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| Each color of slime has a unique stat set. | | Each color of slime has a unique stat set. |
| + | |
| + | Depending on the player's [[Combat]] Level, certain Slimes can spawn on the [[Farm Maps#Wilderness|Wilderness farm]] by default. This is true for any farm type, if the player has activated the [[Dark Shrine of Night Terrors]] or enabled monsters in [[Options#Advanced Options|advanced options]] when starting a new game. Slimes slain on the Farm will only yield 1/3 of their normal experience points.<ref name="farmxp" /> |
| | | |
| ==Attacks== | | ==Attacks== |
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| |2 | | |2 |
| |3 | | |3 |
− | |[[The Mines]]<br />(Floors 1-29),<br />[[Secret Woods]] | + | |[[The Mines]]<br />(Floors 1-29),<br />[[Secret Woods]],<br />[[The Farm]]<br />(Combat Level 0-3) |
| |style="text-align:left;" | {{name|Amethyst|1.5%}}{{name|Dwarf Scroll I|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Green Algae|10%}}{{name|Green Slime Egg|link=Slime Egg{{!}}Green Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Mahogany Seed|10%, only in [[Secret Woods]]}}{{name|Sap|15%}}{{name|Slime|75%}}{{name|Slime|5%}} | | |style="text-align:left;" | {{name|Amethyst|1.5%}}{{name|Dwarf Scroll I|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Green Algae|10%}}{{name|Green Slime Egg|link=Slime Egg{{!}}Green Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Mahogany Seed|10%, only in [[Secret Woods]]}}{{name|Sap|15%}}{{name|Slime|75%}}{{name|Slime|5%}} |
| |- | | |- |
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| |2 | | |2 |
| |6 | | |6 |
− | |[[The Mines]]<br />(Floors 41-79, <br />but can sometimes be found on other Floors),<br />[[Secret Woods]] | + | |[[The Mines]]<br />(Floors 41-79, <br />but can sometimes be found on other Floors),<br />[[Secret Woods]],<br />[[The Farm]]<br />(Combat Level 4-7) |
| |style="text-align:left;" | {{name|Blue Slime Egg|link=Slime Egg{{!}}Blue Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Dwarf Scroll II|0.5%}}{{name|Dwarf Scroll III|1.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Jade|2%}}{{name|Mahogany Seed|10%, only in [[Secret Woods]]}}{{name|Sap|50%}}{{name|Slime|75%}}{{name|Winter Root|8%}} | | |style="text-align:left;" | {{name|Blue Slime Egg|link=Slime Egg{{!}}Blue Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Dwarf Scroll II|0.5%}}{{name|Dwarf Scroll III|1.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Jade|2%}}{{name|Mahogany Seed|10%, only in [[Secret Woods]]}}{{name|Sap|50%}}{{name|Slime|75%}}{{name|Winter Root|8%}} |
| |- | | |- |
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| |2 | | |2 |
| |10 | | |10 |
− | |[[The Mines]]<br />(Floors 81-119) | + | |[[The Mines]]<br />(Floors 81-119),<br />[[The Farm]]<br />(Combat Level 8-9) |
| |style="text-align:left;" | {{name|Coal|1-3, 10%}}{{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Red Slime Egg|link=Slime Egg{{!}}Red Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|White Algae|10%}}Color based drops (see table below) | | |style="text-align:left;" | {{name|Coal|1-3, 10%}}{{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Red Slime Egg|link=Slime Egg{{!}}Red Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|White Algae|10%}}Color based drops (see table below) |
| |- | | |- |
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| |2 | | |2 |
| |10 | | |10 |
− | |[[Skull Cavern]] (1%) | + | |[[Skull Cavern]] (1%),<br />[[The Farm]]<br />(Combat Level 10) |
| |style="text-align:left;" | {{name|Coal|1-3, 10%}}{{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Iridium Bar|0.9%}}{{name|Iridium Ore|repeats a random 8% chance to drop until fail}}{{name|Purple Slime Egg|link=Slime Egg{{!}}Purple Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Red Cabbage Seeds|0.125%, first generation only}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|White Algae|10%}}Color based drops (see table below) | | |style="text-align:left;" | {{name|Coal|1-3, 10%}}{{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Iridium Bar|0.9%}}{{name|Iridium Ore|repeats a random 8% chance to drop until fail}}{{name|Purple Slime Egg|link=Slime Egg{{!}}Purple Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Red Cabbage Seeds|0.125%, first generation only}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|White Algae|10%}}Color based drops (see table below) |
