| |desc = Immediately warps all NPCs to their scheduled positions. (To hurry a single NPC, use [[#Debug commands|<tt>debug hurry npc-name</tt>]] instead.) | | |desc = Immediately warps all NPCs to their scheduled positions. (To hurry a single NPC, use [[#Debug commands|<tt>debug hurry npc-name</tt>]] instead.) |
− | |desc = {{SMAPI upcoming|3.13.0-beta|Sets the player's current [[Farm Maps|farm type]], where {{t|I:farm type}} is one of <tt>0</tt> (standard), <tt>1</tt> (riverlands), <tt>2</tt> (forest), <tt>3</tt> (hilltop), <tt>4</tt> (combat), <tt>5</tt> (four corners), or <tt>6</tt> (beach). After changing the farm type, saving and reloading the save is recommended to make sure everything is updated for the change.}} | + | |desc = {{SMAPI upcoming|3.13.0-beta|Sets the player's current [[Farm Maps|farm type]], where {{t|I:farm type}} is one of <tt>0</tt> (standard), <tt>1</tt> (riverlands), <tt>2</tt> (forest), <tt>3</tt> (hilltop), <tt>4</tt> (combat), <tt>5</tt> (four corners), <tt>6</tt> (beach), or a custom farm type ID. You can enter <code>set_farm_type list</code> for a list of valid farm type IDs.}} |