Changes

253 bytes added ,  19:50, 25 August 2018
Line 88: Line 88:     
===Add an item to an inventory===
 
===Add an item to an inventory===
//todo
+
<source lang='c#'>
 +
//You can add items found in ObjectInformation using:
 +
    Game1.player.addItemByMenuIfNecessary((Item)new StardewValley.Object(int parentSheetIndex, int initialStack, [bool isRecipe = false], [int price = -1], [int quality = 0]));
 +
</source>
    
===Remove an item from an inventory===
 
===Remove an item from an inventory===
14

edits