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[[File:Farm Map Selection.png|thumb|right|The selection area for maps at character creation.]]
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[[File:Farm Map Selection.png|thumb|right|300px|The selection area for maps at character creation.]]
When creating a new character players can select a number of different maps for their [[farm]].
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There are five different '''Farm Maps''' to choose from in ''[[Stardew Valley]]''. Each map offers a unique layout of [[the Farm]], offering different benefits and favoring specific [[skills]]. Only one map can be chosen when starting a new game, and cannot be changed once selected.
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Each of these maps offer different benefits, and favor specific [[skills]].
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The Standard Farm offers the most space to plant [[crops]] and raise [[animals]]. The other four farms lack farming area, but offer special perks in comparison:
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: The Standard Farm encourages [[Skills#Farming|Farming]]
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: The Riverland Farm encourages [[Skills#Fishing|Fishing]]
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: The Forest Farm encourages [[Skills#Foraging|Foraging]]
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: The Hill-top Farm encourages [[Skills#Mining|Mining]]
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: The Wilderness Farm encourages [[Skills#Combat|Combat]]
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The player's farm house will appear the same from the outside on all maps, but begins with a uniquely styled interior after the maps theme. These house interiors offer different [[furniture]] pieces, [[wallpaper]] and [[flooring]] for each map.
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The interior of the [[farmhouse]] is decorated to match the theme of the chosen map. This includes [[furniture]], [[wallpaper]] and [[flooring]]. The exterior of the house is the same regardless of map choice.
 
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Each map will change how the farm appears on the game map slightly. Most simply change how the farm area appears, but some change areas outside the farm on the map - the Forest farm extends the forest to the west toward the farm and the Riverland map connects to a river which flows south of the desert. These changes are only reflected on the world map - no changes are made to the actual game world outside the players farm based on map selection.
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After selecting a map it cannot be changed, characters are permanently tied to their map type once created. Space wise each map takes up the same area, but there are different amounts of usable/farmable/buildable land on each.
   
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==Map Types==
 
==Map Types==
{| class=wikitable id="roundedborderfull"
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{| class="wikitable" style="width:66%; min-width:500px;"
! width=243px |Map
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! style="width:9%" | Name
!Name
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! style="width:9%" | Map
!Description
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! style="width:44%" | Description
!Associated Skills
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! style="width:9%" | Associated Skill
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|-
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| style="text-align:center;" | [[File:Standard Farm Map Icon.png|link=]]<br>Standard Farm
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| style="text-align:center;" | [[File:Standard Farm_thumb.png|200px|link=File:Standard Farm.png]]
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| style="padding-left:0.4em;" |
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* The majority of this map is [[farming]] land, ideal for [[crops]] and [[animals]].
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| style="padding-left:0.4em;" | [[File:Farming_Skill_Icon.png|24px|link=]] [[Skills#Farming|Farming]]
 
|-
 
|-
|[[File:Standard Farm_thumb.png|link=File:Standard Farm.png]]
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| style="text-align:center;" |[[File:Riverland Farm Map Icon.png|link=]]<br>Riverland Farm
| style="text-align:center;" |[[File:Standard Farm Map Icon.png|link=]]<br>Standard Farm
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| style="text-align:center;" | [[File:Riverlands Farm_thumb.png|200px|link=File:Riverlands Farm.png]]
|The original farm map, designed to maximize open space for [[crops]] and [[animals]].
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| style="padding-left:0.4em;" |
|[[File:Farming_Skill_Icon.png|24px|link=]] [[Skills#Farming|Farming]]
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* The majority of this map is water. [[Fishing]] is viable on this farm.
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:* Players can catch the same [[fish]] that are found in [[Pelican Town]].
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* Water significantly decreases the amount of farming area.
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| style="padding-left:0.4em;" | [[File:Fishing_Skill_Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
 
|-
 
|-
|[[File:Forest Farm_thumb.png|link=File:Forest Farm.png]]
   
| style="text-align:center;" |[[File:Forest Farm Map Icon.png|link=]]<br>Forest Farm
 
