<ref name="processtime">See <samp>Object::performObjectDropInAction</samp> in the game code and <samp>Data/ObjectInformation.xnb</samp> for corresponding items IDs.</ref>
+
<ref name="processtime">See <samp>Object::performObjectDropInAction</samp> in the game code and <samp>Data\ObjectInformation.xnb</samp> for corresponding items IDs.</ref>
</references>
</references>
==History==
==History==
−
{{history|1.0|Introduced.}}
+
{{History|1.0|Introduced.}}
−
{{history|1.4|Adjusted processing time so that machines process 100 minutes from 2:00 AM to 6:00 AM, not every hour the player is asleep. Oil makers can now be stacked in a player's [[inventory]] and in [[Chest|chests]].}}
+
{{History|1.4|Adjusted processing time so that machines process 100 minutes from 2:00 AM to 6:00 AM, not every hour the player is asleep. Oil makers can now be stacked in a player's [[inventory]] and in [[Chest|chests]].}}