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Each color of slime has a unique stat set.
 
Each color of slime has a unique stat set.
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Depending on the player's [[Combat]] Level, certain Slimes can spawn on the [[Farm Maps#Wilderness|Wilderness farm]] by default. This is true for any farm type, if the player has activated the [[Dark Shrine of Night Terrors]] or enabled monsters in [[Options#Advanced Options|advanced options]] when starting a new game. Slimes slain on the Farm will only yield 1/3 of their normal experience points.<ref name="farmxp" />
    
==Attacks==
 
==Attacks==
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|2
 
|2
 
|3
 
|3
|[[The Mines]]<br />(Floors 1-29),<br />[[Secret Woods]]
+
|[[The Mines]]<br />(Floors 1-29),<br />[[Secret Woods]],<br />[[The Farm]]<br />(Combat Level 0-3)
 
|style="text-align:left;" | {{name|Amethyst|1.5%}}{{name|Dwarf Scroll I|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Green Algae|10%}}{{name|Green Slime Egg|link=Slime Egg{{!}}Green Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Mahogany Seed|10%, only in [[Secret Woods]]}}{{name|Sap|15%}}{{name|Slime|75%}}{{name|Slime|5%}}
 
|style="text-align:left;" | {{name|Amethyst|1.5%}}{{name|Dwarf Scroll I|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Green Algae|10%}}{{name|Green Slime Egg|link=Slime Egg{{!}}Green Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Mahogany Seed|10%, only in [[Secret Woods]]}}{{name|Sap|15%}}{{name|Slime|75%}}{{name|Slime|5%}}
|-
  −
! colspan="8" |Gold Slime
  −
|-
  −
| rowspan="3"|[[File:Gold Slime.png]]
  −
|-
  −
|'''HP'''
  −
|'''Damage'''
  −
|'''Defense'''
  −
|'''Speed'''
  −
|'''XP'''
  −
|'''Location'''
  −
|'''Drops''' <ref name="normaldrops" />
  −
|-
  −
|??
  −
|??
  −
|??
  −
|??
  −
|??
  −
|[[The Mines]]<br />(Floors 1-??)
  −
|style="text-align:left;" | {{name|Green Algae|?%}}{{name|Sap|?%}}{{name|Slime|?%}}{{name|Gold|100%}}
   
|-
 
|-
 
! colspan="8" | Blue Slime (Frost Jelly)
 
! colspan="8" | Blue Slime (Frost Jelly)
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|2
 
|2
 
|6
 
|6
|[[The Mines]]<br />(Floors 41-79, <br />but can sometimes be found on other Floors),<br />[[Secret Woods]]
+
|[[The Mines]]<br />(Floors 41-79, <br />but can sometimes be found on other Floors),<br />[[Secret Woods]],<br />[[The Farm]]<br />(Combat Level 4-7)
 
|style="text-align:left;" | {{name|Blue Slime Egg|link=Slime Egg{{!}}Blue Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Dwarf Scroll II|0.5%}}{{name|Dwarf Scroll III|1.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Jade|2%}}{{name|Mahogany Seed|10%, only in [[Secret Woods]]}}{{name|Sap|50%}}{{name|Slime|75%}}{{name|Winter Root|8%}}
 
|style="text-align:left;" | {{name|Blue Slime Egg|link=Slime Egg{{!}}Blue Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Dwarf Scroll II|0.5%}}{{name|Dwarf Scroll III|1.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Jade|2%}}{{name|Mahogany Seed|10%, only in [[Secret Woods]]}}{{name|Sap|50%}}{{name|Slime|75%}}{{name|Winter Root|8%}}
 
|-
 
|-
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|2
 
|2
 
|10
 
|10
|[[The Mines]]<br />(Floors 81-119)
+
|[[The Mines]]<br />(Floors 81-119),<br />[[The Farm]]<br />(Combat Level 8-9)
 
|style="text-align:left;" | {{name|Coal|1-3, 10%}}{{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Red Slime Egg|link=Slime Egg{{!}}Red Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|White Algae|10%}}Color based drops (see table below)
 
|style="text-align:left;" | {{name|Coal|1-3, 10%}}{{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Red Slime Egg|link=Slime Egg{{!}}Red Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|White Algae|10%}}Color based drops (see table below)
 
|-
 
|-
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|2
 
|2
 
|10
 
|10
|[[Skull Cavern]] (1%)
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|[[Skull Cavern]] (1%),<br />[[The Farm]]<br />(Combat Level 10)
 
|style="text-align:left;" | {{name|Coal|1-3, 10%}}{{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Iridium Bar|0.9%}}{{name|Iridium Ore|repeats a random 8% chance to drop until fail}}{{name|Purple Slime Egg|link=Slime Egg{{!}}Purple Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Red Cabbage Seeds|0.125%, first generation only}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|White Algae|10%}}Color based drops (see table below)
 
|style="text-align:left;" | {{name|Coal|1-3, 10%}}{{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Iridium Bar|0.9%}}{{name|Iridium Ore|repeats a random 8% chance to drop until fail}}{{name|Purple Slime Egg|link=Slime Egg{{!}}Purple Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Red Cabbage Seeds|0.125%, first generation only}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|White Algae|10%}}Color based drops (see table below)
 
|-
 
|-
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A Prismatic Slime will always drop the [[Prismatic Jelly]] that must be delivered to the Wizard in order to complete the Special Order.
 
