Changes

→‎Lighting: Add AmbientNightLight map property
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| <samp>AmbientLight {{t|byte r}} {{t|byte g}} {{t|byte b}}</samp><br />''(valid in indoor locations and locations that ignore outdoor lighting)''
 
| <samp>AmbientLight {{t|byte r}} {{t|byte g}} {{t|byte b}}</samp><br />''(valid in indoor locations and locations that ignore outdoor lighting)''
 
| Sets the [[wikipedia:RGB color model|RGB colour]] that is subtracted from white (255,255,255) in order to create the ambient light.<br />''Example: <samp>AmbientLight 95 95 95</samp> for a normal indoor daytime lighting.''
 
| Sets the [[wikipedia:RGB color model|RGB colour]] that is subtracted from white (255,255,255) in order to create the ambient light.<br />''Example: <samp>AmbientLight 95 95 95</samp> for a normal indoor daytime lighting.''
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| <samp>AmbientNightLight {{t|byte r}} {{t|byte g}} {{t|byte b}}</samp><br />''(valid in indoor locations and locations that ignore outdoor lighting)''
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| Sets the [[wikipedia:RGB color model|RGB colour]] that is subtracted from white (255,255,255) in order to create the ambient night light.<br />''Example: <samp>AmbientLight 150 150 30</samp> for greenhouse nighttime lighting.''
 
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| <samp>forceLoadPathLayerLights T</samp>²<br />''(valid in outdoor non-festival locations)''
 
| <samp>forceLoadPathLayerLights T</samp>²<br />''(valid in outdoor non-festival locations)''
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