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Added location for Steam Flatpak
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{{Stub|Each option needs a description.}}
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{{Basics-top}}
'''Options''' refer to the game settings in ''[[Stardew Valley]]''. The options menu is accessed from the [[File:optionstab.png|24px]] Options tab in the game menu.
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There are two places to set '''Options''' in Stardew Valley:
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{|style="padding: 0; margin-bottom: 12px; margin-top: 0;"
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|-
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|[[File:Advanced Options Button.png|36px]]
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|When creating a new game, click the wrench button at the bottom left of the new character creation screen to choose "Advanced Options"
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|-
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|[[File:optionstab.png|36px]]
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|Open the in-game menu, and choose the "Options" tab
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|}
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==Categories==
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==Advanced Options==
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===Advanced Game Options===
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*'''Community Center Bundles''': Normal/[[Remixed Bundles|Remixed]]
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:Modifies the [[bundles]] that appear in the [[Community Center]]
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*'''Mine Rewards''': Normal/[[The Mines#Remixed Rewards|Remixed]]
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:Modifies the rewards that appear in [[the Mines]]
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*'''Guarantee Year 1 Completable''' (checkbox)
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: Ensures that the [[Traveling Cart#Guaranteed Red Cabbage|Traveling Cart]] will sell a [[Red Cabbage Seeds|Red Cabbage Seed]] at least once during the first year.
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*'''Spawn monsters on the farm''' (checkbox)
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:Allows [[monsters]] to spawn at night
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*'''Profit Margin''': Normal/75%/50%/25%
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:A multiplier applied to the price of items sold
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:A multiplier applied to the price of seeds
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:All fractional prices are truncated to the integer value, but never below {{Price|1}}.
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===[[Multiplayer]] Options===
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*'''Starting Cabins''': None/1/2/3/4/5/6/7
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:The number of starting [[cabin]]s
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*'''Cabin Layout''': Nearby/Separate
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:Whether the [[cabin]]s are placed closer or further away from one another
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===Other Options===
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*'''Random Seed''' (text box)
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:The seed used to randomize the game world, which determines some static things such as [[weather]], the contents of items like [[Geodes]] and [[Mystery Box]]es, the randomized stock of certain merchants, and more
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==In-Game Options==
 
===General===
 
===General===
[[File:General_Options.png|240px|right]]
   
* '''Auto Run''' — Toggles whether the player will auto-run. The "Run" keybind can be held to perform the opposite. ''Default checked.''
 
* '''Auto Run''' — Toggles whether the player will auto-run. The "Run" keybind can be held to perform the opposite. ''Default checked.''
 
* '''Show Portraits''' &mdash; Toggle the portrait visibility and the name placement when interacted with normally (excludes dialogues that have multi-choices). If shown, the portrait appears to the right side of the dialogue with the name beneath. Otherwise, the name precedes the message, that is, '''<Name>: <Message>'''. ''Default checked.''
 
* '''Show Portraits''' &mdash; Toggle the portrait visibility and the name placement when interacted with normally (excludes dialogues that have multi-choices). If shown, the portrait appears to the right side of the dialogue with the name beneath. Otherwise, the name precedes the message, that is, '''<Name>: <Message>'''. ''Default checked.''
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* '''Always Show Tool Hit Location''' &mdash; Toggle the visibility of the red-border that appears around tiles that will be affected by the tool. ''Default unchecked.''
 
* '''Always Show Tool Hit Location''' &mdash; Toggle the visibility of the red-border that appears around tiles that will be affected by the tool. ''Default unchecked.''
 
* '''Hide Tool Hit Location When Moving''' &mdash; Toggle the visibility of the red-border while moving. If checked, the visibility depends on the "Always Show Tool Hit Location" option. ''Default checked.''
 
