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9 bytes removed ,  21:27, 21 August 2021
under "Spawning", the numbers refer to artifact spots, and not actual artifacts spawned from artifact spots.
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==Spawning==
 
==Spawning==
Overnight, artifact spots randomly spawn in exterior locations at a rate that is highly dependent upon the map.<ref name="day_update" /> Average spawn rates range from 0.1/day ([[Cindersap Forest]], [[Bus Stop]]) to 1/day ([[Desert]]). Other than during [[Winter]], artifact spots only appear in tillable soil, i.e., yellow/brown tiles that can be tilled with a [[Hoe]].  In Winter, the artifact spawn rate is higher and they can also appear in grass-type tiles (i.e., tiles that are colored green during non-winter months; this designation is not based on whether or not harvestable [[Grass]] is growing). Winter-time average spawn rates range from 0.4/day ([[Railroad]]) to 1.4/day ([[Desert]]) for artifacts.
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Overnight, artifact spots randomly spawn in exterior locations at a rate that is highly dependent upon the map.<ref name="day_update" /> Average spawn rates range from 0.1/day ([[Cindersap Forest]], [[Bus Stop]]) to 1/day ([[Desert]]). Other than during [[Winter]], artifact spots only appear in tillable soil, i.e., yellow/brown tiles that can be tilled with a [[Hoe]].  In Winter, the artifact spot spawn rate is higher and they can also appear in grass-type tiles (i.e., tiles that are colored green during non-winter months; this designation is not based on whether or not harvestable [[Grass]] is growing). Winter-time average spawn rates range from 0.4/day ([[Railroad]]) to 1.4/day ([[Desert]]).
    
The primary limit on the chance of artifact spots appearing is the fraction of map tiles that are valid locations, which is why the likelihood varies significantly between maps (it's also one reason why they're more common in winter).  Existing artifact spots also limit the spawn rate, because new spots are only possible when the existing number is less than a threshold value. In general, the threshold limiting value for spawning new artifact spots is two; on the [[Farm]] the threshold is one. In [[Winter]], the threshold for existing artifact spots for all locations increases to five; however, spawning is calculated after possible [[#Removal|removal]] of any existing spots, so artifact spots that are left in place do not necessarily completely prevent new spawning.
 
The primary limit on the chance of artifact spots appearing is the fraction of map tiles that are valid locations, which is why the likelihood varies significantly between maps (it's also one reason why they're more common in winter).  Existing artifact spots also limit the spawn rate, because new spots are only possible when the existing number is less than a threshold value. In general, the threshold limiting value for spawning new artifact spots is two; on the [[Farm]] the threshold is one. In [[Winter]], the threshold for existing artifact spots for all locations increases to five; however, spawning is calculated after possible [[#Removal|removal]] of any existing spots, so artifact spots that are left in place do not necessarily completely prevent new spawning.
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