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| {{Spoiler}} | | {{Spoiler}} |
− | {{Stub}} | + | {{Stub|How does the 1.6.3 boosted Moss mechanic work?}} |
− | '''Green Rain Trees''' comprise three varieties of trees that appear during the [[Weather#Green Rain|Green Rain]] weather event. Green Rain trees appear during the Green Rain weather event, and grow from [[Mossy Seed]]s. | + | '''Green Rain Trees''' comprise three varieties of [[trees]] that can appear during the [[Weather#Green Rain|Green Rain]] weather event. On the day of the Green Rain weather event, approximately 75% of trees have a chance to turn into one of the varieties of Green Rain Trees. These trees revert back to their original form on the next day. |
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− | On the day of the Green Rain weather event, approximately 75% of trees have a chance to turn into one of the varieties of Green Rain Trees. These trees revert back to their original form on the next day.
| + | All three types of Green Rain Trees can spawn naturally during the Green Rain event, or they can grow from [[Mossy Seed]]s. Planted Mossy Seeds have about a 20% chance per day of growth, except in [[winter]] when trees do not grow. If the seeds are [[Tree Fertilizer|fertilized]], then Green Rain trees will grow in five days (even in [[Winter]]).<ref name="treechance" /> Each of the three Green Rain Tree varieties may spread seeds like a common [[Trees|tree]]. |
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| ===Type 1=== | | ===Type 1=== |
− | Found spawning naturally during the [[Weather|Green Rain]] weather event, and by planting [[Mossy Seed]]s. Some appear with moss, while others do not. They may drop a Mossy Seed when shaken, and when chopped with an axe they drop Moss, [[Wood]], [[Sap]], possible Mossy Seeds, and possible [[Hardwood]] (if the player is a [[Foraging#Foraging Skill|Lumberjack]]).
| + | Some appear with [[Moss]], while others do not. They may drop a [[Mossy Seed]] when shaken. When chopped with an [[Axes|axe]], they drop possible Moss, [[Wood]], [[Sap]], possible Mossy Seeds, and possible [[Hardwood]] (if the player is a [[Foraging#Foraging Skill|Lumberjack]]). |
| <section begin="greenraintype1" /><!-- Transcluded onto Trees page --> | | <section begin="greenraintype1" /><!-- Transcluded onto Trees page --> |
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| ===Type 2=== | | ===Type 2=== |
− | Found spawning naturally during the [[Weather|Green Rain]] weather event, and by planting [[Mossy Seed]]s. Some appear with moss, while others do not. They may drop a Mossy Seed when shaken, and when chopped with an axe they drop possible Moss, [[Wood]], [[Sap]], possible Mossy Seeds, and possible [[Hardwood]] (if the player is a [[Foraging#Foraging Skill|Lumberjack]]).
| + | Some appear with [[Moss]], while others do not. They may drop a [[Mossy Seed]] when shaken. When chopped with an [[Axes|axe]], they drop possible Moss, [[Wood]], [[Sap]], possible Mossy Seeds, and possible [[Hardwood]] (if the player is a [[Foraging#Foraging Skill|Lumberjack]]). |
| <section begin="greenraintype2" /><!-- Transcluded onto Trees page --> | | <section begin="greenraintype2" /><!-- Transcluded onto Trees page --> |
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| ===Type 3=== | | ===Type 3=== |
− | Found spawning naturally during the [[Weather|Green Rain]] weather event, and by planting [[Mossy Seed]]s. When chopped with an axe they drop 5 [[Fiddlehead Fern]]s. The stump drops 1 [[Fiddlehead Fern]] when chopped. The tree yields 1 [[Fiddlehead Fern]] when [[Tapper|tapped]].
| + | These trees cannot grow [[Moss]]. They may drop a [[Mossy Seed]] when shaken. When chopped with an [[Axes|axe]], they drop 5 [[Fiddlehead Fern]]s plus an additional 1 Fiddlehead Fern from the stump. During [[Winter]], these trees become stumps. When [[Tapper|tapped]], each tree yields 1 [[Fiddlehead Fern]] every 2 days (except during Winter).<ref name="treechance" /> |
| <section begin="greenraintype3" /><!-- Transcluded onto Trees page --> | | <section begin="greenraintype3" /><!-- Transcluded onto Trees page --> |
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| |}<section end="greenraintype3" /> | | |}<section end="greenraintype3" /> |
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| + | ==References== |
| + | <references> |
| + | <ref name="treechance">See <samp>Content\Data\WildTrees.xnb</samp> in the game code.</ref> |
| + | </references> |
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| ==History== | | ==History== |