Changes

Jump to navigation Jump to search
m
Added one word in the 1.6 history as a minor consistency fix
Line 39: Line 39:  
|  
 
|  
 
* Water significantly decreases the overall farming area.
 
* Water significantly decreases the overall farming area.
* Players start with a [[Fish Smoker]].
+
* Players start with a [[Fish Smoker]], which can help significantly with income made from [[fishing]].
** [[Fish Smoker]] helps with early income which may make this farm the easiest to start on if you like to fish a lot and optimize it.
   
* [[Fishing]] is viable on this farm:<ref name="fish" />
 
* [[Fishing]] is viable on this farm:<ref name="fish" />
 
** 70% of the time, players will catch town river [[fish]], ''i.e.,'' [[fish]] that are found in [[Pelican Town]].
 
** 70% of the time, players will catch town river [[fish]], ''i.e.,'' [[fish]] that are found in [[Pelican Town]].
 
** 30% of the time, players will catch forest [[fish]], ''i.e.,'' [[fish]] that are found in [[Cindersap Forest]].
 
** 30% of the time, players will catch forest [[fish]], ''i.e.,'' [[fish]] that are found in [[Cindersap Forest]].
** Unlike all other Farm Maps, random [[Fishing#Bubbles|Bubble Spots]] are enabled on this map.
+
** Random [[Fishing#Bubbles|Bubble Spots]] are enabled on this map, unlike for all other Farm Maps.  
** The river in many spots around the farmhouse is wide enough to offer a max-level fishing zone allowing to catch even iridium quality [[Smallmouth_Bass|Smallmouth Bass]] or [[Chub]] which are good sources of energy early on.
  −
** During rain in spring and fall you will be able to catch [[Catfish]] which is a good fish to sell. [[Fish Smoker]] can be used to increase profits.
   
* The number of tillable tiles on this map is 1578, with 516 non-tillable but buildable tiles.
 
* The number of tillable tiles on this map is 1578, with 516 non-tillable but buildable tiles.
 
| [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
 
| [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
Line 81: Line 78:  
| style="text-align:center;" | [[File:Wilderness Farm thumb.png|200px|link=File:Wilderness Farm.png]]
 
| style="text-align:center;" | [[File:Wilderness Farm thumb.png|200px|link=File:Wilderness Farm.png]]
 
|
 
|
* [[Monsters]] spawn at night (scales with the player's Combat level).<br /> This map can spawn more [[Wilderness Golem]]s than other farms if they have spawning monster enabled. See [[Options#Advanced Options|Advanced options]] for more info.
+
* [[Monsters]] spawn at night (scales with the player's Combat level).
 +
** This map can spawn more [[Wilderness Golem]]s than other farms if they have spawning monster enabled. See [[Options#Advanced Options|Advanced options]] for more info.
 +
** Exclusive to this farm map, at Combat level 9 or higher, [[Iridium Golem]]s have a chance to spawn. They have a high chance of dropping [[Iridium Ore]] and seeds normally obtained from [[Seed Spot]]s.
 
* When fishing:<ref name="fish" />
 
* When fishing:<ref name="fish" />
 
** 35% of the time, players will catch lake [[fish]], ''i.e.,'' [[fish]] that are found in [[The Mountain]] lake.
 
** 35% of the time, players will catch lake [[fish]], ''i.e.,'' [[fish]] that are found in [[The Mountain]] lake.
Line 128: Line 127:  
* Instead of receiving 15 [[Parsnip Seeds]] from [[Lewis|Mayor Lewis]], the player instead receives 15 pieces of [[Hay]] from an unknown source.
 
* Instead of receiving 15 [[Parsnip Seeds]] from [[Lewis|Mayor Lewis]], the player instead receives 15 pieces of [[Hay]] from an unknown source.
 
* When fishing from the river, Players have a 40% chance of catching forest pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" />
 
* When fishing from the river, Players have a 40% chance of catching forest pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" />
* The number of tillable tiles on this map is 2066 with Q2 non-tillable but buildable tiles
+
* The number of tillable tiles on this map is 2066 with ''[unknown]'' non-tillable but buildable tiles
 
| [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]]
 
| [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]]
 
|}
 
|}
  −
Additional farm maps are available through unofficial mods on [https://www.nexusmods.com/stardewvalley/mods/categories/21/ Nexusmods].
      
==Map Tab==
 
==Map Tab==
Line 158: Line 155:  
{{History|1.4|Added Four Corners Farm Map.}}
 
{{History|1.4|Added Four Corners Farm Map.}}
 
{{History|1.5|Added Beach Farm Map. Chat interface changes, which eliminated a bug preventing placement of path tiles near [[Cindersap Forest]]. [[Greenhouse]] can now be moved.}}
 
{{History|1.5|Added Beach Farm Map. Chat interface changes, which eliminated a bug preventing placement of path tiles near [[Cindersap Forest]]. [[Greenhouse]] can now be moved.}}
{{History|1.6|Added Meadowlands Farm Map. Players on the Riverland Farm Map get a [[Fish Smoker]] by default. Monsters now give 1/3 of normal Combat experience when spawned on the Farm.}}
+
{{History|1.6|Added Meadowlands Farm Map. Players on the Riverland Farm Map get a [[Fish Smoker]] by default. [[Iridium Golem]]s now spawn exclusively on the Wilderness Farm Map. Monsters now give 1/3 of normal Combat experience when spawned on the Farm.}}
    
[[Category:Locations]]
 
[[Category:Locations]]

Navigation menu