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Modding:Modder Guide/Get Started
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Revision as of 19:58, 7 December 2023
95 bytes added
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19:58, 7 December 2023
Add decompilation step which tripped me up
Line 260:
Line 260:
:## Click ''View > Options'', scroll to the "Other" section at the bottom, and enable "Always qualify member references".
:## Click ''View > Options'', scroll to the "Other" section at the bottom, and enable "Always qualify member references".
:# Open <samp>Stardew Valley.dll</samp> in ILSpy.
:# Open <samp>Stardew Valley.dll</samp> in ILSpy.
+
:# Make sure ''C#'' is selected in the language drop-down (not IL, IL with C#, or ReadyToRun).
:# Right-click on ''Stardew Valley'' and choose ''Save Code'' to create a decompiled project you can open in Visual Studio.
:# Right-click on ''Stardew Valley'' and choose ''Save Code'' to create a decompiled project you can open in Visual Studio.
Drbirbdev
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