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− | The '''Coop''' is a type of [[Carpenter's Shop#Farm Buildings|farm building]] purchasable and upgradable from [[Robin]] at the [[Carpenter's Shop]]. It takes three days to build, and two days to upgrade. | + | The '''Coop''' is a type of [[Carpenter's Shop#Farm Buildings|farm building]] purchasable and upgradable from [[Robin]] at the [[Carpenter's Shop]]. |
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− | The coop can house [[chicken]]s, [[duck]]s, [[rabbit]]s, and [[dinosaur]]s. Once you have unlocked an animal by building the coop needed to house it, that animal can be placed in any other non-upgraded coops you have built as well. | + | ==Construction== |
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| + | The Coop takes three days to initially construct. During this time, [[Robin]] is unreachable for [[Friendship|dialogue or gifting]]. |
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| + | Upgrading the Coop requires two days. During this time, the player is not obstructed accessing the interior of the building, including any [[Animals|Coop Animals]]. Robin can be found inside the Coop for purposes such as [[Friendship|dialogue or gifting]]. |
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| The total cost of a Deluxe Coop, built from scratch, is {{price|34000}}, {{name|Wood|1200|class=inline}} and {{name|Stone|450|class=inline}} (Or, if all wood and stone are bought from Robin during year 1, {{price|55000}}, and {{price|139000}} if bought in year 2+.) | | The total cost of a Deluxe Coop, built from scratch, is {{price|34000}}, {{name|Wood|1200|class=inline}} and {{name|Stone|450|class=inline}} (Or, if all wood and stone are bought from Robin during year 1, {{price|55000}}, and {{price|139000}} if bought in year 2+.) |
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| + | ==Utility on The Farm== |
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| + | The coop can house [[chicken]]s, [[duck]]s, [[rabbit]]s, and [[dinosaur]]s. Once you have unlocked an animal by building the coop needed to house it, that animal can be placed in any other non-upgraded coops you have built as well. |
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| The Deluxe Coop features an Autofeed System; [[hay]] from your [[silo]]s will be automatically distributed. (You can still let the animals feed on [[grass]] outside, and the hay will not be eaten.) | | The Deluxe Coop features an Autofeed System; [[hay]] from your [[silo]]s will be automatically distributed. (You can still let the animals feed on [[grass]] outside, and the hay will not be eaten.) |
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| Coop Animals may be stuck outside at night if the coop doors are closed. The conditions for this are not clear (see [[Animals#Animals Trapped Outside|Animals trapped outside]]). If an animal is stuck outside the coop at night, the next day their mood will be "grumpy." Animals stuck outside are also subject to [[Animals#Wild Animal Attacks|Wild Animal Attacks]]. | | Coop Animals may be stuck outside at night if the coop doors are closed. The conditions for this are not clear (see [[Animals#Animals Trapped Outside|Animals trapped outside]]). If an animal is stuck outside the coop at night, the next day their mood will be "grumpy." Animals stuck outside are also subject to [[Animals#Wild Animal Attacks|Wild Animal Attacks]]. |
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| + | The Coop can also be used in a manner similar to the [[Shed]] for storing [[Chest|Chests]], [[Crafting#Artisan_Equipment|Artisan Equipment]], and some [[Furniture]]. The animals are unperturbed by the clutter, even if paths are blocked. However, excessive obstructions may actually prevent the spawning of [[:Category:Animal Products|coop animal products]]. In order to save time daily while collecting [[:Category:Animal Products|coop animal products]], it is possible to deliberately fill the far end of the coop with obstructions in order to manipulate spawns to be conveniently placed closer to the door. |
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| <gallery> | | <gallery> |