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145 bytes added ,  07:46, 15 February 2017
→‎Farm Buildings: buildings can move when full
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It's recommended to build a [[#Silo|silo]] first, in order to collect and store enough hay to feed animals every day.
 
It's recommended to build a [[#Silo|silo]] first, in order to collect and store enough hay to feed animals every day.
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Existing farm buildings can also be moved at the Carpenter's Shop. This action applies instantly and is free, requiring no construction time, gold, or resources other than your travel time to the Carpenter's Shop.
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Existing farm buildings can also be moved at the Carpenter's Shop. This action applies instantly and is free, requiring no construction time, gold, or resources other than your travel time to the Carpenter's Shop. The building's contents move along with the building, all as a unit. Unlike [[Chest|Chests]], a building need not be empty in order to be moved.
 
{| class="wikitable sortable" id="roundedborderfull" style="width:65%; min-width:500px;"
 
{| class="wikitable sortable" id="roundedborderfull" style="width:65%; min-width:500px;"
 
! style="width:9%" | Image
 
! style="width:9%" | Image
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