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We cannot have two sections on the same page with the same heading
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===Daily Luck Effects===
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Daily luck affects the following:
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;Mining
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*Chance to discover ladders from breaking rocks while [[Mining]].
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*[[Minerals#Geodes|Geode]] and [[coal]] drop chance from rocks.
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**''(Luck does not increase the chance to receive rare [[minerals]] and [[artifacts]] from breaking geodes. These results depend only on the save file and the sequence in which the geodes are broken.)''
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*Chance of finding [[Mining#Mining Nodes|Gem Nodes and Mystic Stones]] in [[The Mines]] or [[Skull Cavern]].
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*Chance that crates spawn in [[The Mines]].
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*Chance to find treasure rooms in the [[Skull Cavern]].
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*Amount of [[gold]] and items lost when dying in [[The Mines]] or [[Skull Cavern]].
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*Chance of finding [[Mining#Mining Nodes|Radioactive Nodes]] in [[The Mines]] (while the [[The Mines#Shrine of Challenge|Shrine of Challenge]] is active) or [[Skull Cavern]] (while [[Quests#Skull Cavern Invasion|Skull Cavern Invasion]] is active). <ref name="radioactive" />
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;Other
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*Chance of [[Fishing#Treasure Chests|treasure chests]] appearing while [[Fishing]].
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**Chance of getting special items (''e.g.,'' [[Neptune's Glaive]], [[Prismatic Shard]], [[Iridium Band]]).
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*Chance to double the number of [[crops]] yielded at harvest. Works for any crop, and a unique "dwoop" sound effect plays if this occurs as the result of a luck-based check. <ref name="dwoop" />
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*Drop chance of [[Duck Feather]] and [[Rabbit's Foot]] from animals.
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*Amount of [[wood]] dropped from [[trees]].
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*Quality and number of ores obtained from [[Copper Pan|panning]].
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*Chance of getting a second item (in addition to ore) from panning.
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*Chance of getting items from [[Garbage Can]]s and the chance the item is not [[trash]].
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*Chance the [[Marriage|spouse]] will be [[Marriage#Jealousy|jealous]] after giving a gift to another marriage candidate that the player is also currently dating.
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*Results of playing slots at the [[Casino]].
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*Amount of lightning during a storm (higher luck increases the amount of lightning). <ref name="lightning" />
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** Higher luck reduces the chances of a [[Trees|tree]] being struck by lighting<ref name="lightning" />.
    
==Luck Buffs==
 
==Luck Buffs==
Luck Buffs are temporary bonuses gained from consuming certain [[Cooking|food and drink]] or by wearing the [[Lucky Ring]]. Only one drink-derived buff and one food-derived buff can be active at a given time.
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In addition to Daily Luck, Luck Buffs gained from eating [[Cooking|food]] will provide temporary bonuses.  Any luck buff is treated separately from daily luck, so the effects of the two types of luck are not automatically the same; both the types of events affected by luck buffs and the magnitude of the effect can be different. Only one drink-derived buff and one food-derived buff can be active at a given time.
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Known differences between daily luck and luck buffs include:
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* The drop chances of [[Duck Feather]] and [[Rabbit's Foot]] are not improved by luck buffs.
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* For [[Fishing#Treasure Chests|Fishing Treasure Chest]] contents, a luck buff does not improve special item chances.  Instead, it increases the chance of getting double quantities of resources and gems.  It also allows standard rings ([[Glow Ring]], [[Magnet Ring]]) to appear in place of small rings ([[Small Glow Ring]], [[Small Magnet Ring]]).
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* When breaking stone, chances for extra [[Cinder Shard|Cinder Shards]], [[Bone Fragment|Bone Fragments]], [[Clay]], [[Stone]], and all [[Ore]] depend on the player's [[Mining]] level and luck buffs, but not daily luck<ref name="breakStone" />.
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* The player's [[Crit. Chance]] is boosted by luck buffs but not daily luck<ref name="damagemonster" />.
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* The player's chances of activating the [[Ring of Yoba]]<ref name="farmer_takedamage"/> or [[Warrior Ring]]<ref name="ring_onmonsterslay"/> are boosted by luck buffs but not daily luck.
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* The player's chances of finding certain modified monster drops, including [[Mahogany Seed]], [[Galaxy Soul]], and [[Qi Gem]] depend on luck buffs but not daily luck<ref name="monsterdrop"/>.
    
