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2) Shadows yay or nay? I tried adding the shadow back on [[:File:False Magma Cap Anim.gif]] but I'm not sure if it's better without.<br>
 
2) Shadows yay or nay? I tried adding the shadow back on [[:File:False Magma Cap Anim.gif]] but I'm not sure if it's better without.<br>
 
3) Are animation speeds supposed to be equal to ingame and if yes, how do I find out the animation speed ingame other than observing which is tedious and inaccurate?<br>[[User:Dubesor|Dubesor]] ([[User talk:Dubesor|talk]]) 17:38, 10 April 2021 (UTC)
 
3) Are animation speeds supposed to be equal to ingame and if yes, how do I find out the animation speed ingame other than observing which is tedious and inaccurate?<br>[[User:Dubesor|Dubesor]] ([[User talk:Dubesor|talk]]) 17:38, 10 April 2021 (UTC)
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:Increasing the image to 400% (64px wide) is a good starting point.  If the image looks HUGE, then you can resize it to 300% original size.  Whatever looks good.
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:Animated .gifs can't handle transparent shadows, it's a limitation of the file type.  So, I say "nay" on shadows.
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:The animation frame length is specified ''somewhere'' in the game code, but I always took a video with Fraps, and then eyeballed it.  Tedious?  YES.  But quicker than finding it in the source code.  ;)  Good luck!  [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 17:59, 10 April 2021 (UTC)
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