Changes

60 bytes added ,  15:04, 5 February 2020
Fixed instructions on how to populate the fish pond to make it clear you do not remove the fish from your inventory to literally "throw" it in the pond.
Line 12: Line 12:  
A fish pond can hold and raise most types of [[fish]], including [[Night Market]] fish, [[Crab Pot]] fish and [[The Beach|beach]] forageables such as [[Sea Urchin]]s and [[Coral]]. The fish produce [[Roe]] and random items. The only fish which cannot live in the fish pond are the five legendary fish: [[Legend]], [[Mutant Carp]], [[Crimsonfish]], [[Glacierfish]], and [[Angler]]. ([[Clam]] is not considered a fish, and so cannot live in a Fish Pond.)  Fish thrown in the pond also reproduce up to the limit of their pond, except for [[Tiger Trout]], which cannot reproduce. You can harvest one fish by casting your fishing line into the pond. The fish will be caught automatically without the minigame. A harvested fish is always of regular quality.
 
A fish pond can hold and raise most types of [[fish]], including [[Night Market]] fish, [[Crab Pot]] fish and [[The Beach|beach]] forageables such as [[Sea Urchin]]s and [[Coral]]. The fish produce [[Roe]] and random items. The only fish which cannot live in the fish pond are the five legendary fish: [[Legend]], [[Mutant Carp]], [[Crimsonfish]], [[Glacierfish]], and [[Angler]]. ([[Clam]] is not considered a fish, and so cannot live in a Fish Pond.)  Fish thrown in the pond also reproduce up to the limit of their pond, except for [[Tiger Trout]], which cannot reproduce. You can harvest one fish by casting your fishing line into the pond. The fish will be caught automatically without the minigame. A harvested fish is always of regular quality.
   −
Each pond holds only one type of fish at a time. You populate a pond by throwing in a fish. Attempting to throw in a [[Fish#Legendary Fish|legendary fish]] yields a prompt saying "The [fish] wouldn't be happy in there."  Attempting to throw a fish into a pond that already contains a different type of fish yields a prompt saying that type of fish doesn't want to live in a pond of another type.
+
Each pond holds only one type of fish at a time. You populate a pond by holding the desired fish and right-clicking on the pond to "throw" the fish in. Attempting to throw in a [[Fish#Legendary Fish|legendary fish]] yields a prompt saying "The [fish] wouldn't be happy in there."  Attempting to throw a fish into a pond that already contains a different type of fish yields a prompt saying that type of fish doesn't want to live in a pond of another type.
    
The initial capacity of a pond is three fish, except for the following fish for which the initial capacity is only one:  [[Blobfish]], [[Ghostfish]], [[Ice Pip]], [[Lava Eel]], [[Slimejack]], [[Stonefish]], [[Sturgeon]], [[Void Salmon]], [[Woodskip]]. {{Review|Sea Urchin initial population of 1 or 10?}}
 
The initial capacity of a pond is three fish, except for the following fish for which the initial capacity is only one:  [[Blobfish]], [[Ghostfish]], [[Ice Pip]], [[Lava Eel]], [[Slimejack]], [[Stonefish]], [[Sturgeon]], [[Void Salmon]], [[Woodskip]]. {{Review|Sea Urchin initial population of 1 or 10?}}