* '''Hide Tool Hit Location When Moving''' &mdash; Toggle the visibility of the red-border while moving. If checked, the visibility depends on the "Always Show Tool Hit Location" option. ''Default checked.''
* '''Gamepad Placement Tile Indicator''' &mdash; ''Default checked, requires gamepad.''
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* '''Gamepad Mode''' &mdash; Toggle mode gamepad if you using Xbox Series X/S, PS5, Switch and other controller. Drop-down options are: Auto-detect; Force On; Force Off. ''Default Force off.''
* '''Pause When Game Window Is Inactive''' &mdash; Toggles whether the game will pause whenever the game window loses focus. All audio and specific animations (e.g. the Journal button) will continue to play. ''Default checked.''
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* '''Slingshot Fire Mode''' &mdash; Change slingshot mode aims at the cursor position, and is fired by holding and releasing. Drop-down options are: Hold and release; Pull in opposite direction . ''Default Hold and release.''
{{Clear}}
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* '''Item Stowing''' &mdash; Drop-down options are: On; Gamepad Only; Off. ''Default Gamepad Only, requires keyboard and/or controller.''
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* '''Controller Placement Tile Indicator''' &mdash; ''Default checked, requires controller.''
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* '''Pause When Game Window Is Inactive''' &mdash; Toggles whether the game will pause whenever the game window loses focus. All audio and specific animations (''e.g.,'' the Journal button) will continue to play. ''Default checked.''
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* '''Use Controller-Style Menus''' &mdash; Cursor snaps to menus.  Even without a controller plugged in, this will cause the cursor to snap to the top left of inventory when using the Shipping Box. ''Default checked.''
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* '''Show Advanced Crafting Information''' &mdash;  Toggle to show more info on the crafting and cooking menus (including number of times crafted/cooked and the number of each ingredient available). ''Default unchecked.''
    
===Sound===
 
===Sound===
[[File:Sound_Options.png|240px|right]]
   
* '''Music Volume''' &mdash; Slider for volume of music. ''Default 75%''
 
* '''Music Volume''' &mdash; Slider for volume of music. ''Default 75%''
 
* '''Sound Volume''' &mdash; Slider for volume of sound effects. ''Default 100%''
 
* '''Sound Volume''' &mdash; Slider for volume of sound effects. ''Default 100%''
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* '''Footstep Volume''' &mdash; Slider for volume of player character footsteps. ''Default 90%''
 
* '''Footstep Volume''' &mdash; Slider for volume of player character footsteps. ''Default 90%''
 
* '''Dialogue Typing Sound''' &mdash; Toggle whether typing of dialogue will be heard. If checked, the volume is affected by "Sound Volume". ''Default checked''.
 
* '''Dialogue Typing Sound''' &mdash; Toggle whether typing of dialogue will be heard. If checked, the volume is affected by "Sound Volume". ''Default checked''.
{{Clear}}
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* '''Fishing Bite Sound''' &mdash; Change sound fishing bite if you want. Drop-down options are: Default, 1, 2, 3, 4. ''Default Fishing Bite Sound''
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* '''Mute Animal Sounds''' &mdash; Toggle whether animal sounds will be heard. ''Default unchecked.''
    
===Graphics===
 
===Graphics===
[[File:Graphics_Options.png|320px]]
   
* '''Window Mode''' &mdash; Drop-down options are: Windowed; Fullscreen; Windowed Borderless. ''Default Windowed Borderless.''
 
* '''Window Mode''' &mdash; Drop-down options are: Windowed; Fullscreen; Windowed Borderless. ''Default Windowed Borderless.''
 
* '''Resolution''' &mdash; Sets the resolution of the fullscreen window. Drop-down options relies on supported display modes of the default graphics adapter. ''Inactive if not fullscreen.''
 
* '''Resolution''' &mdash; Sets the resolution of the fullscreen window. Drop-down options relies on supported display modes of the default graphics adapter. ''Inactive if not fullscreen.''
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* '''VSync''' &mdash; Toggle to synchronize the frame rate of the game with the monitor refresh rate for better stability. Disabling VSync may improve overall framerate at the expense of frame rate stability. ''Default checked.''
 
* '''Menu Backgrounds''' &mdash; Toggle whether the menu screen displays a static seasonal image. ''Default unchecked.''
 
* '''Menu Backgrounds''' &mdash; Toggle whether the menu screen displays a static seasonal image. ''Default unchecked.''
 
* '''Lock Toolbar''' &mdash; Toggle whether the toolbar moves to the top of the screen when the player is near the bottom edge of any map. If locked, the toolbar loses opacity.
 
