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{{For|the drop|Slime|R=This article is about the monster.}}
 
{{For|the drop|Slime|R=This article is about the monster.}}
'''Slimes''' are [[Monsters|enemies]] that can be found in various locations, including [[The Mines]] and the [[Secret Woods]]. They come in five different variations, all based on the same sprite and code (a color hue is added to the grey sprite found in data files). You need to kill 1000 Slimes of any color for [[Adventurer's Guild#Monster Eradication Goals|Monster Eradication Goals]]. All sorts of Slime in the game count towards this goal (''e.g.,'' in the [[Secret Woods]]) except for [[#Big Slimes|Big Slimes]] and Slimes raised in a [[Slime Hutch]] (by means of a [[Slime Incubator]] or [[Slime Hutch#Mating|Mating]]).  Slimes spawned by killing a Big Slime do count towards the goal.
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'''Slimes''' are [[Monsters|enemies]] that can be found in various locations, including [[The Mines]] and the [[Secret Woods]]. They come in five different variations, all based on the same sprite and code (a color hue is added to the grey sprite found in data files). You need to kill 1000 Slimes of any color for [[Adventurer's Guild#Monster Eradication Goals|Monster Eradication Goals]]. All Slimes in the game count towards this goal (''e.g.,'' in the [[Secret Woods]]) except for [[#Big Slimes|Big Slimes]] and Slimes raised in a [[Slime Hutch]] (by means of a [[Slime Incubator]] or [[Slime Hutch#Mating|Mating]]).  Slimes spawned by killing a Big Slime do count towards the goal.
    
Each color of slime has a unique stat set.
 
Each color of slime has a unique stat set.
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Depending on the player's [[Combat]] Level, certain Slimes can spawn on the [[Farm Maps#Wilderness|Wilderness farm]] by default. This is true for any farm type, if the player has activated the [[Dark Shrine of Night Terrors]] or enabled monsters in [[Options#Advanced Options|advanced options]] when starting a new game. Slimes slain on the Farm will only yield 1/3 of their normal experience points.<ref name="farmxp" />
    
==Attacks==
 
==Attacks==
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|2
 
|2
 
|3
 
|3
|[[The Mines]]<br />(Floors 1-29),<br />[[Secret Woods]]
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|[[The Mines]]<br />(Floors 1-29),<br />[[Secret Woods]],<br />[[The Farm]]<br />(Combat Level 0-3)
 
|style="text-align:left;" | {{name|Amethyst|1.5%}}{{name|Dwarf Scroll I|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Green Algae|10%}}{{name|Green Slime Egg|link=Slime Egg{{!}}Green Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Mahogany Seed|10%, only in [[Secret Woods]]}}{{name|Sap|15%}}{{name|Slime|75%}}{{name|Slime|5%}}
 
|style="text-align:left;" | {{name|Amethyst|1.5%}}{{name|Dwarf Scroll I|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Green Algae|10%}}{{name|Green Slime Egg|link=Slime Egg{{!}}Green Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Mahogany Seed|10%, only in [[Secret Woods]]}}{{name|Sap|15%}}{{name|Slime|75%}}{{name|Slime|5%}}
 
|-
 
|-
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|2
 
|2
 
|6
 
|6
|[[The Mines]]<br />(Floors 41-79, <br />but can sometimes be found on other Floors),<br />[[Secret Woods]]
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|[[The Mines]]<br />(Floors 41-79, <br />but can sometimes be found on other Floors),<br />[[Secret Woods]],<br />[[The Farm]]<br />(Combat Level 4-7)
 
|style="text-align:left;" | {{name|Blue Slime Egg|link=Slime Egg{{!}}Blue Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Dwarf Scroll II|0.5%}}{{name|Dwarf Scroll III|1.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Jade|2%}}{{name|Mahogany Seed|10%, only in [[Secret Woods]]}}{{name|Sap|50%}}{{name|Slime|75%}}{{name|Winter Root|8%}}
 
|style="text-align:left;" | {{name|Blue Slime Egg|link=Slime Egg{{!}}Blue Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Dwarf Scroll II|0.5%}}{{name|Dwarf Scroll III|1.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Jade|2%}}{{name|Mahogany Seed|10%, only in [[Secret Woods]]}}{{name|Sap|50%}}{{name|Slime|75%}}{{name|Winter Root|8%}}
 
|-
 
|-
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|2
 
|2
 
|10
 
|10
|[[The Mines]]<br />(Floors 81-119)
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|[[The Mines]]<br />(Floors 81-119),<br />[[The Farm]]<br />(Combat Level 8-9)
 
|style="text-align:left;" | {{name|Coal|1-3, 10%}}{{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Red Slime Egg|link=Slime Egg{{!}}Red Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|White Algae|10%}}Color based drops (see table below)
 
|style="text-align:left;" | {{name|Coal|1-3, 10%}}{{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Red Slime Egg|link=Slime Egg{{!}}Red Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|White Algae|10%}}Color based drops (see table below)
 
|-
 
|-
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|2
 
|2
 
|10
 
|10
|[[Skull Cavern]] (1%)
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|[[Skull Cavern]] (1%),<br />[[The Farm]]<br />(Combat Level 10)
 
