|Spawns In:||The Mines|
|Drops:|| Sap Slime|
If reached bottom of Mines:
Slimes are enemies that can be found in various locations, including The Mines and the Secret Woods. They come in five different variations, all based on the same sprite and code (a color hue is added to the grey sprite found in data files). You need to kill 1000 Slimes of any color for Monster Eradication Goals. All Slimes in the game count towards this goal (e.g. in the Secret Woods).
Each color of slime has a unique stat set.
Slimes attack in two ways. Either they bounce slowly at you, or they "charge" to jump at you from a distance. The charging animation resembles the slime becoming almost flat to the ground. If there is an obstacle in the way, the charge jump will cause them to bounce off the object (sometimes multiple times if they're in a tight spot). Occasionally slimes will enter a state of rage after being attacked, causing them to move significantly faster and have red eyes.
|Slimed||Speed (-4)||Being hit by a Slime.||2.5-3s|
When a slime is hit, it will be knocked back a short distance, out of range of melee weapons. The best strategy to kill slimes is to quickly reach them to striking distance to prevent their charge attack, and corner them against a wall or, ideally, in a corner (of walls, rocks, or both). Both the charged and regular attacks may be avoided by using a defensive move (such as the block of the regular sword). Timing a block with a sword well can allow the player to get a decent amount of damage in. Otherwise, offense is the best defense.
Any slimes have a 49% chance to be male and will retain its original properties such as being special. Male slimes have a tail, 25% more health over the base HP, and 1 more damage. When it is passive and is attacked, male slimes have a 2.5% chance to increase its damage by 50% and do a shaking animation.
There's a very small chance for a male and female slime to mate in the Mines and create a small slime, which is same as the ones created by big slimes.
|Green Slime||Slime (75%) Slime (5%) Sap (15%) Green Algae (10%) Amethyst (1.5%) Dwarf Scroll I (0.5%) Dwarf Scroll IV (0.1%) Green Slime Egg|
|Blue Slime (Frost Jelly)||Slime (75%) Sap (50%) Winter Root (8%) Jade (2%) Dwarf Scroll III (1.5%) Dwarf Scroll II (0.5%) Dwarf Scroll IV (0.1%) Blue Slime Egg|
but can sometimes be found on higher Levels)
|Notes:||Each charge attacks increase the chance to start glowing and increase its speed by 0.0025%|
|Red Slime (Sludge)||Slime (80%) Sap (50%) White Algae (10%) Diamond (1%) Dwarf Scroll III (0.5%) Dwarf Scroll IV (0.1%) Red Slime Egg|
|Purple Slime (Sludge)||Slime Sap Coal Diamond (Rare) Iridium Ore (repeats a 8% chance to drop until fail) Iridium Bar (0.9%) Purple Slime Egg|
|410||16||0||2||10||Skull Cavern (1%)|
|Notes:||These are the most powerful slimes, and found in the Skull Cavern.|
|Yellow Slime||Original slime's drops, 10g|
|Notes:||0.1% chance to recolor any slime (including special and cute), will keep the original slime's properties (*HP, *Damage, items drop and cuteness)|
|Black Slime||Original slime's drops Neptunite (?%)|
|Notes:||In a Random Event after you sleep, a Witch will fly over your Slime Hutch, she will turn Slimes inside into Black Slimes. they keep the original slime's special properties and stats.|
Special Slimes have a very small chance to replace any normal Slime. They can be identified by their antenna with a small yellow star.
Special Slimes have 3 times more health than normal Slimes, and will deal twice as much damage per attack. They can drop rare items.
|Green Slime (special)|
|Notes:||0.175% chance to replace any Slime between floors 1-40.|
|Dark Green Slime|
|Notes:||1% chance to replace any Slime on floors 2-39, excluding floors ending in 0, 1, 5, or 6.|
| Blue Slime (special)
Frost Jelly (special)
|Notes:||0.175% chance to replace any Slime between floors 40-80.|
|Black Slime (special)|
|Notes:||1% chance to replace any Slime on floors 42-79, excluding floors ending in 0, 1, 5, or 6.|
|Red Slime (special)|
|Notes:||0.175% chance to replace any Slime between floors 80-120.|
|Dark Purple Slime|
|Notes:||1% chance to replace any Slime between floors 82-119, excluding floors ending in 0, 1, 5, or 6.|
Big Slimes have the same attack behavior as the smaller slimes. When killed they'll often split into 2-5 smaller slimes which will attack the player.
Big Slimes can be of any colour, although they are most common as Purple Slimes in the Skull Cavern.
Harder Big Slimes give more combat experience
|Big Green Slime||60||6||0||2||7||The Mines,
|Big Frost Jelly||120||5||0||2||14|
|Big Purple Sludge||240||15||0||2||21|
|Big Red Sludge||180||10||0||2||21|
Colored based Drops
In addition to the drops list above the color of each variation is random and may have additional drops depending on the color chosen.
Note the background color of each color in this table represents the median color of the color range that a slime can be to receive the drop.
|Black||Neptunite (5%), Bixite (5%)|
|White||Iron Ore, Diamond (12.5% if all red, green, and blue values are even)|
|Purple||Iridium Ore (25%)|
- 1.0: Introduced.
|Mines||Bats • Bug • Cave Fly • Duggy • Dust Sprite • Ghost • Grub • Lava Crab • Metal Head • Rock Crab • Shadow Brute • Shadow Shaman • Skeleton • Slimes • Squid Kid • Stone Golem|
|Skull Cavern||Armored Bug • Big Slime • Mummy • Serpent|
|Bug Lair||Mutant Fly • Mutant Grub|
|The Farm||Wilderness Golem|
|Animals and Produce|
|Coop Animals||Chicken (Egg • Large Egg • Brown Egg • Large Brown Egg) • Void Chicken (Void Egg) • Duck (Duck Egg • Duck Feather) • Rabbit (Wool • Rabbit's Foot) • Dinosaur (Dinosaur Egg)|
|Barn Animals||Cow (Milk • Large Milk) • Goat (Goat Milk • Large Goat Milk) • Sheep (Wool) • Pig (Truffle)|
|Slime Hutch Animals||Slimes (Slime • Slime Ball)|
|Pets||Cat • Dog • Horse|