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Added the rare object spawns to Artifact Spot drops.
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:''See also: [[Seed Spot]]''
 
:''See also: [[Seed Spot]]''
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An '''Artifact Spot''' (also known as '''worms''', '''stems''', or '''twigs''') is a tile that is guaranteed to provide an item when dug up with a [[Hoes|Hoe]] (other tools do not work). Artifact Spots can be found in various tillable (but fallow) tiles on maps all over Stardew Valley (including Ginger Island).
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An '''Artifact Spot''' (also known as '''worms''', '''stems''', or '''twigs''') is a tile that is guaranteed to provide an item when dug up with a [[Hoes|Hoe]] (other tools do not work). Artifact Spots can be found in various tillable (but fallow) tiles on maps all over Stardew Valley (including Ginger Island). Up to 16 can also be created in a given area by using a [[Treasure Totem]].
    
A variety of location-dependent items can be obtained from artifact spots; they are a key source for [[Artifacts]] and [[Lost Books]]. Artifact spots are much more common in [[Winter]], when they can also yield [[Snow Yam]]s and [[Winter Root]]s.
 
A variety of location-dependent items can be obtained from artifact spots; they are a key source for [[Artifacts]] and [[Lost Books]]. Artifact spots are much more common in [[Winter]], when they can also yield [[Snow Yam]]s and [[Winter Root]]s.
    
==Contents==
 
==Contents==
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{{Spoiler}}
 
{{Stub|Add 1.6 drops}}
 
{{Stub|Add 1.6 drops}}
 
The possible contents of an artifact spot are controlled by the map where it is located. The specific item found in any artifact spot is fixed for a given day, even if the game is reloaded.<ref name="contents" /> However, a different item is possible the next day (assuming the artifact spot does not disappear overnight). Using a [[Hoes|Hoe]] with the [[Forge#Tool enchantments|Archaeologist]] enchantment doubles the chance of finding an artifact.
 
The possible contents of an artifact spot are controlled by the map where it is located. The specific item found in any artifact spot is fixed for a given day, even if the game is reloaded.<ref name="contents" /> However, a different item is possible the next day (assuming the artifact spot does not disappear overnight). Using a [[Hoes|Hoe]] with the [[Forge#Tool enchantments|Archaeologist]] enchantment doubles the chance of finding an artifact.
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** 1-3 [[Clay]]: possible anywhere (24-60% depending on location)
 
** 1-3 [[Clay]]: possible anywhere (24-60% depending on location)
 
** An unseen [[Secret Notes|Secret Note]]: up to 5% chance, only if the player has a [[Magnifying Glass]].<ref name="secret_note" />
 
** An unseen [[Secret Notes|Secret Note]]: up to 5% chance, only if the player has a [[Magnifying Glass]].<ref name="secret_note" />
**Starting [[Summer]] 1 of Year 1:  1 [[Warp Totem: Farm]], [[Warp Totem: Mountains]], or [[Warp Totem: Beach]] can replace [[Clay]] (10% chance)
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** Starting [[Summer]] 1 of Year 1:  1 [[Warp Totem: Farm]], [[Warp Totem: Mountains]], or [[Warp Totem: Beach]] can replace [[Clay]] (10% chance)
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* Each Artifact Spot can also spawn one of the following:
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** A Golden Animal Cracker (0.8-1% chance depending on [[Luck|daily luck]]).<ref name="rare_object" />
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** Either [[Bait And Bobber]], [[Combat Quarterly]], [[Mining Monthly]], [[Stardew Valley Almanac]], or [[Woodcutter's Weekly]] (0.54% chance overall, 0.11% chance to obtain each one).<ref name="rare_object" />
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** A random cosmetic item (1.8% chance).<ref name="rare_object" />
    
===On Ginger Island===
 
===On Ginger Island===
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* The [[Forge#Tool enchantments|Archaeologist]] enchantment doubles the likelihood of finding an [[Artifacts|artifact]] in an artifact spot.
 
* The [[Forge#Tool enchantments|Archaeologist]] enchantment doubles the likelihood of finding an [[Artifacts|artifact]] in an artifact spot.
 
* The [[Forge#Tool enchantments|Generous]] enchantment gives a 50% chance of a double item from an artifact spot.
 
* The [[Forge#Tool enchantments|Generous]] enchantment gives a 50% chance of a double item from an artifact spot.
* The [[Treasure Totem]] can be used to force spawn up to 16 artifact spots.
      
