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| |{{name|Luck|< -0.07}} | | |{{name|Luck|< -0.07}} |
| |} | | |} |
| + | |
| + | ===Daily Luck Effects=== |
| + | Daily luck affects the following: |
| + | ;Mining |
| + | *Chance to discover ladders from breaking rocks while [[Mining]]. |
| + | *[[Minerals#Geodes|Geode]] and [[coal]] drop chance from rocks. |
| + | **''(Luck does not increase the chance to receive rare [[minerals]] and [[artifacts]] from breaking geodes. These results depend only on the save file and the sequence in which the geodes are broken.)'' |
| + | *Chance of finding [[Mining#Mining Nodes|Gem Nodes and Mystic Stones]] in [[The Mines]] or [[Skull Cavern]]. |
| + | *Chance that crates spawn in [[The Mines]]. |
| + | *Chance to find treasure rooms in the [[Skull Cavern]]. |
| + | *Amount of [[gold]] and items lost when dying in [[The Mines]] or [[Skull Cavern]]. |
| + | *Chance of finding [[Mining#Mining Nodes|Radioactive Nodes]] in [[The Mines]] (while the [[The Mines#Shrine of Challenge|Shrine of Challenge]] is active) or [[Skull Cavern]] (while [[Quests#Skull Cavern Invasion|Skull Cavern Invasion]] is active). <ref name="radioactive" /> |
| + | ;Other |
| + | *Chance of [[Fishing#Treasure Chests|treasure chests]] appearing while [[Fishing]]. |
| + | **Chance of getting special items (''e.g.,'' [[Neptune's Glaive]], [[Prismatic Shard]], [[Iridium Band]]). |
| + | *Chance to double the number of [[crops]] yielded at harvest. Works for any crop, and a unique "dwoop" sound effect plays if this occurs as the result of a luck-based check. <ref name="dwoop" /> |
| + | *Drop chance of [[Duck Feather]] and [[Rabbit's Foot]] from animals. |
| + | *Amount of [[wood]] dropped from [[trees]]. |
| + | *Quality and number of ores obtained from [[Copper Pan|panning]]. |
| + | *Chance of getting a second item (in addition to ore) from panning. |
| + | *Chance of getting items from [[Garbage Can]]s and the chance the item is not [[trash]]. |
| + | *Chance the [[Marriage|spouse]] will be [[Marriage#Jealousy|jealous]] after giving a gift to another marriage candidate that the player is also currently dating. |
| + | *Results of playing slots at the [[Casino]]. |
| + | *Amount of lightning during a storm (higher luck increases the amount of lightning). <ref name="lightning" /> |
| + | ** Higher luck reduces the chances of a [[Trees|tree]] being struck by lighting<ref name="lightning" />. |
| | | |
| ==Luck Buffs== | | ==Luck Buffs== |
− | Luck Buffs are temporary bonuses gained from consuming certain [[Cooking|food and drink]] or by wearing the [[Lucky Ring]]. Only one drink-derived buff and one food-derived buff can be active at a given time. | + | In addition to Daily Luck, Luck Buffs gained from eating [[Cooking|food]] will provide temporary bonuses. Any luck buff is treated separately from daily luck, so the effects of the two types of luck are not automatically the same; both the types of events affected by luck buffs and the magnitude of the effect can be different. Only one drink-derived buff and one food-derived buff can be active at a given time. |
| + | |
| + | Known differences between daily luck and luck buffs include: |
| + | * The drop chances of [[Duck Feather]] and [[Rabbit's Foot]] are not improved by luck buffs. |
| + | * For [[Fishing#Treasure Chests|Fishing Treasure Chest]] contents, a luck buff does not improve special item chances. Instead, it increases the chance of getting double quantities of resources and gems. It also allows standard rings ([[Glow Ring]], [[Magnet Ring]]) to appear in place of small rings ([[Small Glow Ring]], [[Small Magnet Ring]]). |
| + | * When breaking stone, chances for extra [[Cinder Shard|Cinder Shards]], [[Bone Fragment|Bone Fragments]], [[Clay]], [[Stone]], and all [[Ore]] depend on the player's [[Mining]] level and luck buffs, but not daily luck<ref name="breakStone" />. |
| + | * The player's [[Crit. Chance]] is boosted by luck buffs but not daily luck<ref name="damagemonster" />. |
| + | * The player's chances of activating the [[Ring of Yoba]]<ref name="farmer_takedamage"/> or [[Warrior Ring]]<ref name="ring_onmonsterslay"/> are boosted by luck buffs but not daily luck. |
| + | * The player's chances of finding certain modified monster drops, including [[Mahogany Seed]], [[Galaxy Soul]], and [[Qi Gem]] depend on luck buffs but not daily luck<ref name="monsterdrop"/>. |
| | | |
| The following food and drink provide a temporary luck buff: | | The following food and drink provide a temporary luck buff: |
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| |} | | |} |
| | | |
− | ==Luck Effects== | + | ==Special Charm== |
− | Total daily luck is treated separately from total luck buff, and the effects of the two types of luck are not automatically the same; the types of events affected and the magnitude of the effect can both be different.
