots also limit the spawn rate, because new spots are only possible when the existing number is less than a threshold value. In general, the threshold limiting value for spawning new artifact spots is two; on the [[Farm]] the threshold is one. In [[Winter]], the threshold for existing artifact spots for all locations increases to five; however, spawning is calculated after possible [[#Removal|removal]] of any existing spots, so artifact spots that are left in place do not necessarily completely prevent new spawning. | The primary limit on the chance of artifact spots appearing is the fraction of map tiles that are valid locations, which is why the likelihood varies significantly between maps (it's also one reason why they're more common in winter). Existing artifact spots also limit the spawn rate, because new spots are only possible when the existing number is less than a threshold value. In general, the threshold limiting value for spawning new artifact spots is two; on the [[Farm]] the threshold is one. In [[Winter]], the threshold for existing artifact spots for all locations increases to five; however, spawning is calculated after possible [[#Removal|removal]] of any existing spots, so artifact spots that are left in place do not necessarily completely prevent new spawning. |