| |- | | |- |
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| A Prismatic Slime will always drop the [[Prismatic Jelly]] that must be delivered to the Wizard in order to complete the Special Order. | | A Prismatic Slime will always drop the [[Prismatic Jelly]] that must be delivered to the Wizard in order to complete the Special Order. |
| | | |
− | While the special order is active, each slime spawned in [[The Mines]], [[Quarry Mine]], or [[Skull Cavern]] has around a 1.2% chance to be replaced with a Prismatic Slime, depending on [[Luck|daily luck]]. The exact chance is <code>0.012 + Daily Luck / 10.0</code> <ref name="specialSlimes" />. | + | While the special order is active, each slime spawned in [[The Mines]], [[Quarry Mine]], or [[Skull Cavern]] has around a 1.2% chance to be replaced with a Prismatic Slime, depending on [[Luck|daily luck]]. The exact chance is <code>0.012 + Daily Luck / 10.0</code>. Note, however, that the chance cannot drop below 0.01, so the chance is 0.01 whenever daily luck is less than -0.02. <ref name="specialSlimes" /> |
| | | |
| Note that a Prismatic Slime has very high HP (1000) and damage (35), and is thus considerably stronger than the slime it replaces. | | Note that a Prismatic Slime has very high HP (1000) and damage (35), and is thus considerably stronger than the slime it replaces. |
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| !RGB Values | | !RGB Values |
| !Drops | | !Drops |
| + | |- |
| + | |Brown |
| + | |style="background: linear-gradient(to right, rgb(50,25,0), rgb(100,50,25)); color:#FFFFFF"|Red > 49 and < 101, Green > 24 and < 51, Blue < 26 |
| + | |{{name|Wood|(3-6) 100%|class=inline}}, {{name|Hardwood|10%|class=inline}} |
| |- | | |- |
| |Black | | |Black |
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| |{{name|Iridium Ore|(x2) 25% first generation, 50% subsequent generations}} | | |{{name|Iridium Ore|(x2) 25% first generation, 50% subsequent generations}} |
| |} | | |} |
| + | |
| + | ==Quests== |
| + | {{Spoiler}} |
| + | *[[Marlon]] may request the player to slay 10 Purple Slimes in the [[Desert Festival#Skull Cavern|"Monster Hunt" quest]] during the [[Desert Festival]]. |
| | | |
| ==References== | | ==References== |
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| <ref name="yellowBlack">See the <samp>GreenSlime</samp> constructor in <samp>StardewValley.Monsters</samp>.</ref> | | <ref name="yellowBlack">See the <samp>GreenSlime</samp> constructor in <samp>StardewValley.Monsters</samp>.</ref> |
| <ref name="bigslimeconstructor">See the constructor for <samp>BigSlime</samp> in the game code.</ref> | | <ref name="bigslimeconstructor">See the constructor for <samp>BigSlime</samp> in the game code.</ref> |
| + | <ref name="farmxp">See <samp>GameLocation::onMonsterKilled</samp> in the game code.</ref> |
| </references> | | </references> |
| | | |
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| {{History|1.5|Tiger, dangerous and prismatic slimes introduced, Secret Woods slimes now drop Mahogany Seeds, diamond drop conditions for white slimes changed. Refined quartz added to white slime drops.}} | | {{History|1.5|Tiger, dangerous and prismatic slimes introduced, Secret Woods slimes now drop Mahogany Seeds, diamond drop conditions for white slimes changed. Refined quartz added to white slime drops.}} |
| {{History|1.5.3|Made Prismatic Slimes a little more common (0.75% to 1.2% chance on average) and also made Luck modify the chances of encountering it. Fixed bug preventing Prismatic Slimes from not dropping Prismatic Jelly in rare cases.}} | | {{History|1.5.3|Made Prismatic Slimes a little more common (0.75% to 1.2% chance on average) and also made Luck modify the chances of encountering it. Fixed bug preventing Prismatic Slimes from not dropping Prismatic Jelly in rare cases.}} |
| + | {{History|1.6|Reduced the maximum possible effect a bad luck day can have on finding a prismatic slime. Added color-based drops for brown Slimes. Added [[Desert Festival]] Purple Slime slayer quest. When killed on the Farm, they now yield 1/3 of their normal XP instead of 0 XP.}} |
| | | |
| {{NavboxMonsters}} | | {{NavboxMonsters}} |