| + | After reading [[Secret Notes#Secret Note #20|Secret Note #20]] and solving the puzzle depicted, the player is awarded with a [[Special Charm]] that permanently increases daily Luck by 0.025. |
− | | |
− | ===Daily luck===
| |
− | Daily luck exclusively affects the following:
| |
− | *Chance of getting [[Duck Feather]] and [[Rabbit's Foot]] from animals.
| |
− | *Chance of getting special items from [[Fishing#Treasure Chests|treasure chests]] while [[Fishing]] (''e.g.,'' [[Neptune's Glaive]], [[Prismatic Shard]], [[Iridium Band]]).
| |
− | | |
− | ===Luck buff===
| |
− | Luck buff exclusively affects the following:
| |
− | *Chance of getting double quantities of resources and gems from [[Fishing#Treasure Chests|treasure chests]] while [[Fishing]] or for standard rings ([[Glow Ring]], [[Magnet Ring]]) to appear in place of small rings ([[Small Glow Ring]], [[Small Magnet Ring]]).
| |
− | * Chance for extra [[Cinder Shard|Cinder Shards]], [[Bone Fragment|Bone Fragments]], [[Clay]], [[Stone]], and all [[Ore]] when breaking stones (also depends on the player's [[Mining]] level)<ref name="breakStone" />.
| |
− | * Weapon [[Crit. Chance]] when attacking monsters<ref name="damagemonster" />.
| |
− | * Chance of activating the [[Ring of Yoba]]<ref name="farmer_takedamage"/> or [[Warrior Ring]]<ref name="ring_onmonsterslay"/>.
| |
− | * Chance of finding certain modified monster drops, including [[Mahogany Seed]], [[Galaxy Soul]], and [[Qi Gem]]<ref name="monsterdrop"/>.
| |
− | | |
− | ===Both===
| |
− | Both kinds of luck affect the following, to different degrees:
| |
− | ;Mining
| |
− | *Chance to discover ladders from breaking rocks while [[Mining]].
| |
− | *[[Minerals#Geodes|Geode]] and [[coal]] drop chance from rocks.
| |
− | **''(Luck does not increase the chance to receive rare [[minerals]] and [[artifacts]] from breaking geodes. These results depend only on the save file and the sequence in which the geodes are broken.)''
| |
− | *Chance of finding [[Mining#Mining Nodes|Gem Nodes and Mystic Stones]] in [[The Mines]] or [[Skull Cavern]].
| |
− | *Chance that crates spawn in [[The Mines]].
| |
− | *Chance to find treasure rooms in the [[Skull Cavern]].
| |
− | *Amount of [[gold]] and items lost when dying in [[The Mines]] or [[Skull Cavern]].
| |
− | *Chance of finding [[Mining#Mining Nodes|Radioactive Nodes]] in [[The Mines]] (while the [[The Mines#Shrine of Challenge|Shrine of Challenge]] is active) or [[Skull Cavern]] (while [[Quests#Skull Cavern Invasion|Skull Cavern Invasion]] is active)<ref name="radioactive" />.
| |
− | ;Other
| |
− | *Chance of [[Fishing#Treasure Chests|treasure chests]] appearing while [[Fishing]].
| |
− | *Chance to double the number of [[crops]] yielded at harvest. Works for any crop, and a unique "dwoop" sound effect plays if this occurs as the result of a luck-based check<ref name="dwoop" />.
| |
− | *Amount of [[wood]] dropped from [[trees]].
| |
− | *Quality and number of ores obtained from [[Copper Pan|panning]].
| |
− | *Chance of getting a second item (in addition to ore) from panning.
| |
− | *Chance of getting items from [[Garbage Can]]s and the chance the item is not [[trash]].
| |
− | *Chance the [[Marriage|spouse]] will be [[Marriage#Jealousy|jealous]] after giving a gift to another marriage candidate that the player is also currently dating.
| |
− | *Results of playing slots at the [[Casino]].
| |
− | *Amount of lightning during a storm (higher luck increases the amount of lightning)<ref name="lightning" />.
| |
− | *Chance of a [[Trees|tree]] being struck by lighting (higher luck decreases the chance)<ref name="lightning" />.
| |
| | | |
| ==References== | | ==References== |