The following food and drink provide a temporary luck buff:
 
The following food and drink provide a temporary luck buff:
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==Luck Effects==
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==Special Charm==
Total daily luck is treated separately from total luck buff, and the effects of the two types of luck are not automatically the same; the types of events affected and the magnitude of the effect can both be different.
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After reading [[Secret Notes#Secret Note #20|Secret Note #20]] and solving the puzzle depicted, the player is awarded with a [[Special Charm]] that permanently increases daily Luck by 0.025.
 
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===Daily luck===
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Daily luck exclusively affects the following:
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*Chance of getting [[Duck Feather]] and [[Rabbit's Foot]] from animals.
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*Chance of getting special items from [[Fishing#Treasure Chests|treasure chests]] while [[Fishing]] (''e.g.,'' [[Neptune's Glaive]], [[Prismatic Shard]], [[Iridium Band]]).
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===Luck buff===
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Luck buff exclusively affects the following:
  −
*Chance of getting double quantities of resources and gems from [[Fishing#Treasure Chests|treasure chests]] while [[Fishing]] or for standard rings ([[Glow Ring]], [[Magnet Ring]]) to appear in place of small rings ([[Small Glow Ring]], [[Small Magnet Ring]]).
  −
* Chance for extra [[Cinder Shard|Cinder Shards]], [[Bone Fragment|Bone Fragments]], [[Clay]], [[Stone]], and all [[Ore]] when breaking stones (also depends on the player's [[Mining]] level)<ref name="breakStone" />.
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* Weapon [[Crit. Chance]] when attacking monsters<ref name="damagemonster" />.
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* Chance of activating the [[Ring of Yoba]]<ref name="farmer_takedamage"/> or [[Warrior Ring]]<ref name="ring_onmonsterslay"/>.
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* Chance of finding certain modified monster drops, including [[Mahogany Seed]], [[Galaxy Soul]], and [[Qi Gem]]<ref name="monsterdrop"/>.
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===Both===
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Both kinds of luck affect the following, to different degrees:
  −
;Mining
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*Chance to discover ladders from breaking rocks while [[Mining]].
  −
*[[Minerals#Geodes|Geode]] and [[coal]] drop chance from rocks.
  −
**''(Luck does not increase the chance to receive rare [[minerals]] and [[artifacts]] from breaking geodes. These results depend only on the save file and the sequence in which the geodes are broken.)''
  −
*Chance of finding [[Mining#Mining Nodes|Gem Nodes and Mystic Stones]] in [[The Mines]] or [[Skull Cavern]].
  −
*Chance that crates spawn in [[The Mines]].
  −
*Chance to find treasure rooms in the [[Skull Cavern]].
  −
*Amount of [[gold]] and items lost when dying in [[The Mines]] or [[Skull Cavern]].
  −
*Chance of finding [[Mining#Mining Nodes|Radioactive Nodes]] in [[The Mines]] (while the [[The Mines#Shrine of Challenge|Shrine of Challenge]] is active) or [[Skull Cavern]] (while [[Quests#Skull Cavern Invasion|Skull Cavern Invasion]] is active)<ref name="radioactive" />.
  −
;Other
  −
*Chance of [[Fishing#Treasure Chests|treasure chests]] appearing while [[Fishing]].
  −
*Chance to double the number of [[crops]] yielded at harvest. Works for any crop, and a unique "dwoop" sound effect plays if this occurs as the result of a luck-based check<ref name="dwoop" />.
  −
*Amount of [[wood]] dropped from [[trees]].
  −
*Quality and number of ores obtained from [[Copper Pan|panning]].
  −
*Chance of getting a second item (in addition to ore) from panning.
  −
*Chance of getting items from [[Garbage Can]]s and the chance the item is not [[trash]].
  −
*Chance the [[Marriage|spouse]] will be [[Marriage#Jealousy|jealous]] after giving a gift to another marriage candidate that the player is also currently dating.
  −
*Results of playing slots at the [[Casino]].
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*Amount of lightning during a storm (higher luck increases the amount of lightning)<ref name="lightning" />.
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*Chance of a [[Trees|tree]] being struck by lighting (higher luck decreases the chance)<ref name="lightning" />.
      
==References==
 
==References==
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