|style="text-align:left;" | {{name|Coal|1-3, 10%}}{{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Iridium Bar|0.9%}}{{name|Iridium Ore|repeats a random 8% chance to drop until fail}}{{name|Purple Slime Egg|link=Slime Egg{{!}}Purple Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Red Cabbage Seeds|0.125%, first generation only}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|White Algae|10%}}Color based drops (see table below)
 
|style="text-align:left;" | {{name|Coal|1-3, 10%}}{{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Iridium Bar|0.9%}}{{name|Iridium Ore|repeats a random 8% chance to drop until fail}}{{name|Purple Slime Egg|link=Slime Egg{{!}}Purple Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Red Cabbage Seeds|0.125%, first generation only}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|White Algae|10%}}Color based drops (see table below)
 
|-
 
|-
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A Prismatic Slime will always drop the [[Prismatic Jelly]] that must be delivered to the Wizard in order to complete the Special Order.
 
A Prismatic Slime will always drop the [[Prismatic Jelly]] that must be delivered to the Wizard in order to complete the Special Order.
   −
While the special order is active, each slime spawned in [[The Mines]], [[Quarry Mine]], or [[Skull Cavern]] has around a 1.2% chance to be replaced with a Prismatic Slime, depending on [[Luck|daily luck]]. The exact chance is <code>0.012 + Daily Luck / 10.0</code> <ref name="specialSlimes" />.
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While the special order is active, each slime spawned in [[The Mines]], [[Quarry Mine]], or [[Skull Cavern]] has around a 1.2% chance to be replaced with a Prismatic Slime, depending on [[Luck|daily luck]]. The exact chance is <code>0.012 + Daily Luck / 10.0</code>. Note, however, that the chance cannot drop below 0.01, so the chance is 0.01 whenever daily luck is less than -0.02. <ref name="specialSlimes" />
    
Note that a Prismatic Slime has very high HP (1000) and damage (35), and is thus considerably stronger than the slime it replaces.
 
Note that a Prismatic Slime has very high HP (1000) and damage (35), and is thus considerably stronger than the slime it replaces.
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!RGB Values
 
!RGB Values
 
!Drops
 
!Drops
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|-
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|Brown
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|style="background: linear-gradient(to right, rgb(50,25,0), rgb(100,50,25)); color:#FFFFFF"|Red > 49 and < 101, Green > 24 and < 51, Blue < 26
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|{{name|Wood|(3-6) 100%|class=inline}}, {{name|Hardwood|10%|class=inline}}
 
|-
 
|-
 
|Black
 
|Black
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|{{name|Iridium Ore|(x2) 25% first generation, 50% subsequent generations}}
 
|{{name|Iridium Ore|(x2) 25% first generation, 50% subsequent generations}}
 
|}
 
|}
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==Quests==
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{{Spoiler}}
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*[[Marlon]] may request the player to slay 10 Purple Slimes in the [[Desert Festival#Skull Cavern|"Monster Hunt" quest]] during the [[Desert Festival]].
    
==References==
 
==References==
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     <ref name="yellowBlack">See the <samp>GreenSlime</samp> constructor in <samp>StardewValley.Monsters</samp>.</ref>
 
     <ref name="yellowBlack">See the <samp>GreenSlime</samp> constructor in <samp>StardewValley.Monsters</samp>.</ref>
 
     <ref name="bigslimeconstructor">See the constructor for <samp>BigSlime</samp> in the game code.</ref>
 
     <ref name="bigslimeconstructor">See the constructor for <samp>BigSlime</samp> in the game code.</ref>
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    <ref name="farmxp">See <samp>GameLocation::onMonsterKilled</samp> in the game code.</ref>
 
</references>
 
</references>
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{{History|1.5|Tiger, dangerous and prismatic slimes introduced, Secret Woods slimes now drop Mahogany Seeds, diamond drop conditions for white slimes changed. Refined quartz added to white slime drops.}}
 
{{History|1.5|Tiger, dangerous and prismatic slimes introduced, Secret Woods slimes now drop Mahogany Seeds, diamond drop conditions for white slimes changed. Refined quartz added to white slime drops.}}
 
{{History|1.5.3|Made Prismatic Slimes a little more common (0.75% to 1.2% chance on average) and also made Luck modify the chances of encountering it. Fixed bug preventing Prismatic Slimes from not dropping Prismatic Jelly in rare cases.}}
 
{{History|1.5.3|Made Prismatic Slimes a little more common (0.75% to 1.2% chance on average) and also made Luck modify the chances of encountering it. Fixed bug preventing Prismatic Slimes from not dropping Prismatic Jelly in rare cases.}}
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{{History|1.6|Reduced the maximum possible effect a bad luck day can have on finding a prismatic slime. Added color-based drops for brown Slimes. Added [[Desert Festival]] Purple Slime slayer quest. When killed on the Farm, they now yield 1/3 of their normal XP instead of 0 XP.}}
    
{{NavboxMonsters}}
 
{{NavboxMonsters}}
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