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| + | <div id="infoboxborder" style="width: 598px;">[[File:Pelican Town.png|600px]]</div> |
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| + | '''Pelican Town''' is where the player moves to at the start of the game, located in [[Stardew Valley]]. Pelican Town is where most of the [[villagers]] live, work, and socialize. |
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| + | [[Lewis]] is the mayor of Pelican Town and has been for over 20 years; he comments that he has not had competition for the role since first becoming mayor. |
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| + | The northwest entrance to town connects to the [[Bus Stop]] and [[The Farm]]. The southwest passage connects to [[Cindersap Forest]], which contains [[Marnie's Ranch]], [[Leah's Cottage]], and the [[Wizard's Tower]]. Directly south of town is [[The Beach]]. North of town connects to [[The Mountain]], with [[Carpenter's Shop|Robin's carpenter shop]], [[The Mines|the mines]], the [[Adventurer's Guild]], the [[Railroad]], and the [[Quarry]]. |
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| + | Initially, there are [[weeds]] located near [[2 Willow Lane]], in the area behind [[1 Willow Lane]], behind [[JojaMart]], and to the west of the [[Community Center]], below the playground. These weeds will die during [[Winter]], but will respawn at the start of each new year. |
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| + | ==Key Locations== |
| + | {| class="wikitable" id="roundedborder" |
| + | !Image |
| + | !Name |
| + | !Residents |
| + | |- |
| + | |[[File:Pierres_shop.png|150px|center]] |
| + | |[[Pierre's General Store]] |
| + | |{{NPC|Pierre}}{{NPC|Caroline}}{{NPC|Abigail}} |
| + | |- |
| + | |[[File:Medical Clinic.png|100px|center]] |
| + | |[[Harvey's Clinic|Clinic]] |
| + | |{{NPC|Harvey}} |
| + | |- |
| + | |[[File:Community_Center.png|200px|center]] |
| + | |[[Community Center]] |
| + | |[[File:Junimo Icon.png|32px]] [[Junimos]] |
| + | |- |
| + | |[[File:Museum.png|200px|center]] |
| + | |[[Museum]] |
| + | |{{NPC|Gunther}} |
| + | |- |
| + | |[[File:Blacksmith.png|200px]] |
| + | |[[Blacksmith]] |
| + | |{{NPC|Clint}} |
| + | |- |
| + | |[[File:Jojamart.png|200px]] |
| + | |[[JojaMart]] |
| + | |{{NPC|Morris}} |
| + | |- |
| + | |[[File:Saloon.png|150px|center]] |
| + | |[[The Stardrop Saloon]] |
| + | |{{NPC|Gus}} |
| + | |} |
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| ==Other Residents== | | ==Other Residents== |
| {| class="wikitable" id="roundedborder" | | {| class="wikitable" id="roundedborder" |
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| ==Trash Bear== | | ==Trash Bear== |
| On the first non-rainy day in year 3, Trash Bear will appear in the southern part of [[Cindersap Forest]]. Bringing 4 requested items to Trash Bear will trigger a cutscene in which Trash Bear cleans up the trash in Cindersap Forest, and the trash in the [[Trailer]]'s front yard. [[Dog Pen|Dusty's dog pen]] also gets an upgrade. | | On the first non-rainy day in year 3, Trash Bear will appear in the southern part of [[Cindersap Forest]]. Bringing 4 requested items to Trash Bear will trigger a cutscene in which Trash Bear cleans up the trash in Cindersap Forest, and the trash in the [[Trailer]]'s front yard. [[Dog Pen|Dusty's dog pen]] also gets an upgrade. |
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| + | ==Foraging== |
| + | [[File:TownForageLocations.png|thumb|right|400px|Locations in Pelican Town where forageable items can spawn.]] |
| + | [[Foraging|Forageable]] items found on the ground in Pelican Town are:<ref name="forage_chance" /> |
| + | * In [[Spring]]: {{name|Daffodil|class=inline}} (100%) |
| + | * In [[Summer]]: {{name|Sweet Pea|class=inline}} (100%) |
| + | * In [[Fall]]: {{name|Blackberry|class=inline}} (100%) |
| + | * In [[Winter]]: {{name|Crocus|class=inline}} (54%), {{name|Holly|class=inline}} (38%), and {{name|Crystal Fruit|class=inline}} (8%) |
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| + | Forageable items spawn at an average rate of 1.2 per night in spring and summer; 0.9 per night in fall; and, 0.7 per night in winter.<ref name="forage_spawn"/> The map shows the possible locations as red tiles. |
| + | |
| + | ==Artifact Spots== |
| + | [[Artifacts]] that can be found by digging up [[Artifact Spot]]s at Pelican Town are: |
| + | * {{name|Rusty Spoon|class=inline}} (4% + 6-11%<ref name="artifact_extra" />) |
| + | * {{name|Prehistoric Rib|class=inline}} (2.2-4%<ref name="artifact_extra" />) |
| + | * {{name|Chipped Amphora|class=inline}} (3%) |
| + | * {{name|Ancient Doll|class=inline}} (0.8%) |
| + | * {{name|Chewing Stick|class=inline}} (0.8%) |
| + | * {{name|Prehistoric Scapula|class=inline}} (0.7%) |
| + | * {{name|Ornamental Fan|class=inline}} (0.6%) |
| + | * {{name|Ancient Drum|class=inline}} (0.4%) |
| + | * {{name|Bone Flute|class=inline}} (0.4%) |
| + | * {{name|Strange Doll (green)|class=inline}} (0.07%) |
| + | * {{name|Strange Doll (yellow)|class=inline}} (0.07%) |
| + | Other possible items are: |
| + | * {{name|Lost Book|class=inline}} (20% + 4-8%<ref name="artifact_extra" />); once all Lost Books have been found, any potential Lost Book is replaced by {{name|Mixed Seeds|class=inline}}. |
| + | * 1-3 {{name|Clay|class=inline}} (12-24%<ref name="artifact_extra" />) |
| + | * Only in [[Winter]]: {{name|Winter Root|class=inline}} (21%) |
| + | * Only in [[Winter]]: {{name|Snow Yam|class=inline}} (14%) |
| + | * 1-3 {{name|Copper Ore|class=inline}} (7-14%<ref name="artifact_extra" />) |
| + | * 1-3 {{name|Stone|class=inline}} (4-8%<ref name="artifact_extra" />) |
| + | * Only in [[Spring]]: 2-5 {{name|Rice Shoot|class=inline}}s (4%) |
| + | * An unseen {{name|Secret Note|class=inline}}: up to 2.1% chance, only if the player has a [[Magnifying Glass]]. |
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| + | Artifact spots spawn at an average rate of 0.2 per night, except in winter when the average rate increases to 0.8 per night.<ref name="artifact_spawn" /> |
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| ==Villager Paths== | | ==Villager Paths== |
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| {{clear}} | | {{clear}} |
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| + | ==Fishing== |
| + | [[File:TownDistances.png|thumb|right|400px|[[Fishing Zone]]s in Pelican Town.]] |
| + | River [[fish]] can be caught in the river flowing through Pelican Town. In Fall, a [[Legendary Fish]], the [[Angler]], can be caught at the north end of the river. |
| + | {{FishLocations Town}} |
| + | When trying to fish at the fountain, a player can obtain a single wood, stone or a "???", which is a present containing a [[Decorative Trash Can|decorative trash can.]] |
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| ==Trivia== | | ==Trivia== |