Line 4: |
Line 4: |
| ==Categories== | | ==Categories== |
| ===General=== | | ===General=== |
− | [[File:General_Options.png|320px]] | + | [[File:General_Options.png|240px|right]] |
| + | * '''Auto Run''' — Toggles whether the player will auto-run. The "Run" keybind can be held to perform the opposite. ''Default checked.'' |
| + | * '''Show Portraits''' — Toggle the portrait visibility and the name placement when interacted with normally (excludes dialogues that have multi-choices). If shown, the portrait appears to the right side of the dialogue with the name beneath. Otherwise, the name precedes the message, that is, '''<Name>: <Message>'''. ''Default checked.'' |
| + | * '''Show Merchant Portraits''' — Toggle the portrait visibility when interacted with as a merchant. Visibility and placements are similar to "Show Portraits" option. ''Default checked.'' |
| + | * '''Always Show Tool Hit Location''' — Toggle the visibility of the red-border that appears around tiles that will be affected by the tool. ''Default unchecked.'' |
| + | * '''Hide Tool Hit Location When Moving''' — Toggle the visibility of the red-border while moving. If checked, the visibility depends on the "Always Show Tool Hit Location" option. ''Default checked.'' |
| + | * '''Gamepad Placement Tile Indicator''' — ''Default checked, requires gamepad.'' |
| + | * '''Pause When Game Window Is Inactive''' — Toggles whether the game will pause whenever the game window loses focus. All audio and specific animations (e.g. the Journal button) will continue to play. ''Default checked.'' |
| {{Clear}} | | {{Clear}} |
| | | |
| ===Sound=== | | ===Sound=== |
− | [[File:Sound_Options.png|320px]] | + | [[File:Sound_Options.png|240px|right]] |
| + | * '''Music Volume''' — Slider for volume of music. ''Default 75%'' |
| + | * '''Sound Volume''' — Slider for volume of sound effects. ''Default 100%'' |
| + | * '''Ambient Volume''' — Slider for volume of ambient sounds. ''Default 75%'' |
| + | * '''Footstep Volume''' — Slider for volume of player character footsteps. ''Default 90%'' |
| + | * '''Dialogue Typing Sound''' — Toggle whether typing of dialogue will be heard. If checked, the volume is affected by "Sound Volume". ''Default checked''. |
| {{Clear}} | | {{Clear}} |
| | | |
| ===Graphics=== | | ===Graphics=== |
| [[File:Graphics_Options.png|320px]] | | [[File:Graphics_Options.png|320px]] |
| + | * '''Window Mode''' — Drop-down options are: Windowed; Fullscreen; Windowed Borderless. ''Default Windowed Borderless.'' |
| + | * '''Resolution''' — Sets the resolution of the fullscreen window. Drop-down options relies on supported display modes of the default graphics adapter. ''Inactive if not fullscreen.'' |
| + | * '''Menu Backgrounds''' — Toggle whether the menu screen displays a static seasonal image. ''Default unchecked.'' |
| + | * '''Lock Toolbar''' — Toggle whether the toolbar moves to the top of the screen when the player is near the bottom edge of any map. If locked, the toolbar loses opacity. |
| + | * '''Zoom Level''' — Decrease or increase the zoom level in increments of 5%. ''Default 100%, minimum 75%, maximum 125%.'' |
| + | * '''Zoom Buttons''' — Toggle whether the zoom level buttons appear beneath the [[gold]] display. |
| + | * '''Lighting Quality''' — Available options are: Lowest; Low; Med.; High; Ultra. ''Default Med.'' |
| + | * '''Snow Transparency''' — Slider. ''Default 100%.'' |
| + | * '''Show Flash Effects''' — Toggle whether effects (such as lightning) are visible. ''Default checked.'' |
| + | * '''Use Hardware Cursor''' — Toggle whether the game uses a sprite for the cursor. The hardware cursor will always be an arrow, even if hovering over doors or NPCs. ''Default unchecked.'' |
| + | * '''Show Sharper Digits''' — Toggle whether a "sharper" font will be used for stack number digits. ''Default unchecked.'' |
| {{Clear}} | | {{Clear}} |
| | | |
Line 18: |
Line 41: |
| ''[[Stardew Valley]]'' features Controller support with Rumble functionality. | | ''[[Stardew Valley]]'' features Controller support with Rumble functionality. |
| | | |
− | [[File:Controller_Options.png|320px]] | + | [[File:Controller_Options.png|240px|right]] |
| + | |
| + | * '''Controller Rumble''' — ''Default checked, inactive without gamepad.'' |
| + | * '''Invert Toolbar Scroll Direction''' — Toggle. If checked, scrolling down picks the item to the left and scrolling up picks the item to the right. ''Default unchecked.'' |