A Prismatic Slime will always drop the [[Prismatic Jelly]] that must be delivered to the Wizard in order to complete the Special Order.
   −
While the special order is active, each slime spawned in [[The Mines]], [[Quarry Mine]], or [[Skull Cavern]] has around a 1.2% chance to be replaced with a Prismatic Slime, depending on [[Luck|daily luck]]. The exact chance is <code>0.012 + Daily Luck / 10.0</code> <ref name="specialSlimes" />.
+
While the special order is active, each slime spawned in [[The Mines]], [[Quarry Mine]], or [[Skull Cavern]] has around a 1.2% chance to be replaced with a Prismatic Slime, depending on [[Luck|daily luck]]. The exact chance is <code>0.012 + Daily Luck / 10.0</code>. Note, however, that the chance cannot drop below 0.01, so the chance is 0.01 whenever daily luck is less than -0.02. <ref name="specialSlimes" />
    
Note that a Prismatic Slime has very high HP (1000) and damage (35), and is thus considerably stronger than the slime it replaces.
 
Note that a Prismatic Slime has very high HP (1000) and damage (35), and is thus considerably stronger than the slime it replaces.
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!RGB Values
 
!RGB Values
 
!Drops
 
!Drops
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|-
 +
|Brown
 +
|style="background: linear-gradient(to right, rgb(50,25,0), rgb(100,50,25)); color:#FFFFFF"|Red > 49 and < 101, Green > 24 and < 51, Blue < 26
 +
|{{name|Wood|(3-6) 100%|class=inline}}, {{name|Hardwood|10%|class=inline}}
 
|-
 
|-
 
|Black
 
|Black
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|{{name|Iridium Ore|(x2) 25% first generation, 50% subsequent generations}}
 
|{{name|Iridium Ore|(x2) 25% first generation, 50% subsequent generations}}
 
|}
 
|}
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 +
==Quests==
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{{Spoiler}}
 +
*[[Marlon]] may request the player to slay 10 Purple Slimes in the [[Desert Festival#Skull Cavern|"Monster Hunt" quest]] during the [[Desert Festival]].
    
==References==
 
==References==
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     <ref name="yellowBlack">See the <samp>GreenSlime</samp> constructor in <samp>StardewValley.Monsters</samp>.</ref>
 
     <ref name="yellowBlack">See the <samp>GreenSlime</samp> constructor in <samp>StardewValley.Monsters</samp>.</ref>
 
     <ref name="bigslimeconstructor">See the constructor for <samp>BigSlime</samp> in the game code.</ref>
 
     <ref name="bigslimeconstructor">See the constructor for <samp>BigSlime</samp> in the game code.</ref>
 +
    <ref name="farmxp">See <samp>GameLocation::onMonsterKilled</samp> in the game code.</ref>
 
</references>
 
</references>
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{{History|1.5|Tiger, dangerous and prismatic slimes introduced, Secret Woods slimes now drop Mahogany Seeds, diamond drop conditions for white slimes changed. Refined quartz added to white slime drops.}}
 
{{History|1.5|Tiger, dangerous and prismatic slimes introduced, Secret Woods slimes now drop Mahogany Seeds, diamond drop conditions for white slimes changed. Refined quartz added to white slime drops.}}
 
{{History|1.5.3|Made Prismatic Slimes a little more common (0.75% to 1.2% chance on average) and also made Luck modify the chances of encountering it. Fixed bug preventing Prismatic Slimes from not dropping Prismatic Jelly in rare cases.}}
 
{{History|1.5.3|Made Prismatic Slimes a little more common (0.75% to 1.2% chance on average) and also made Luck modify the chances of encountering it. Fixed bug preventing Prismatic Slimes from not dropping Prismatic Jelly in rare cases.}}
 +
{{History|1.6|Reduced the maximum possible effect a bad luck day can have on finding a prismatic slime. Added color-based drops for brown Slimes. Added [[Desert Festival]] Purple Slime slayer quest. When killed on the Farm, they now yield 1/3 of their normal XP instead of 0 XP.}}
    
{{NavboxMonsters}}
 
{{NavboxMonsters}}
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