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'''Mining''' is the [[Skills|skill]] associated with breaking rocks, mainly in [[The Mines]]. Larger or more valuable rocks and nodes take more hits or a stronger [[Pickaxes|Pickaxe]] to break.   
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'''Mining''' is the [[Skills|skill]] associated with breaking rocks, mainly in [[the Mines]]. Larger or more valuable rocks and nodes take more hits or a stronger [[Pickaxes|Pickaxe]] to break.   
    
==Mines Access==
 
==Mines Access==
During the first four days of the game, [[The Mines]] are closed due to a landslide caused by the [[JojaMart|Joja Corporation]]. On [[Spring]] 5 in the first year, a letter will be received in the mail saying that Joja Corp. has cleared the landslide, and then [[The Mines]] are unlocked.
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During the first four days of the game, [[the Mines]] are closed due to a landslide caused by the [[JojaMart|Joja Corporation]]. On [[Spring]] 5 in the first year, a letter will be received in the mail saying that Joja Corp. has cleared the landslide, and then [[the Mines]] are unlocked.
    
==[[File:Mining Skill Icon.png|32px]] Mining Skill==
 
==[[File:Mining Skill Icon.png|32px]] Mining Skill==
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{{:Mining/Skill}}
 
{{:Mining/Skill}}
 
==Experience Points==
 
==Experience Points==
Different rock types give different numbers of experience points. While generic rocks inside [[The Mines]] provide no experience bonus on their own, if [[coal]] is dropped, 5 experience points are awarded (except in the case of the two gray rocks pictured below). No other "extra" drops from breaking rocks inside the Mines award experience points.
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Different rock types give different numbers of experience points. While generic rocks inside [[the Mines]] provide no experience bonus on their own, if [[coal]] is dropped, 5 experience points are awarded (except in the case of the two gray rocks pictured below). No other "extra" drops from breaking rocks inside the Mines award experience points.
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Breaking open a meteor dropped on [[The Farm]] during a [[Random Events#Meteorite|Meteorite event]] awards no experience.
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Breaking open a meteor dropped on [[the Farm]] during a [[Random Events#Meteorite|Meteorite event]] awards no experience.
    
Experience level is increased immediately upon breaking a rock/boulder/node, but the "level up" window doesn't appear until after going to sleep.
 
Experience level is increased immediately upon breaking a rock/boulder/node, but the "level up" window doesn't appear until after going to sleep.
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The Geologist profession gives the specific gem nodes a 50% chance of spawning an additional gem. If this happens, then the amount of experience gained for each node is reduced<ref name="geologistexp" />.
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The Geologist profession gives the specific gem nodes a 50% chance of spawning an additional gem. If this happens, then the amount of experience gained for each node is reduced<ref name="geologistexp" />.
 
{|class="wikitable sortable"
 
{|class="wikitable sortable"
|-
   
! Rock Type
 
! Rock Type
 
! data-sort-type="number"|Experience
 
! data-sort-type="number"|Experience
 
|-
 
|-
| Any Rock (outside [[The Mines]])
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| Any Rock (outside [[the Mines]])
 
| 1<br />If coal is dropped: 1 or 6<ref name="coalbonus" />
 
| 1<br />If coal is dropped: 1 or 6<ref name="coalbonus" />
 
|-
 
|-
| Gray [[Boulder]] (outside [[The Mines]])<!--Farm Boulder.png-->
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| Gray [[Boulder]] (outside [[the Mines]])<!--Farm Boulder.png-->
 
| 0
 
| 0
 
|-
 
|-
| Rock, except for the rocks below (inside [[The Mines]] and the [[Volcano Dungeon]])
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| Rock, except for the rocks below (inside [[the Mines]] and the [[Volcano Dungeon]])
 
