Line 41: |
Line 41: |
| | | |
| ===Folder name=== | | ===Folder name=== |
− | The folder name should use [https://en.wikipedia.org/wiki/Camel_case upper camel case] with a prefix showing which mod it's for. For example, a folder named <code>[CP] SampleName</code> is a content pack for Content Patcher. | + | The folder name should use [[wikipedia:Camel case|upper camel case]], with an acroynm prefix in square brackets showing which mod it's for. For example, a folder named <code>[CP] SampleName</code> is a content pack for Content Patcher. |
| | | |
− | Here are some common prefixes:
| + | See [[Modding:Content pack frameworks]] for the common acronyms. |
− | {| class="wikitable sortable"
| |
− | |-
| |
− | ! Prefix
| |
− | ! For mod
| |
− | |-
| |
− | | <code>[AHM]</code>
| |
− | | {{Nexus mod|1538|Animal Husbandry Mod}}
| |
− | |-
| |
− | | <code>[AT]</code>
| |
− | | {{Nexus mod|9246|Alternative Textures}}
| |
− | |-
| |
− | | <code>[BAGI]</code>
| |
− | | {{Nexus mod|2080|Better Artisan Goods Icons}}
| |
− | |-
| |
− | | <code>[BFAV]</code>
| |
− | | {{Nexus mod|3296|Better Farm Animal Variety}}
| |
− | |-
| |
− | | <code>[BL]</code>
| |
− | | {{Nexus mod|2905|Bus Locations}}
| |
− | |-
| |
− | | <code>[CF]</code>
| |
− | | {{Nexus mod|1254|Custom Furniture}}
| |
− | |-
| |
− | | <code>[CFR]</code>
| |
− | | {{Nexus mod|991|Custom Farming Redux}}
| |
− | |-
| |
− | | <code>[CM]</code>
| |
− | | {{Nexus mod|3043|Custom Music}}
| |
− | |-
| |
− | | <code>[CP]</code>
| |
− | | {{Nexus mod|1915|Content Patcher}}
| |
− | |-
| |
− | | <code>[DGA]</code>
| |
− | | {{Nexus mod|9365|Dynamic Game Assets}}
| |
− | |-
| |
− | | <code>[FR]</code>
| |
− | | {{Nexus mod|3731|Farmhouse Redone}}
| |
− | |-
| |
− | | <code>[FTM]</code>
| |
− | | {{Nexus mod|3231|Farm Type Manager}}
| |
− | |-
| |
− | | <code>[JA]</code>
| |
− | | {{Nexus mod|1720|Json Assets}}
| |
− | |-
| |
− | | <code>[MFM]</code>
| |
− | | {{Nexus mod|1536|Mail Framework Mod}}
| |
− | |-
| |
− | | <code>[MTN]</code>
| |
− | | {{Nexus mod|2256|More Than Necessary}}
| |
− | |-
| |
− | | <code>[PFM]</code>
| |
− | | {{Nexus mod|4970|Producer Framework Mod}}
| |
− | |-
| |
− | | <code>[PP]</code>
| |
− | | {{Nexus mod|4703|Pond Painter}}
| |
− | |-
| |
− | | <code>[STF]</code>
| |
− | | {{Nexus mod|5005|Shop Tile Framework}}
| |
− | |-
| |
− | | <code>[TMX]</code>
| |
− | | {{Nexus mod|1820|TMX Loader}}
| |
− | |}
| |
| | | |
− | === Folder structure === | + | ===Folder structure=== |
| The folder should contain your <code>manifest.json</code>, the <code>content.json</code> (or the correct json for your framework), and an <code>assets</code> folder that contains any other files your mod uses. This may include <samp>.png</samp> files, other <samp>.json</samp> files, and even or <samp>.tmx/.tbin</samp> files, among others. The assets folder may use further subfolders if you wish, though it is not required. | | The folder should contain your <code>manifest.json</code>, the <code>content.json</code> (or the correct json for your framework), and an <code>assets</code> folder that contains any other files your mod uses. This may include <samp>.png</samp> files, other <samp>.json</samp> files, and even or <samp>.tmx/.tbin</samp> files, among others. The assets folder may use further subfolders if you wish, though it is not required. |
| | | |
| [[Category:Modding]] | | [[Category:Modding]] |
| [[zh:模组:内容包]] | | [[zh:模组:内容包]] |