Changes

no edit summary
Line 20: Line 20:     
==Map Types==
 
==Map Types==
 +
{{Stub|Add the number of non-tillable but buildable tiles for Meadowlands farm}}
 
{|class="wikitable"
 
{|class="wikitable"
 
! Name
 
! Name
Line 30: Line 31:  
|  
 
|  
 
* The majority of this map is [[farming]] land, ideal for [[crops]] and [[animals]].
 
* The majority of this map is [[farming]] land, ideal for [[crops]] and [[animals]].
* The number of tillable tiles on this map is 3427, with 235 non-tillable but build-able tiles.
+
* The number of tillable tiles on this map is 3427, with 235 non-tillable but buildable tiles.
 
* The biggest contiguous rectangular area is 63 x 31 (1953) tiles.
 
* The biggest contiguous rectangular area is 63 x 31 (1953) tiles.
 
| [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]]
 
| [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]]
Line 37: Line 38:  
| style="text-align:center;" | [[File:Riverlands Farm thumb.png|200px|link=File:Riverlands Farm.png]]
 
| style="text-align:center;" | [[File:Riverlands Farm thumb.png|200px|link=File:Riverlands Farm.png]]
 
|  
 
|  
* The majority of this map is water. [[Fishing]] is viable on this farm:<ref name="fish" />
+
* Water significantly decreases the overall farming area.
 +
* Players start with a [[Fish Smoker]].
 +
** [[Fish Smoker]] helps with early income which may make this farm the easiest to start on if you like to fish a lot and optimize it.
 +
* [[Fishing]] is viable on this farm:<ref name="fish" />
 
** 70% of the time, players will catch town river [[fish]], ''i.e.,'' [[fish]] that are found in [[Pelican Town]].
 
** 70% of the time, players will catch town river [[fish]], ''i.e.,'' [[fish]] that are found in [[Pelican Town]].
 
** 30% of the time, players will catch forest [[fish]], ''i.e.,'' [[fish]] that are found in [[Cindersap Forest]].
 
** 30% of the time, players will catch forest [[fish]], ''i.e.,'' [[fish]] that are found in [[Cindersap Forest]].
 
** Unlike all other Farm Maps, random [[Fishing#Bubbles|Bubble Spots]] are enabled on this map.
 
** Unlike all other Farm Maps, random [[Fishing#Bubbles|Bubble Spots]] are enabled on this map.
* Players start with a [[Fish Smoker]].
+
** The river in many spots around the farmhouse is wide enough to offer a max-level fishing zone allowing to catch even iridium quality [[Smallmouth_Bass|Smallmouth Bass]] or [[Chub]] which are good sources of energy early on.
* Water significantly decreases the overall farming area.
+
** During rain in spring and fall you will be able to catch [[Catfish]] which is a good fish to sell. [[Fish Smoker]] can be used to increase profits.
* The number of tillable tiles on this map is 1578, with 516 non-tillable but build-able tiles.
+
* The number of tillable tiles on this map is 1578, with 516 non-tillable but buildable tiles.
 
| [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
 
| [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
 
|-
 
|-
Line 60: Line 64:  
** Otherwise, players will catch only [[trash]].
 
** Otherwise, players will catch only [[trash]].
 
* Additional ponds and grass areas decrease the overall farming area.
 
* Additional ponds and grass areas decrease the overall farming area.
* The number of tillable tiles on this map is 1413, with 1490 non-tillable but build-able tiles.
+
* The number of tillable tiles on this map is 1413, with 1490 non-tillable but buildable tiles.
 
| [[File:Foraging Skill Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]
 
| [[File:Foraging Skill Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]
 
|-
 
|-
Line 66: Line 70:  
| style="text-align:center;" | [[File:Hilltop Farm thumb.png|200px|link=File:Hilltop Farm.png]]
 
| style="text-align:center;" | [[File:Hilltop Farm thumb.png|200px|link=File:Hilltop Farm.png]]
 
|
 
|
* The southwest hill-top spawns [[Stone]]s, [[Blacksmith|Ore]] nodes, and [[Minerals#Geodes|Geode]] nodes depending on the player's Mining level. If farm quarry is cleared, it will usually regenerate 7-13 items every 4th day, which appears to be the optimal day to clear the farm quarry.  The mining area may sometimes be blocked by a [[Large Stump]], [[Large Log]], or a [[Boulder]], making it impossible to enter until the player has the correct tool.
+
* The southwest hill-top spawns [[Stone]]s, [[Blacksmith|Ore]] nodes, and [[Minerals#Geodes|Geode]] nodes depending on the player's Mining level. If the farm quarry is cleared, it will usually regenerate 7-13 items every 4th day, which appears to be the optimal day to clear the farm quarry.  The mining area may sometimes be blocked by a [[Large Stump]], [[Large Log]], or a [[Boulder]], making it impossible to enter until the player has the correct tool.
 