* '''Lock Toolbar''' &mdash; Toggle whether the toolbar moves to the top of the screen when the player is near the bottom edge of any map. If locked, the toolbar loses opacity.
* '''Zoom Level''' &mdash; Decrease or increase the zoom level in increments of 5%. ''Default 100%, minimum 75%, maximum 125%.''
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* '''Zoom Level''' &mdash; Decrease or increase the zoom level in increments of 5%. ''Default 100%, minimum 75%, maximum 200%.''
* '''Zoom Buttons''' &mdash; Toggle whether the zoom level buttons appear beneath the [[gold]] display.
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* '''UI Scale''' &mdash; Decrease or increase the UI scale in increments of 5%. ''Default 100%, minimum 75%, maximum 200%.''
* '''Lighting Quality''' &mdash; Available options are: Lowest; Low; Med.; High; Ultra. ''Default Med.''
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* '''Zoom Buttons''' &mdash; Toggle whether the zoom level buttons appear beneath the day/time display in the upper right of the screen. ''Default unchecked.''
* '''Snow Transparency''' &mdash; Slider. ''Default 100%.''
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* '''Lighting Quality''' &mdash; Available options are: Low; Med.; High. ''Default Med.''
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* '''Snow Transparency''' &mdash; Slider for transparency of snow. ''Default 0%.'' Slide to the ''left'' to ''increase'' snow transparency. Slide to the ''right'' to ''decrease'' snow transparency.
 
* '''Show Flash Effects''' &mdash; Toggle whether effects (such as lightning) are visible. ''Default checked.''
 
* '''Show Flash Effects''' &mdash; Toggle whether effects (such as lightning) are visible. ''Default checked.''
 
* '''Use Hardware Cursor''' &mdash; Toggle whether the game uses a sprite for the cursor. The hardware cursor will always be an arrow, even if hovering over doors or NPCs. ''Default unchecked.''
 
* '''Use Hardware Cursor''' &mdash; Toggle whether the game uses a sprite for the cursor. The hardware cursor will always be an arrow, even if hovering over doors or NPCs. ''Default unchecked.''
* '''Show Sharper Digits''' &mdash; Toggle whether a "sharper" font will be used for stack number digits. ''Default unchecked.''
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{{Clear}}
      
===[[Controls]]===
 
===[[Controls]]===
 
''[[Stardew Valley]]'' features Controller support with Rumble functionality.
 
''[[Stardew Valley]]'' features Controller support with Rumble functionality.
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[[File:Controller_Options.png|240px|right]]
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* '''Controller Rumble''' &mdash; ''Default checked, inactive without controller.''
 
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* '''Controller Rumble''' &mdash; ''Default checked, inactive without gamepad.''
   
* '''Invert Toolbar Scroll Direction''' &mdash; Toggle. If checked, scrolling down picks the item to the left and scrolling up picks the item to the right. ''Default unchecked.''
 
* '''Invert Toolbar Scroll Direction''' &mdash; Toggle. If checked, scrolling down picks the item to the left and scrolling up picks the item to the right. ''Default unchecked.''
 
* '''Reset Controls To Default''' &mdash; Reset all keybinds to default values. ''Does not ask for confirmation.''
 
* '''Reset Controls To Default''' &mdash; Reset all keybinds to default values. ''Does not ask for confirmation.''
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* '''Move Left''' &mdash; Set the keybind for moving the character left. ''Default A''
 
* '''Move Left''' &mdash; Set the keybind for moving the character left. ''Default A''
 
* '''Move Down''' &mdash; Set the keybind for moving the character down. ''Default S''
 
* '''Move Down''' &mdash; Set the keybind for moving the character down. ''Default S''
* '''Move Right''' &mdash; Set the keybind for moving the character right. ''Default W''
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* '''Move Right''' &mdash; Set the keybind for moving the character right. ''Default D''
* '''Run''' &mdash; Set the keybind for running (if "Auto Run" unchecked) or walking (if "Auto Run" checked) while the key is held. ''Default LeftShift.''
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* '''Chat Box''' &mdash; Set the keybind for toggling the chat box.  ''Default Question, T''
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* '''Run''' &mdash; Set the keybind for running (if "Auto Run" unchecked) or walking (if "Auto Run" checked) while the key is held. ''Default LeftShift''
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* '''Shift Toolbar''' &mdash; Set the keybind for switching the toolbar to another row of the inventory. ''Default Tab''
 