| 0<br />If coal/ore dropped: 5
 
| 0<br />If coal/ore dropped: 5
 
|-
 
|-
| [[File:Stone Index668.png]] [[File:Stone Index670.png]] Either of these dark gray rocks (inside [[The Mines]])<br />[[File:Stone Index845.png]] [[File:Stone Index846.png]] [[File:Stone Index847.png]] Any of these 3 rocks (inside [[The Mines]] when dangerous and inside the [[Volcano Dungeon]])
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| [[File:Stone Index668.png]][[File:Stone Index670.png]] Either of these dark gray rocks (inside [[the Mines]])<br />[[File:Stone Index845.png]][[File:Stone Index846.png]][[File:Stone Index847.png]] Any of these 3 rocks (inside [[the Mines]] when dangerous and inside the [[Volcano Dungeon]])
 
| 3<br />If coal is dropped: 4
 
| 3<br />If coal is dropped: 4
 
|-
 
|-
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|[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]]
 
|[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]]
 
|-
 
|-
|id="Gold Node"|[[File:Gold Node.png|center]]
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|id="Gold Node"|[[File:Gold Node.png|center]][[File:Gold Node Volcano.png|center]]
 
|Gold Node
 
|Gold Node
 
|[[Gold Ore]]
 
|[[Gold Ore]]
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|[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps
 
|[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps
 
|-
 
|-
|id="Frozen Geode Node"|[[File: Frozen Geode Node.png|center]]
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|id="Frozen Geode Node"|[[File:Frozen Geode Node.png|center]]
 
|Frozen Geode Node
 
|Frozen Geode Node
 
|[[Frozen Geode]]
 
|[[Frozen Geode]]
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Diamond Nodes begin appearing at floor 50 in the mines, at approximately .0020 chance (1 in 500) of appearing in place of a stone. For every floor after floor 50, frequency increases by .000016 per floor. This makes for a .0028 chance for a diamond node to appear in place of a stone at floor 100 (1.4 in 500 or 7 in 2500), and ultimately a .003104 chance for a diamond node to appear in place of a stone at floor 119 (1.552 in 500 or 194 in 62500).
 
Diamond Nodes begin appearing at floor 50 in the mines, at approximately .0020 chance (1 in 500) of appearing in place of a stone. For every floor after floor 50, frequency increases by .000016 per floor. This makes for a .0028 chance for a diamond node to appear in place of a stone at floor 100 (1.4 in 500 or 7 in 2500), and ultimately a .003104 chance for a diamond node to appear in place of a stone at floor 119 (1.552 in 500 or 194 in 62500).
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The chance for Gem Nodes to appear is very small, but is slightly increased by Mining Skill level and daily [[luck]]. The chance for Mystic Stones to appear is also increased by Mining Skill Level and daily luck.
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The chance for Gem Nodes to appear is very small, but is slightly increased by Mining Skill level and daily [[luck]]. The chance for Mystic Stones to appear is also increased by Mining Skill Level and daily luck.
    
==Food==
 
==Food==
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==History==
 
==History==
 
{{History|1.0|Introduced.}}
 
{{History|1.0|Introduced.}}
{{History|1.1|The Blacksmith profession now increases the value of metal bars by 50%, up from 25%.}}
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{{History|1.1|The [[#Mining Skill|Blacksmith profession]] now increases the value of metal bars by 50%, up from 25%.}}
{{History|1.4|Fixed Prospector profession not applied to rocks destroyed in the mines.}}
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{{History|1.4|Fixed Prospector profession not applied to rocks destroyed in [[the Mines]].}}
{{History|1.5|Added new nodes found on Ginger Island and in the Dangerous Mines.}}
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{{History|1.5|Added new nodes found on [[Ginger Island]] and in [[The Mines#Shrine of Challenge|the Dangerous Mines]].}}
{{History|1.5.5|The Blacksmith profession now affects Radioactive Bars.}}
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{{History|1.5.5|The Blacksmith profession now affects [[Radioactive Bar]]s.}}
{{History|1.6|Reduced chance for Iridium Node to drop Prismatic Shard from 4% to 3.5%.}}
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{{History|1.6|Reduced chance for the [[#Iridium Node|Iridium Node]] to drop a [[Prismatic Shard]] from 4% to 3.5%.}}
    
{{NavboxSkillsStats}}
 
{{NavboxSkillsStats}}
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