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Made some minor changes to the stages of the child to improve clarity and make it easier to read.
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==Stages==
 
==Stages==
 
===Stage 1===
 
===Stage 1===
''14 days long. Interactions with the child will always result in "[child's name] is sleeping.".''
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''14 days long. The first stage of a child. Interacting with the child during this stage will give the player a prompt reading: "[child's name] is sleeping.".''
    
[[File:Child Stage 1.png]]
 
[[File:Child Stage 1.png]]
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===Stage 2===
 
===Stage 2===
''14 days long. When interacting with the child, the player will toss them into the air, which improves the relationship level. Child sleeps after 7pm and cannot be interacted with.''
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''14 days long. When interacting with the child, the player will toss them into the air, which raises the relationship level. After 7pm, the child will sleep and can no longer be interacted with.''
    
[[File:Child Stage 2.png]]
 
[[File:Child Stage 2.png]]
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===Stage 3===
 
===Stage 3===
''28 days long. The child will crawl around the house and play with toys. Sometimes they might be buggy and get stuck in furniture. At 7pm they will return to the crib cannot be interacted with.''
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''28 days long. The child will start crawling around the house and playing with toys. Sometimes, they might be buggy and get stuck in furniture. At 7pm they will return to the crib and can no longer be interacted with.''
    
[[File:Child Stage 3.png]]
 
[[File:Child Stage 3.png]]
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===Stage 4===
 
===Stage 4===
''The child will dash around the house. You can right click on them to interact and increase the relationship level.''
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''The child will dash around the house. Interacting with the child will increase the relationship level.''
    
[[File:ToddlerComposite.png]]
 
[[File:ToddlerComposite.png]]
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==Dismissing Children==
 
==Dismissing Children==
Children can be dismissed late game by interacting with the [[Dark Shrine of Selfishness]] inside the [[Witch's Hut]]. By offering the shrine a [[Prismatic Shard]] it will allow players to turn children into doves, making them leave the farm forever.  Once dismissed, children are gone for good and cannot be returned.  Note, however, that this will open up the possibility of your spouse asking if you want to have children again, unless the crib has been removed. If a child is wearing a hat when they are dismissed, the hat will show up in the [[Mayor's Manor#Lost and Found|Lost and Found]] the next morning. Also, see [[Secrets]] for the easter eggs that this unlocks.
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Children can be dismissed late game by interacting with the [[Dark Shrine of Selfishness]] inside the [[Witch's Hut]]. By offering the shrine a [[Prismatic Shard]] it will allow players to turn children into doves, making them leave the farm forever.  Once dismissed, children are gone for good and cannot be returned.  Note, however, that this will open up the possibility of your spouse asking if you want to have children again, unless the crib has been removed. If a child is wearing a hat when they are dismissed, the hat will show up in the [[Mayor's Manor#Lost and Found|Lost and Found]] the next morning. See [[Secrets]] for the easter eggs that this unlocks.
    
==Friendship==
 
==Friendship==
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