| + | * '''Reset Controls To Default''' — Reset all keybinds to default values. ''Does not ask for confirmation.'' |
| + | * '''Check/Do Action''' — Set the keybind for checking or doing some action such as: interacting with NPCs, Calendar, Help Wanted, doors, ladders and elevators; picking up an item from the bag slot; picking up forage and loot. ''Default Right-Click, X'' |
| + | * '''Use Tool''' — Set the keybind for using tools, or picking up forage and loot. ''Default Left-Click, C'' |
| + | * '''Access Menu''' — Set the keybind for opening and closing the Menu (always opens to the Inventory tab). ''Default Escape, E'' |
| + | * '''Access Journal''' — Set the keybind for opening and closing the Journal. ''Default F'' |
| + | * '''Access Map''' — Set the keybind for opening and closing the Map. ''Default M'' |
| + | * '''Move Up''' — Set the keybind for moving the character up. ''Default W'' |
| + | * '''Move Left''' — Set the keybind for moving the character left. ''Default A'' |
| + | * '''Move Down''' — Set the keybind for moving the character down. ''Default S'' |
| + | * '''Move Right''' — Set the keybind for moving the character right. ''Default W'' |
| + | * '''Run''' — Set the keybind for running (if "Auto Run" unchecked) or walking (if "Auto Run" checked) while the key is held. ''Default LeftShift.'' |
| + | * '''Inventory Slot #1''' — Set the keybind for selecting the first slot in the inventory and toolbar. ''Default 1'' |
| + | * '''Inventory Slot #2''' — Set the keybind for selecting the second slot in the inventory and toolbar. ''Default 2'' |
| + | * '''Inventory Slot #3''' — Set the keybind for selecting the third slot in the inventory and toolbar. ''Default 3'' |
| + | * '''Inventory Slot #4''' — Set the keybind for selecting the fourth slot in the inventory and toolbar. ''Default 4'' |
| + | * '''Inventory Slot #5''' — Set the keybind for selecting the fifth slot in the inventory and toolbar. ''Default 5'' |
| + | * '''Inventory Slot #6''' — Set the keybind for selecting the sixth slot in the inventory and toolbar. ''Default 6'' |
| + | * '''Inventory Slot #7''' — Set the keybind for selecting the seventh slot in the inventory and toolbar. ''Default 7'' |
| + | * '''Inventory Slot #8''' — Set the keybind for selecting the eighth slot in the inventory and toolbar. ''Default 8'' |
| + | * '''Inventory Slot #9''' — Set the keybind for selecting the ninth slot in the inventory and toolbar. ''Default 9'' |
| + | * '''Inventory Slot #10''' — Set the keybind for selecting the tenth slot in the inventory and toolbar. ''Default 0'' |
| + | * '''Inventory Slot #11''' — Set the keybind for selecting the eleventh slot in the inventory and toolbar. ''Default Minus'' |
| + | * '''Inventory Slot #12''' — Set the keybind for selecting the twelfth slot in the inventory and toolbar. ''Default Plus'' |
| + | |
| + | == History == |
| + | * [[Version History#Version 1.01|1.01]]: |
| + | ** Sound effect volume now properly applied on load. |
| + | ** {{key|Z}} key is now bind-able. |
| + | * [[Version History#Version 1.05|1.05]]: |
| + | ** Added a zoom in/out feature to the options tab. |
| + | ** Added volume sliders for ambient sounds and footstep sounds. |
| + | ** Added snow transparency slider. |
| + | ** Added option to turn off flash effects. |
| + | ** Added lighting quality option. |
| + | ** You can now press the toolbar shortcut keys ({{key|1}}, {{key|2}}, {{key|3}}, etc. by default) to change the active slot while the inventory menu is up. |
| + | * [[Version History#Version 1.051|1.051]]: |
| + | ** You can press a "menu" button ({{key|Esc}} or {{key|E}} by default) to close out of yes/no dialogues. |
| + | ** If no other function is mapped to it, the {{key|Y}} key will choose "yes" in a yes/no dialogue. |
| + | ** You can use the trigger buttons on a gamepad to navigate through the Community Center menu. |
| + | * [[Version History#Version 1.07|1.07]]: |
| + | ** Your assigned movement keys are now used within Journey of the Prairie King. |
| + | ** Hardware mouse cursor option. |
| + | ** Item placement with the gamepad improved, and there is now an option to show an item placement indicator. |
| + | * [[Version History#Version 1.1|1.1]]: |
| + | ** Added a graphics option to display "sharper" stack number digits. |
| + | ** "Check action"-mapped keys should now work to attach bait to a rod. |
| | | |
| [[Category:Game mechanics]] | | [[Category:Game mechanics]] |