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| * '''Always Show Tool Hit Location''' — Toggle the visibility of the red-border that appears around tiles that will be affected by the tool. ''Default unchecked.'' | | * '''Always Show Tool Hit Location''' — Toggle the visibility of the red-border that appears around tiles that will be affected by the tool. ''Default unchecked.'' |
| * '''Hide Tool Hit Location When Moving''' — Toggle the visibility of the red-border while moving. If checked, the visibility depends on the "Always Show Tool Hit Location" option. ''Default checked.'' | | * '''Hide Tool Hit Location When Moving''' — Toggle the visibility of the red-border while moving. If checked, the visibility depends on the "Always Show Tool Hit Location" option. ''Default checked.'' |
− | * '''Gamepad Placement Tile Indicator''' — ''Default checked, requires gamepad.'' | + | * '''Controller Placement Tile Indicator''' — ''Default checked, requires controller.'' |
− | * '''Pause When Game Window Is Inactive''' — Toggles whether the game will pause whenever the game window loses focus. All audio and specific animations (e.g. the Journal button) will continue to play. ''Default checked.'' | + | * '''Pause When Game Window Is Inactive''' — Toggles whether the game will pause whenever the game window loses focus. All audio and specific animations (''e.g.'', the Journal button) will continue to play. ''Default checked.'' |
| + | * '''Use Controller-Style Menus''' — Cursor snaps to menus. Even without a controller plugged in, this will cause the cursor to snap to the top left of inventory when using the Shipping Box. |
| {{Clear}} | | {{Clear}} |
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| * '''Lock Toolbar''' — Toggle whether the toolbar moves to the top of the screen when the player is near the bottom edge of any map. If locked, the toolbar loses opacity. | | * '''Lock Toolbar''' — Toggle whether the toolbar moves to the top of the screen when the player is near the bottom edge of any map. If locked, the toolbar loses opacity. |
| * '''Zoom Level''' — Decrease or increase the zoom level in increments of 5%. ''Default 100%, minimum 75%, maximum 125%.'' | | * '''Zoom Level''' — Decrease or increase the zoom level in increments of 5%. ''Default 100%, minimum 75%, maximum 125%.'' |
− | * '''Zoom Buttons''' — Toggle whether the zoom level buttons appear beneath the [[gold]] display. | + | * '''Zoom Buttons''' — Toggle whether the zoom level buttons appear beneath the day/time display in the upper right of the screen. |
| * '''Lighting Quality''' — Available options are: Lowest; Low; Med.; High; Ultra. ''Default Med.'' | | * '''Lighting Quality''' — Available options are: Lowest; Low; Med.; High; Ultra. ''Default Med.'' |
| * '''Snow Transparency''' — Slider. ''Default 0%.'' Slide to the ''left'' to ''increase'' snow transparency. | | * '''Snow Transparency''' — Slider. ''Default 0%.'' Slide to the ''left'' to ''increase'' snow transparency. |
| * '''Show Flash Effects''' — Toggle whether effects (such as lightning) are visible. ''Default checked.'' | | * '''Show Flash Effects''' — Toggle whether effects (such as lightning) are visible. ''Default checked.'' |
| * '''Use Hardware Cursor''' — Toggle whether the game uses a sprite for the cursor. The hardware cursor will always be an arrow, even if hovering over doors or NPCs. ''Default unchecked.'' | | * '''Use Hardware Cursor''' — Toggle whether the game uses a sprite for the cursor. The hardware cursor will always be an arrow, even if hovering over doors or NPCs. ''Default unchecked.'' |
− | * '''Show Sharper Digits''' — Toggle whether a "sharper" font will be used for stack number digits. ''Default unchecked.''
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| {{Clear}} | | {{Clear}} |
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| * '''Move Down''' — Set the keybind for moving the character down. ''Default S'' | | * '''Move Down''' — Set the keybind for moving the character down. ''Default S'' |
| * '''Move Right''' — Set the keybind for moving the character right. ''Default W'' | | * '''Move Right''' — Set the keybind for moving the character right. ''Default W'' |
| + | * '''Chat Box''' — Set the keybind for toggling the chat box. ''Default T'' |
| * '''Run''' — Set the keybind for running (if "Auto Run" unchecked) or walking (if "Auto Run" checked) while the key is held. ''Default LeftShift.'' | | * '''Run''' — Set the keybind for running (if "Auto Run" unchecked) or walking (if "Auto Run" checked) while the key is held. ''Default LeftShift.'' |
| * '''Inventory Slot #1''' — Set the keybind for selecting the first slot in the inventory and toolbar. ''Default 1'' | | * '''Inventory Slot #1''' — Set the keybind for selecting the first slot in the inventory and toolbar. ''Default 1'' |
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| * '''Inventory Slot #11''' — Set the keybind for selecting the eleventh slot in the inventory and toolbar. ''Default Minus'' | | * '''Inventory Slot #11''' — Set the keybind for selecting the eleventh slot in the inventory and toolbar. ''Default Minus'' |
| * '''Inventory Slot #12''' — Set the keybind for selecting the twelfth slot in the inventory and toolbar. ''Default Plus'' | | * '''Inventory Slot #12''' — Set the keybind for selecting the twelfth slot in the inventory and toolbar. ''Default Plus'' |
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− | == History ==
| |
− | * {{version|1.01}}:
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− | ** Sound effect volume now properly applied on load.
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− | ** {{key|Z}} key is now bind-able.
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− | * {{version|1.05}}:
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− | ** Added a zoom in/out feature to the options tab.
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− | ** Added volume sliders for ambient sounds and footstep sounds.
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− | ** Added snow transparency slider.
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− | ** Added option to turn off flash effects.
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− | ** Added lighting quality option.
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− | ** You can now press the toolbar shortcut keys ({{key|1}}, {{key|2}}, {{key|3}}, etc. by default) to change the active slot while the inventory menu is up.
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− | * {{version|1.051}}:
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− | ** You can press a "menu" button ({{key|Esc}} or {{key|E}} by default) to close out of yes/no dialogues.
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− | ** If no other function is mapped to it, the {{key|Y}} key will choose "yes" in a yes/no dialogue.
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− | ** You can use the trigger buttons on a gamepad to navigate through the Community Center menu.
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− | * {{version|1.07}}:
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− | ** Your assigned movement keys are now used within Journey of the Prairie King.
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− | ** Hardware mouse cursor option.
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− | ** Item placement with the gamepad improved, and there is now an option to show an item placement indicator.
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− | * {{version|1.1}}:
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− | ** Added a graphics option to display "sharper" stack number digits.
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− | ** "Check action"-mapped keys should now work to attach bait to a rod.
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| [[Category:Game mechanics]] | | [[Category:Game mechanics]] |