| style="text-align:center;" |[[File:Forest Farm Map Icon.png|link=]]<br>Forest Farm
|The forest encroaches on the land, limiting farming space. However, there are renewable stumps on the west edge of the map, and seasonal [[Foraging|forage]] items spawn there as well (including [[Secret Woods]]-specific items). There is a type of "weed" which spawns on this farm, which looks unique and will always drop [[Mixed Seeds]] when cut.
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| style="text-align:center;" | [[File:Forest Farm_thumb.png|200px|link=File:Forest Farm.png]]
|[[File:Foraging_Skill_Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]
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| style="padding-left:0.4em;" |
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* Many [[trees]] are found all around the map.
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* The following items spawn in the west area of the map:
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:* Renewable [[Large Stump]]s ([[Hardwood]])
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:* Seasonal [[Foraging|forage]] items ([[Secret Woods]]-specific items)
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:* Unique [[Weeds]] that always drops [[Mixed Seeds]]
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* Additional cliffs and ponds decrease the overall farming area.
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| style="padding-left:0.4em;" | [[File:Foraging_Skill_Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]
 
|-
 
|-
|[[File:Hilltop Farm_thumb.png|link=File:Hilltop Farm.png]]
   
| style="text-align:center;" |[[File:Hilltop Farm Map Icon.png|link=]]<br>Hill-top Farm
 
| style="text-align:center;" |[[File:Hilltop Farm Map Icon.png|link=]]<br>Hill-top Farm
|Lots of cliffs and there is a special mining area in the southwest where [[ore]] will spawn, as well as unique [[geode]]-bearing stones.
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| style="text-align:center;" | [[File:Hilltop Farm_thumb.png|200px|link=File:Hilltop Farm.png]]
|[[File:Mining_Skill_Icon.png|24px|link=]] [[Skills#Mining|Mining]]
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| style="padding-left:0.4em;" |
|-
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* A special mining area, in the southwest part of the map, spawns the following items:
|[[File:Riverlands Farm_thumb.png|link=File:Riverlands Farm.png]]
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:* [[Stone]]s
| style="text-align:center;" |[[File:Riverland Farm Map Icon.png|link=]]<br>Riverland Farm
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:* [[Ore]] nodes
|Lots of water on this map. limiting space for [[crops]] and [[animals]]. Looks nice and [[fishing]] is actually viable on this farm. In fact, players can catch the same [[fish]] that are available in [[Pelican Town|town]].
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:* [[Geode]] nodes
|[[File:Fishing_Skill_Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
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: ''The type of nodes that spawn is relative to the players Mining level.''
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* Additional cliffs and a stream decrease the overall farming area.
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| style="padding-left:0.4em;" | [[File:Mining_Skill_Icon.png|24px|link=]] [[Skills#Mining|Mining]]
 
|-
 
|-
|[[File:Wilderness Farm_thumb.png|link=File:Wilderness Farm.png]]
   
| style="text-align:center;" |[[File:Wilderness Farm Map Icon.png|link=]]<br>Wilderness Farm
 
| style="text-align:center;" |[[File:Wilderness Farm Map Icon.png|link=]]<br>Wilderness Farm
|A little more interesting than the basic farm with a large lake in the southwest corner, and a cliff along the east and south. [[Monsters]] will come out at night. [[Wilderness Golem]]s are unique to this map. Their stats scale with player combat level.
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| style="text-align:center;" | [[File:Wilderness Farm_thumb.png|200px|link=File:Wilderness Farm.png]]
|[[File:Combat_Skill_Icon.png|24px|link=]] [[Skills#Combat|Combat]]
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| style="padding-left:0.4em;" |
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* [[Monsters]] spawn at night (scales with the player's Combat level).<br>[[Wilderness Golem]]s are unique to this map.
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* Additional cliffs and ponds decrease the overall farming area.
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| style="padding-left:0.4em;" | [[File:Combat_Skill_Icon.png|24px|link=]] [[Skills#Combat|Combat]]
 
|}
 
|}
  
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