==Trivia==
 
==Trivia==
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<ref name="day_update">Artifact Spots are spawned and destroyed by <samp>GameLocation::spawnObjects</samp>. Note that <samp>GameLocation::dayUpdate</samp> can call <samp>GameLocation::spawnObjects</samp> multiple times on some days (three calls on Sunday; two calls on first day of the month; two calls on each of first three days of game). Therefore spawn rates and removal rates can be nearly three times faster on some days.</ref>
 
<ref name="day_update">Artifact Spots are spawned and destroyed by <samp>GameLocation::spawnObjects</samp>. Note that <samp>GameLocation::dayUpdate</samp> can call <samp>GameLocation::spawnObjects</samp> multiple times on some days (three calls on Sunday; two calls on first day of the month; two calls on each of first three days of game). Therefore spawn rates and removal rates can be nearly three times faster on some days.</ref>
 
<ref name="removal">The removal algorithm is fully random (it does not use a seeded random number generator), so which artifact spots disappear at the end of a day can change if the entire day is replayed.</ref>
 
<ref name="removal">The removal algorithm is fully random (it does not use a seeded random number generator), so which artifact spots disappear at the end of a day can change if the entire day is replayed.</ref>
<ref name="secret_note">Once the player has a [[Magnifying Glass]], any [[Clay]] found in an artifact spot has a chance of being replaced by an unseen [[Secret Notes|Secret Note]]. If the player has seen all possible secret notes, Clay is found. The chance of being replaced ranges from 1.3% to 9% depending upon how many notes have been seen, see <samp>GameLocation::tryToCreateUnseenSecretNote</samp>.</ref>
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<ref name="secret_note">Once the player has a [[Magnifying Glass]], any [[Clay]] found in an artifact spot has a chance of being replaced by an unseen [[Secret Notes|Secret Note]]. If the player has seen all possible secret notes, Clay is found. The chance of being replaced ranges from 1.3% to 9% depending upon how many notes have been seen, see <samp>GameLocation::tryToCreateUnseenSecretNote</samp> in the game code.</ref>
<ref name="islandnorth">See <samp>StardewValley.Locations.IslandNorth::digUpArtifactSpot</samp> in the game code</ref>
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<ref name="islandnorth">See <samp>IslandNorth::digUpArtifactSpot</samp> in the game code.</ref>
<ref name="islandsouth">See <samp>StardewValley.Locations.IslandSouth::digUpArtifactSpot</samp> in the game code</ref>
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<ref name="islandsouth">See <samp>IslandSouth::digUpArtifactSpot</samp> in the game code.</ref>
<ref name="islandwest">See <samp>StardewValley.Locations.IslandWest::digUpArtifactSpot</samp> in the game code</ref>
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<ref name="islandwest">See <samp>IslandWest::digUpArtifactSpot</samp> in the game code.</ref>
<ref name="gingerisleany">See <samp>StardewValley.Locations.IslandLocation::digUpArtifactSpot</samp> in the game code, and <samp>Data\Locations.xnb</samp></ref>
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<ref name="gingerisleany">See <samp>IslandLocation::digUpArtifactSpot</samp> in the game code, and <samp>Data\Locations.xnb</samp> in the game files.</ref>
<ref name="dayupdate_beach">See <samp>StardewValley.Locations.Beach::DayUpdate</samp></ref>
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<ref name="dayupdate_beach">See <samp>Beach::DayUpdate</samp> in the game code.</ref>
<ref name="spawnobjects">See <samp>StardewValley.GameLocation::spawnObjects</samp></ref>
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<ref name="spawnobjects">See <samp>GameLocation::spawnObjects</samp> in the game code.</ref>
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<ref name="rare_object">See <samp>Utility::trySpawnRareObject</samp> and <samp>GameLocation::digUpArtifactSpot</samp> in the game code.</ref>
 
</references>
 
</references>
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{{History|1.4|Fixed bug causing dry tilled soil left by artifact spots on rainy days. Fixed bug preventing certain artifacts from appearing in artifact spots. Artifact spots on grass now removed at end of winter.}}
 
{{History|1.4|Fixed bug causing dry tilled soil left by artifact spots on rainy days. Fixed bug preventing certain artifacts from appearing in artifact spots. Artifact spots on grass now removed at end of winter.}}
 
{{History|1.5|[[Forge#Tool enchantments|Archaeologist]] and [[Forge#Tool enchantments|Generous]] enchantments added. Warp Totems can now replace Clay.}}
 
{{History|1.5|[[Forge#Tool enchantments|Archaeologist]] and [[Forge#Tool enchantments|Generous]] enchantments added. Warp Totems can now replace Clay.}}
{{History|1.6|[[Treasure Totem]] can now be used to force spawn artifact spots.}}
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{{History|1.6|[[Treasure Totem]] can now be used to force spawn artifact spots. Added [[Golden Animal Cracker]], skill books, and cosmetic items to possible drops.}}
    
[[Category:Items]]
 
[[Category:Items]]
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