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| {| class="wikitable" | | {| class="wikitable" |
| |- | | |- |
− | ! property | + | ! entry |
| ! explanation | | ! explanation |
| |- | | |- |
| | <tt>name</tt> | | | <tt>name</tt> |
− | | The name of the event | + | | The name of the event. Used to tell the player when the festival is ready. |
| + | |- |
| + | | <tt>shop</tt> |
| + | | The items the festival shop sells. See [[#shop format|Shop Format]] for more information. |
| + | |} |
| + | |
| + | ==Shop Format== |
| + | Shop data for festivals is stored as a space-separated list. Each group of four values is one entry for the shop. The meanings of each value are explained here: |
| + | {| class="wikitable" |
| + | |- |
| + | ! allowed values |
| + | ! explanation |
| + | |- |
| + | | <tt>B/Boot, BL/Bluerint, BBL/BBl/BigBlueprint, BO/BigObject, F, H/Hat, O/Object, R/Ring, W/Weapon</tt> |
| + | | Item type. Boots, Blueprint, BigBlueprint, BigObject, Furniture, Hat, Object, Ring, or Weapon, accordingly. |
| + | |- |
| |} | | |} |
| | | |