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565 bytes added ,  15:20, 3 September 2023
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:It would be best if you could provide a code reference rather than in-game testing. If we can find the code, then we can mention all the variables that increase or decrease bomb damage, which would be best. [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 15:49, 31 August 2023 (UTC)
 
:It would be best if you could provide a code reference rather than in-game testing. If we can find the code, then we can mention all the variables that increase or decrease bomb damage, which would be best. [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 15:49, 31 August 2023 (UTC)
 
::Sorry - referring to [[defense]] provided by boots/rings/buffs. I basically took more damage when I took the boots off. I'm not a C++ dev and I don't even have an IDE so that's not as much of an option for me. I regret that I can't get the best values, which is why I posted it for discussion/validation first. But I think this is useful information to have, especially because the item's in-game description warns you not to stand in it (Stand back!/Watch out!/Use with extreme caution) and the current revision of [[Mega Bomb]] has a line warning you to bring extra healing items; so much so to an extent that isn't really reflected in the actual danger of passing out during game play. [[User:Techhead7890|Techhead7890]] ([[User talk:Techhead7890|talk]]) 06:43, 3 September 2023 (UTC)
 
::Sorry - referring to [[defense]] provided by boots/rings/buffs. I basically took more damage when I took the boots off. I'm not a C++ dev and I don't even have an IDE so that's not as much of an option for me. I regret that I can't get the best values, which is why I posted it for discussion/validation first. But I think this is useful information to have, especially because the item's in-game description warns you not to stand in it (Stand back!/Watch out!/Use with extreme caution) and the current revision of [[Mega Bomb]] has a line warning you to bring extra healing items; so much so to an extent that isn't really reflected in the actual danger of passing out during game play. [[User:Techhead7890|Techhead7890]] ([[User talk:Techhead7890|talk]]) 06:43, 3 September 2023 (UTC)
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:::Well, there's a simple solution to this problem. When your in-game testing is done, create a "Bomb Damage" section on each page that reports your results, and mention that the results are based on in-game testing. Easy peasy. If someone finds the game code, they can refine the section. If they find very different in-game behavior (which I don't expect, but you never now), they can report their results here on this talk page, and we can investigate the cause(s). :) [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 15:19, 3 September 2023 (UTC)
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