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==Heart Meter==
 
==Heart Meter==
Each person shows a row of 10 hearts indicating the strength of your relationship with them. If you're [[Marriage|married]], your spouse's row will show 12 hearts instead, though it is actually possible to reach 13 hearts with a spouse.
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Each person shows a row of 10 achievable hearts indicating the strength of your relationship with them. If you're [[Marriage|married]], your spouse's row will show 12 achievable hearts instead, though it is actually possible to reach 13 hearts with your spouse.
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The hearts will fill up or decrease over time as you talk to people and gift them. Each heart represents 250 [[friendship]] points. Speaking to a villager gives 20 points once per day, while ignoring them for a day gives -2 points, so don't ignore your friends! If you reach 10 hearts with a non-marriage candidate villager or 8 hearts with a bachelor/bachelorette to whom you have not given a [[bouquet]], the relationship will no longer decay if you do not speak to the villager.
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The hearts will fill up or decrease over time as you talk to people and gift them. Each heart represents 250 [[friendship]] points. Speaking to a villager once a day gives 20 points, while ignoring them for a day will depreciate 2 points, so don't ignore your friends! If you reach 10 hearts with a non-marriage candidate (villager) or 8 hearts with a bachelor/bachelorette to whom you have not given a [[bouquet]], the row of hearts will no longer decay even if you do not speak to the them ever again.
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You can give each person up to 2 gifts per week 1 a day, as indicated by the checkboxes to the right of their entry in the social tab. After marriage, your spouse can now be given 1 gift every single day. Each [[villager]] has their own individual likes/dislikes. The more they like a gift, the more invisible points you will get towards filling in a heart; A loved gift is worth 80 points and a liked gift is worth 45. Be careful, as gifting someone something they hate can also cause hearts to go down.
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You can give each villager up to 2 gifts (recommended once on a different day) in a week, as indicated by the check-boxes to the right of their entry in the social tab for maximum effect. After marriage, your spouse can now be given ONE gift every single day. Each [[villager]] has their own individual likes/dislikes. The more they like a gift, the more friendship points you will get, in other words, a quicker filling of the row of hearts; A loved gift is worth 80 points and a liked gift is worth 45. Be careful, as gifting the villagers something they hate can also cause loss of friendship points and eventually loss of heart(s) if the player keep it up.
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Successfully completing a quest that states it will make the [[villager]] happy is worth 150 [[friendship]] points immediately on turn-in.
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Successfully completing a quest will increase the [[villager]] [[friendship]] points by 150.
    
Giving a [[villager]] a loved gift on their birthday nets you 640 [[friendship]] points (8x the value of a loved gift on a normal day) - it pays to keep some prismatic shards or rabbit's feet around for those hard to please types. Even a liked Birthday gift will net you 360 [[friendship]] points, so keeping an eye on the calendar helps. The "Secret Santa" event at the [[Feast of the Winter Star]] is another opportunity to multiply friendship points. Gifts given there are worth 5x their normal value.
 
Giving a [[villager]] a loved gift on their birthday nets you 640 [[friendship]] points (8x the value of a loved gift on a normal day) - it pays to keep some prismatic shards or rabbit's feet around for those hard to please types. Even a liked Birthday gift will net you 360 [[friendship]] points, so keeping an eye on the calendar helps. The "Secret Santa" event at the [[Feast of the Winter Star]] is another opportunity to multiply friendship points. Gifts given there are worth 5x their normal value.
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You can also reach 10 hearts (best friend status) with every villager prior to marriage, and giving bouquets to multiple villagers doesn't render any repercussions. It's a favourite strategy for some players as they are able to see all or most cutscenes with each villager before being married.
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The player can reach 10 hearts (best friend status) with every villager prior to marriage, and by giving bouquets to multiple villagers doesn't render any repercussions(negative outcome). Therefore, it is possible for players to encounter all or most of the unique events with each villager before being married.
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Unsurprisingly, villagers dislike being shot at. Hitting a villager with a rock from a slingshot will cause their opinion of you to fall.
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Hitting a villager with a rock from a slingshot will cause their opinion of you to fall(loss of friendship points). Unsurprisingly, who would like being shot at.  
    
The following lists the effect of giving each type of gift on friendship points:
 
The following lists the effect of giving each type of gift on friendship points:
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