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fixed post-planting info based on Margotbean's input
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|sellprice  = 20
 
|sellprice  = 20
 
|recipe      = [[File:Farming Skill Icon.png|24px|link=]] [[Farming]] Level 3
 
|recipe      = [[File:Farming Skill Icon.png|24px|link=]] [[Farming]] Level 3
|ingredients = {{name|Pine Tar|1}}{{name|Clam|1}}
+
|ingredients = {{name|Pine Tar|1}}{{name|Moss|5}}
 
|produces    = 5 Speed-Gro per craft
 
|produces    = 5 Speed-Gro per craft
 
|qiseasoning = false
 
|qiseasoning = false
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Speed-Gro can be placed on tilled soil ''before or after'' planting a seed, or at any stage of crop growth. It does not reduce time between harvests for multi-harvest crops.
 
Speed-Gro can be placed on tilled soil ''before or after'' planting a seed, or at any stage of crop growth. It does not reduce time between harvests for multi-harvest crops.
   −
==Speed-Gro Cost==
+
Applying Speed-Gro days after planting a seed still decreases the time it takes to fully grow, but it reduces a fixed amount of days per stage for each crop regardless of the day it's applied, and the reduction in stages that the crop has already passed will not retroactively apply. Combined with the fact that the reduction disproportionately affects earlier stages more, this means that its reduction to the rest of the growth time is much lower than the advertised percentage of 10%.<ref name="speedincrease2" />.
Crafting Speed-Gro is always cheaper than purchasing it.  The table below compares the cost of crafting 5 Speed-Gro against purchasing them at [[Pierre's General Store|Pierre's]]. The cost of crafting is the sell price of the constituent ingredients.
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{{#lst:Fertilizer|speedgrocost}}
      
==Gifting==
 
==Gifting==
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<ref name="unlock">See <samp>SeedShop::shopStock</samp> in the game code.</ref>
 
<ref name="unlock">See <samp>SeedShop::shopStock</samp> in the game code.</ref>
 
<ref name="speedincrease">See <samp>StardewValley.TerrainFeatures.HoeDirt::applySpeedIncreases</samp> in the game code.</ref>
 
<ref name="speedincrease">See <samp>StardewValley.TerrainFeatures.HoeDirt::applySpeedIncreases</samp> in the game code.</ref>
 +
<ref name="speedincrease2">The change in phaseDays in <samp>HoeDirt::applySpeedIncreases</samp> is static regardless of the date of fertilizer application relative to the date of planting. This means that applying fertilizer after planting only affects the current stage and any stages thereafter, in the same way that applying at the same day as planting affects those stages.</ref>
 
</references>
 
</references>
    
==History==
 
==History==
 
{{History|1.4|Speed-Gro now has an effect if used after planting a seed.  Can now be used in [[Tailoring]].}}
 
{{History|1.4|Speed-Gro now has an effect if used after planting a seed.  Can now be used in [[Tailoring]].}}
 +
{{History|1.6|Now requires 5 [[Moss]] instead of 1 [[Clam]] to craft.}}
    
{{NavboxEquipment}}
 
{{NavboxEquipment}}
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