* '''Inventory Slot #1''' &mdash; Set the keybind for selecting the first slot in the inventory and toolbar. ''Default 1''
 
* '''Inventory Slot #1''' &mdash; Set the keybind for selecting the first slot in the inventory and toolbar. ''Default 1''
 
* '''Inventory Slot #2''' &mdash; Set the keybind for selecting the second slot in the inventory and toolbar. ''Default 2''
 
* '''Inventory Slot #2''' &mdash; Set the keybind for selecting the second slot in the inventory and toolbar. ''Default 2''
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* '''Inventory Slot #12''' &mdash; Set the keybind for selecting the twelfth slot in the inventory and toolbar. ''Default Plus''
 
* '''Inventory Slot #12''' &mdash; Set the keybind for selecting the twelfth slot in the inventory and toolbar. ''Default Plus''
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== History ==
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===Screenshots===
* [[Version History#Version 1.01|1.01]]:
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This feature is currently unavailable on Xbox.  
** Sound effect volume now properly applied on load.
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** {{key|Z}} key is now bind-able.
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====Windows, Mac, and Linux====
* [[Version History#Version 1.05|1.05]]:
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[[File:CameraButton.png|right]]
** Added a zoom in/out feature to the options tab.
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Clicking the camera button takes a screenshot of the entire map the player's character is currently in. The default zoom is 25% of original size, but can be changed via plus/minus buttons to 50%, 75%, or 100%. The default save location is:
** Added volume sliders for ambient sounds and footstep sounds.
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*'''Windows:''' <samp>%appdata%\StardewValley\Screenshots</samp>
** Added snow transparency slider.
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*'''Mac and Linux:''' <samp>~/.local/share/StardewValley/Screenshots</samp>
** Added option to turn off flash effects.
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*'''Flatpak:''' <samp>~/.var/app/com.valvesoftware.Steam/.local/share/StardewValley/Screenshots</samp>
** Added lighting quality option.
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** You can now press the toolbar shortcut keys ({{key|1}}, {{key|2}}, {{key|3}}, etc. by default) to change the active slot while the inventory menu is up.
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Clicking the screenshot button the first time creates a new folder called "Screenshots" and adds a button to open the folder directly from options.
* [[Version History#Version 1.051|1.051]]:
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** You can press a "menu" button ({{key|Esc}} or {{key|E}} by default) to close out of yes/no dialogues.
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Macs: note that due to a game bug, you may need to create the folder yourself. To do so, open the "Terminal" application and type <samp>mkdir -p ~/.local/share/StardewValley/Screenshots</samp>. <!--1.6 note: this bug was fixed -->
** If no other function is mapped to it, the {{key|Y}} key will choose "yes" in a yes/no dialogue.
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** You can use the trigger buttons on a gamepad to navigate through the Community Center menu.
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You can also use this feature with the chat command <samp>/mapscreenshot</samp>. The command will let you specify filename and percentage as well, for example <samp>/mapscreenshot image01 100</samp>.
* [[Version History#Version 1.07|1.07]]:
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** Your assigned movement keys are now used within Journey of the Prairie King.
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====PlayStation, Switch, and Mobile====
** Hardware mouse cursor option.
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Clicking the screenshot button takes a screenshot of the entire map the player's character is currently in. Screenshots are saved to the following locations:
** Item placement with the gamepad improved, and there is now an option to show an item placement indicator.
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*'''Switch:''' the Album page
* [[Version History#Version 1.1|1.1]]:
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*'''PS4:''' Settings > Storage > System Storage > Capture Gallery
** Added a graphics option to display "sharper" stack number digits.
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*'''PS5:''' Settings -> Storage -> Console Storage -> Media Gallery
** "Check action"-mapped keys should now work to attach bait to a rod.
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*'''iOS and iPadOS:''' Files app -> On My iPhone/iPad -> Stardew Valley -> StardewScreenshots
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*'''Android:''' <samp>Android/data/com.chucklefish.stardewvalley/files/Screenshots<samp>
    
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]
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[[de:Optionen]]
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[[es:Opciones]]
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[[fr:Options]]
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[[it:Opzioni]]
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[[ja:オプション]]
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[[ko:설정]]
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[[hu:Beállítások]]
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[[pt:Opções]]
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[[ru:Настройки]]
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[[tr:Seçenekler]]
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[[zh:选项]]