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3 bytes added ,  09:21, 19 July 2022
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After a floor loads, there is a 95% chance that a ladder will attempt to spawn. A tile is chosen at random, and if it is unobstructed then a ladder is placed. This will prevent ladders spawning from rocks.
 
After a floor loads, there is a 95% chance that a ladder will attempt to spawn. A tile is chosen at random, and if it is unobstructed then a ladder is placed. This will prevent ladders spawning from rocks.
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Every rock hit has a base chance of 2% of spawning a ladder. This is adjusted by [[Luck,]] increasing by 2% at best or decreasing by 2% at worst with the [[Special Charm]] adding 0.5%. Food buffs add 1% for every point of Luck. The inverse of the number of rocks remaining after the rock is hit is added (''e.g.,'' if 5 rocks remaining then 1/5 = 0.2 or 20%, if 100 rocks remaining then 1/100 = 0.01 or 1%). If no enemies remain then 4% is added. If this chance hits, then a ladder will spawn, and prevent further ladders spawning from rocks. In Skull Cavern, there is a 20% chance that a shaft will spawn instead of a ladder, and this does not prevent further ladders/shafts spawning from rocks.
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Every rock hit has a base chance of 2% of spawning a ladder. This is adjusted by [[Luck]], increasing by 2% at best or decreasing by 2% at worst with the [[Special Charm]] adding 0.5%. Food buffs add 1% for every point of Luck. The inverse of the number of rocks remaining after the rock is hit is added (''e.g.,'' if 5 rocks remaining then 1/5 = 0.2 or 20%, if 100 rocks remaining then 1/100 = 0.01 or 1%). If no enemies remain then 4% is added. If this chance hits, then a ladder will spawn, and prevent further ladders spawning from rocks. In Skull Cavern, there is a 20% chance that a shaft will spawn instead of a ladder, and this does not prevent further ladders/shafts spawning from rocks.
    
===Crates and Barrels===
 
===Crates and Barrels===
 
Containers in the mines may randomly drop loot when destroyed. Containers are equally likely to be crates or barrels; the possible contents are not affected by the type of container. At most one item will be dropped by a container, although multiple copies of that item are possible.
 
Containers in the mines may randomly drop loot when destroyed. Containers are equally likely to be crates or barrels; the possible contents are not affected by the type of container. At most one item will be dropped by a container, although multiple copies of that item are possible.
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Most containers respawn every time a level is entered.  Containers on platforms in the Mines, however, are only spawned the first time entering there. After those containers are destroyed, no new containers will appear on the platforms.
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Most containers respawn every time a level is entered.  Containers on platforms in The Mines, however, are only spawned the first time entering there. After those containers are destroyed, no new containers will appear on the platforms.
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Some items replace others depending on if the player has reached the bottom of the mines. Where there are two values, the first is before reaching the bottom of the mines, the second is after.  The possible items found in containers and their chances are<ref name="barreldrop" />:
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Some items replace others depending on if [[The Player]] has reached the bottom of The Mines. Where there are two values, the first is before reaching the bottom of The Mines, the second is after.  The possible items found in containers and their chances are<ref name="barreldrop" />:
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
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