Line 39: |
Line 39: |
| | | | | |
| * Water significantly decreases the overall farming area. | | * Water significantly decreases the overall farming area. |
− | * Players start with a [[Fish Smoker]]. | + | * Players start with a [[Fish Smoker]], which can help significantly with income made from [[fishing]]. |
− | ** [[Fish Smoker]] helps with early income which may make this farm the easiest to start on if you like to fish a lot and optimize it.
| |
| * [[Fishing]] is viable on this farm:<ref name="fish" /> | | * [[Fishing]] is viable on this farm:<ref name="fish" /> |
| ** 70% of the time, players will catch town river [[fish]], ''i.e.,'' [[fish]] that are found in [[Pelican Town]]. | | ** 70% of the time, players will catch town river [[fish]], ''i.e.,'' [[fish]] that are found in [[Pelican Town]]. |
| ** 30% of the time, players will catch forest [[fish]], ''i.e.,'' [[fish]] that are found in [[Cindersap Forest]]. | | ** 30% of the time, players will catch forest [[fish]], ''i.e.,'' [[fish]] that are found in [[Cindersap Forest]]. |
− | ** Unlike all other Farm Maps, random [[Fishing#Bubbles|Bubble Spots]] are enabled on this map. | + | ** Random [[Fishing#Bubbles|Bubble Spots]] are enabled on this map, unlike for all other Farm Maps. |
− | ** The river in many spots around the farmhouse is wide enough to offer a max-level fishing zone allowing to catch even iridium quality [[Smallmouth_Bass|Smallmouth Bass]] or [[Chub]] which are good sources of energy early on.
| |
− | ** During rain in spring and fall you will be able to catch [[Catfish]] which is a good fish to sell. [[Fish Smoker]] can be used to increase profits.
| |
| * The number of tillable tiles on this map is 1578, with 516 non-tillable but buildable tiles. | | * The number of tillable tiles on this map is 1578, with 516 non-tillable but buildable tiles. |
| | [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]] | | | [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]] |
Line 81: |
Line 78: |
| | style="text-align:center;" | [[File:Wilderness Farm thumb.png|200px|link=File:Wilderness Farm.png]] | | | style="text-align:center;" | [[File:Wilderness Farm thumb.png|200px|link=File:Wilderness Farm.png]] |
| | | | | |
− | * [[Monsters]] spawn at night (scales with the player's Combat level).<br /> This map can spawn more [[Wilderness Golem]]s than other farms if they have spawning monster enabled. See [[Options#Advanced Options|Advanced options]] for more info. | + | * [[Monsters]] spawn at night (scales with the player's Combat level). |
| + | ** This map can spawn more [[Wilderness Golem]]s than other farms if they have spawning monster enabled. See [[Options#Advanced Options|Advanced options]] for more info. |
| + | ** Exclusive to this farm map, at Combat level 9 or higher, [[Iridium Golem]]s have a chance to spawn. They have a high chance of dropping [[Iridium Ore]] and seeds normally obtained from [[Seed Spot]]s. |
| * When fishing:<ref name="fish" /> | | * When fishing:<ref name="fish" /> |
| ** 35% of the time, players will catch lake [[fish]], ''i.e.,'' [[fish]] that are found in [[The Mountain]] lake. | | ** 35% of the time, players will catch lake [[fish]], ''i.e.,'' [[fish]] that are found in [[The Mountain]] lake. |
Line 128: |
Line 127: |
| * Instead of receiving 15 [[Parsnip Seeds]] from [[Lewis|Mayor Lewis]], the player instead receives 15 pieces of [[Hay]] from an unknown source. | | * Instead of receiving 15 [[Parsnip Seeds]] from [[Lewis|Mayor Lewis]], the player instead receives 15 pieces of [[Hay]] from an unknown source. |
| * When fishing from the river, Players have a 40% chance of catching forest pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" /> | | * When fishing from the river, Players have a 40% chance of catching forest pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" /> |
− | * The number of tillable tiles on this map is 2066 with Q2 non-tillable but buildable tiles | + | * The number of tillable tiles on this map is 2066 with ''[unknown]'' non-tillable but buildable tiles |
| | [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]] | | | [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]] |
| |} | | |} |
− |
| |
− | Additional farm maps are available through unofficial mods on [https://www.nexusmods.com/stardewvalley/mods/categories/21/ Nexusmods].
| |
| | | |
| ==Map Tab== | | ==Map Tab== |
Line 158: |
Line 155: |
| {{History|1.4|Added Four Corners Farm Map.}} | | {{History|1.4|Added Four Corners Farm Map.}} |
| {{History|1.5|Added Beach Farm Map. Chat interface changes, which eliminated a bug preventing placement of path tiles near [[Cindersap Forest]]. [[Greenhouse]] can now be moved.}} | | {{History|1.5|Added Beach Farm Map. Chat interface changes, which eliminated a bug preventing placement of path tiles near [[Cindersap Forest]]. [[Greenhouse]] can now be moved.}} |
− | {{History|1.6|Added Meadowlands Farm Map. Players on the Riverland Farm Map get a [[Fish Smoker]] by default. Monsters now give 1/3 of normal Combat experience when spawned on the Farm.}} | + | {{History|1.6|Added Meadowlands Farm Map. Players on the Riverland Farm Map get a [[Fish Smoker]] by default. [[Iridium Golem]]s now spawn exclusively on the Wilderness Farm Map. Monsters now give 1/3 of normal Combat experience when spawned on the Farm.}} |
| | | |
| [[Category:Locations]] | | [[Category:Locations]] |