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702 bytes added ,  21:42, 17 February 2018
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Added a note about NPC destroying unpathable placed objects they walk through.
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Furniture will display a green square on tiles where it can be placed. The tile will turn red if the furniture cannot be placed.  Right-clicking on some furniture while selected will rotate it.  Other furniture will be placed by right-clicking while selected.  Some furniture can be picked up and moved by left-clicking; other furniture requires a [[Tools|tool]] to remove it once it is placed.  As of v1.2, several items that previously required a tool can be picked up by repeated left-clicking.
 
Furniture will display a green square on tiles where it can be placed. The tile will turn red if the furniture cannot be placed.  Right-clicking on some furniture while selected will rotate it.  Other furniture will be placed by right-clicking while selected.  Some furniture can be picked up and moved by left-clicking; other furniture requires a [[Tools|tool]] to remove it once it is placed.  As of v1.2, several items that previously required a tool can be picked up by repeated left-clicking.
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Any piece of furniture that blocks movement will be destroyed and irrecoverable if an NPC walks through that tile. This affects any object placed in town, such as lamp posts, chests, or furnaces. Be careful where placing objects if you want to use the space in town, or want to decorate the town. This does not affect placed objects that can be pathed through, such as paths and floor tiles.
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As NPCs are on a set schedule, there are tiles in town that no NPC will ever walk through, and those tiles are safe to place objects on; an example is all the tiles past the mine entrance, as no NPC ever crosses that bridge. Another is the small fenced in area to the immediate left of the Community Center.
    
Furniture cannot be sold through the [[Shipping|Shipping Box]] or to any merchant/shop in Stardew Valley.
 
Furniture cannot be sold through the [[Shipping|Shipping Box]] or to any merchant/shop in Stardew Valley.
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