* Additional cliffs and a stream decrease the overall farming area.
 
* Additional cliffs and a stream decrease the overall farming area.
 
* When fishing:<ref name="fish" />
 
* When fishing:<ref name="fish" />
 
** 50% of the time, players will catch forest river [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] river.
 
** 50% of the time, players will catch forest river [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] river.
 
** 50% of the time, players will catch only [[trash]].
 
** 50% of the time, players will catch only [[trash]].
* The number of tillable tiles on this map is 1648, with 930 non-tillable but build-able tiles.  
+
* The number of tillable tiles on this map is 1648, with 930 non-tillable but buildable tiles.  
 
| [[File:Mining Skill Icon.png|24px|link=]] [[Skills#Mining|Mining]]
 
| [[File:Mining Skill Icon.png|24px|link=]] [[Skills#Mining|Mining]]
 
|-
 
|-
Line 82: Line 86:  
** 65% of the time, players will catch only [[trash]].
 
** 65% of the time, players will catch only [[trash]].
 
* Additional cliffs and ponds decrease the overall farming area.
 
* Additional cliffs and ponds decrease the overall farming area.
* The number of tillable tiles on this map is 2131, with 444 non-tillable but build-able tiles.
+
* The number of tillable tiles on this map is 2131, with 444 non-tillable but buildable tiles.
 
| [[File:Combat Skill Icon.png|24px|link=]] [[Skills#Combat|Combat]]
 
| [[File:Combat Skill Icon.png|24px|link=]] [[Skills#Combat|Combat]]
 
|-
 
|-
Line 100: Line 104:  
| style="text-align:center;" | [[File:Beach Farm.png|200px]]
 
| style="text-align:center;" | [[File:Beach Farm.png|200px]]
 
|  
 
|  
 +
* Sprinklers don't work in the sandy soil.
 +
** There is a patch of 202 tiles (10x20 plus 2) where sprinklers can be placed (requires clearing from trees and [[Large_Log|large logs]] with [[Axes|steel axe]] or better).
 
* Good foraging and fishing, and a lot of open space. Sometimes, [[Supply Crate|supply crates]] wash up on shore.  
 
* Good foraging and fishing, and a lot of open space. Sometimes, [[Supply Crate|supply crates]] wash up on shore.  
 +
** After second house upgrade the [[Supply Crate|supply crates]] can drop [[Deluxe_Retaining_Soil|deluxe retaining soil]] which can be used in combination with [[Garden_Pot|garden pots]] inside [[Shed|sheds]] to create secondary greenhouses. Once watered the soil will never require water again.
 
* Both forest and beach foragables may spawn.
 
* Both forest and beach foragables may spawn.
* Sprinklers don't work in the sandy soil.
+
* Intended for "seasoned players", not as a first farm. A typical strategy of increasing crop fields and crafting large quantities of quality sprinklers won't work on this farm.
* Intended for "seasoned players", not as a first farm.
+
** Large open areas can be used to build [[Barn|Barns]], [[Coop|Coops]] or [[Shed|Sheds]]. Grass can grow on sandy soil.
* The number of tillable tiles on this map is 2700, with 1928 non-tillable but build-able tiles.
+
** Fish ponds are another option although it will take quite a while to build and populate them with profitable fish like [[Lava_Eel|Lava Eel]]
** There is a patch of 202 tiles (10x20 plus 2) where sprinklers can be placed.
+
** Alternatively you can opt to plant mini forests of wild trees to then place [[Mushroom_Log|mushroom logs]] inside them and harvest mushrooms for income
 +
* The number of tillable tiles on this map is 2700, with 1928 non-tillable but buildable tiles.
 
* When fishing:<ref name="fish" />
 
* When fishing:<ref name="fish" />
 
** 15% of the time, players will catch [[Seaweed]].
 
** 15% of the time, players will catch [[Seaweed]].
Line 117: Line 125:  
|  
 
|  
 
* Has a [[Grass#Blue Grass|chewy blue grass]] that [[animals]] love.
 
* Has a [[Grass#Blue Grass|chewy blue grass]] that [[animals]] love.
* Players start with a [[Coop]] and two [[chicken]]s.
+
* Players start with a [[Coop]] and two [[chicken]]s, randomly named.
* Instead of receiving 15 [[Parsnip Seeds]] from [[Lewis|Mayor Lewis]], the player instead receives 15 pieces of [[Hay]].
+
* Instead of receiving 15 [[Parsnip Seeds]] from [[Lewis|Mayor Lewis]], the player instead receives 15 pieces of [[Hay]] from an unknown source.
 
* When fishing from the river, Players have a 40% chance of catching forest pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" />
 
* When fishing from the river, Players have a 40% chance of catching forest pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" />
 +
* The number of tillable tiles on this map is 2066 with ''[unknown]'' non-tillable but buildable tiles
 
| [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]]
 
| [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]]
 
|}
 
|}
106,017

edits