Difference between revisions of "Modding talk:Mod compatibility"
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== Template when updating mods for new game version == | == Template when updating mods for new game version == | ||
− | I've been doing a few edits on this page and I tried to copy what others have done but noticed some people use different phrases or | + | I've been doing a few edits on this page and I tried to copy what others have done but noticed some people use different phrases or words on some mod sections and was wondering if there is a template on what should be used when a mod is: |
* not updated for 1.6 (or latest version) but still works | * not updated for 1.6 (or latest version) but still works | ||
* broken on 1.6 (or latest version) | * broken on 1.6 (or latest version) | ||
− | * " " but there's a workaround on nexus | + | * " " but there's a workaround on nexus |
+ | so far I'm using: | ||
+ | <nowiki>|broke in = Stardew Valley 1.6 | ||
+ | |status = workaround | ||
+ | |summary = Use {{nexus mod|(nexus ID goes here)|(mod name goes here)}}</nowiki> instead. | ||
* " " but there's a workaround on stardew forum | * " " but there's a workaround on stardew forum | ||
− | * " " but there's a workaround outside those | + | * " " but there's a workaround on github forum |
+ | so far I'm using: | ||
+ | <nowiki>|broke in = Stardew Valley 1.6 | ||
+ | |unofficial version = (version number goes here | ||
+ | |unofficial url = {{github|(github url after .com/ goes here)}}</nowiki> | ||
+ | * " " but there's a workaround outside those 3 sources above | ||
* not present on this page | * not present on this page | ||
− | * | + | * " " but a newer version is |
− | * | + | * " " and a newer version is not present |
* present but the github line is mentionned but is empty | * present but the github line is mentionned but is empty | ||
* present but there is comment like <!--@retest-linked--> | * present but there is comment like <!--@retest-linked--> | ||
− | I was also wondering what to do when adding a new mod. Does it have to be added in a specific place or can I just put it between 2 mods (I usually pick the closest "}} | + | I was also wondering what to do when adding a new mod. Does it have to be added in a specific place or can I just put it between 2 mods (I usually pick the closest <nowiki>"}} |
− | {{" I can find and make sure it follows the structure | + | {{"</nowiki> I can find and make sure it follows the structure as to not break anything |
[[User:Twister5798|Twister5798]] ([[User talk:Twister5798|talk]]) 01:42, 15 April 2024 (UTC)twitster5798, 2024-04-14 | [[User:Twister5798|Twister5798]] ([[User talk:Twister5798|talk]]) 01:42, 15 April 2024 (UTC)twitster5798, 2024-04-14 |
Revision as of 03:37, 22 April 2024
This talk page is for discussing Modding:Mod compatibility. | |
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Interwiki transcluding
I want to translate this page to Chinese wiki, but it's updated frequently. As far as I'm concerned, transclude part of this page can be a potential way. However, {{#lst}}
doesn't support interwiki references. And then I found that $wgEnableScaryTranscluding
feature of Mediawiki could solve this problem possibly (see also:Reasonably efficient interwiki transclusion), while stardew valley wiki hasn't enabled the feature. Is there other way to solve this problem? Thanks. Horizon98 (talk) 11:49, 20 March 2021 (UTC)
- You could try asking the wiki admins on Project:Admin noticeboard about enabling that option. —Pathoschild (talk) 03:14, 25 August 2021 (UTC)
- Thanks for your reply. I have written an email via "email this user" function of the wiki to a sever admin to ask for help on April 13. but I didn't receive any reply :( --Horizon98 (Discussion) 05:19, 25 August 2021 (UTC)
- I suggest asking on Project:Admin noticeboard instead. Not all of the admins are active or handle the wiki software, which might be why you didn't get a reply. —Pathoschild (talk) 17:51, 25 August 2021 (UTC)
- I have posted the content to the Admin noticeboard. Thanks for your advice! --Horizon98 (Discussion) 02:21, 26 August 2021 (UTC)
Template when updating mods for new game version
I've been doing a few edits on this page and I tried to copy what others have done but noticed some people use different phrases or words on some mod sections and was wondering if there is a template on what should be used when a mod is:
- not updated for 1.6 (or latest version) but still works
- broken on 1.6 (or latest version)
- " " but there's a workaround on nexus
so far I'm using:
|broke in = Stardew Valley 1.6 |status = workaround |summary = Use {{nexus mod|(nexus ID goes here)|(mod name goes here)}} instead.
- " " but there's a workaround on stardew forum
- " " but there's a workaround on github forum
so far I'm using:
|broke in = Stardew Valley 1.6 |unofficial version = (version number goes here |unofficial url = {{github|(github url after .com/ goes here)}}
- " " but there's a workaround outside those 3 sources above
- not present on this page
- " " but a newer version is
- " " and a newer version is not present
- present but the github line is mentionned but is empty
- present but there is comment like
I was also wondering what to do when adding a new mod. Does it have to be added in a specific place or can I just put it between 2 mods (I usually pick the closest "}} {{" I can find and make sure it follows the structure as to not break anything
Twister5798 (talk) 01:42, 15 April 2024 (UTC)twitster5798, 2024-04-14