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| ==Map Types== | | ==Map Types== |
| + | {{Stub|Add the number of non-tillable but buildable tiles for Meadowlands farm}} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name | | ! Name |
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| * The majority of this map is [[farming]] land, ideal for [[crops]] and [[animals]]. | | * The majority of this map is [[farming]] land, ideal for [[crops]] and [[animals]]. |
− | * The number of tillable tiles on this map is 3427, with 235 non-tillable but build-able tiles. | + | * The number of tillable tiles on this map is 3427, with 235 non-tillable but buildable tiles. |
| * The biggest contiguous rectangular area is 63 x 31 (1953) tiles. | | * The biggest contiguous rectangular area is 63 x 31 (1953) tiles. |
| | [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]] | | | [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]] |
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| | style="text-align:center;" | [[File:Riverlands Farm thumb.png|200px|link=File:Riverlands Farm.png]] | | | style="text-align:center;" | [[File:Riverlands Farm thumb.png|200px|link=File:Riverlands Farm.png]] |
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− | * The majority of this map is water. [[Fishing]] is viable on this farm:<ref name="fish" /> | + | * Water significantly decreases the overall farming area. |
| + | * Players start with a [[Fish Smoker]]. |
| + | ** [[Fish Smoker]] helps with early income which may make this farm the easiest to start on if you like to fish a lot and optimize it. |
| + | * [[Fishing]] is viable on this farm:<ref name="fish" /> |
| ** 70% of the time, players will catch town river [[fish]], ''i.e.,'' [[fish]] that are found in [[Pelican Town]]. | | ** 70% of the time, players will catch town river [[fish]], ''i.e.,'' [[fish]] that are found in [[Pelican Town]]. |
| ** 30% of the time, players will catch forest [[fish]], ''i.e.,'' [[fish]] that are found in [[Cindersap Forest]]. | | ** 30% of the time, players will catch forest [[fish]], ''i.e.,'' [[fish]] that are found in [[Cindersap Forest]]. |
| ** Unlike all other Farm Maps, random [[Fishing#Bubbles|Bubble Spots]] are enabled on this map. | | ** Unlike all other Farm Maps, random [[Fishing#Bubbles|Bubble Spots]] are enabled on this map. |
− | * Players start with a [[Fish Smoker]]. | + | ** The river in many spots around the farmhouse is wide enough to offer a max-level fishing zone allowing to catch even iridium quality [[Smallmouth_Bass|Smallmouth Bass]] or [[Chub]] which are good sources of energy early on. |
− | * Water significantly decreases the overall farming area. | + | ** During rain in spring and fall you will be able to catch [[Catfish]] which is a good fish to sell. [[Fish Smoker]] can be used to increase profits. |
− | * The number of tillable tiles on this map is 1578, with 516 non-tillable but build-able tiles. | + | * The number of tillable tiles on this map is 1578, with 516 non-tillable but buildable tiles. |
| | [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]] | | | [[File:Fishing Skill Icon.png|24px|link=]] [[Skills#Fishing|Fishing]] |
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| ** Otherwise, players will catch only [[trash]]. | | ** Otherwise, players will catch only [[trash]]. |
| * Additional ponds and grass areas decrease the overall farming area. | | * Additional ponds and grass areas decrease the overall farming area. |
− | * The number of tillable tiles on this map is 1413, with 1490 non-tillable but build-able tiles. | + | * The number of tillable tiles on this map is 1413, with 1490 non-tillable but buildable tiles. |
| | [[File:Foraging Skill Icon.png|24px|link=]] [[Skills#Foraging|Foraging]] | | | [[File:Foraging Skill Icon.png|24px|link=]] [[Skills#Foraging|Foraging]] |
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| | style="text-align:center;" | [[File:Hilltop Farm thumb.png|200px|link=File:Hilltop Farm.png]] | | | style="text-align:center;" | [[File:Hilltop Farm thumb.png|200px|link=File:Hilltop Farm.png]] |
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− | * The southwest hill-top spawns [[Stone]]s, [[Blacksmith|Ore]] nodes, and [[Minerals#Geodes|Geode]] nodes depending on the player's Mining level. If farm quarry is cleared, it will usually regenerate 7-13 items every 4th day, which appears to be the optimal day to clear the farm quarry. The mining area may sometimes be blocked by a [[Large Stump]], [[Large Log]], or a [[Boulder]], making it impossible to enter until the player has the correct tool. | + | * The southwest hill-top spawns [[Stone]]s, [[Blacksmith|Ore]] nodes, and [[Minerals#Geodes|Geode]] nodes depending on the player's Mining level. If the farm quarry is cleared, it will usually regenerate 7-13 items every 4th day, which appears to be the optimal day to clear the farm quarry. The mining area may sometimes be blocked by a [[Large Stump]], [[Large Log]], or a [[Boulder]], making it impossible to enter until the player has the correct tool. |
| * Additional cliffs and a stream decrease the overall farming area. | | * Additional cliffs and a stream decrease the overall farming area. |
| * When fishing:<ref name="fish" /> | | * When fishing:<ref name="fish" /> |
| ** 50% of the time, players will catch forest river [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] river. | | ** 50% of the time, players will catch forest river [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] river. |
| ** 50% of the time, players will catch only [[trash]]. | | ** 50% of the time, players will catch only [[trash]]. |
− | * The number of tillable tiles on this map is 1648, with 930 non-tillable but build-able tiles. | + | * The number of tillable tiles on this map is 1648, with 930 non-tillable but buildable tiles. |
| | [[File:Mining Skill Icon.png|24px|link=]] [[Skills#Mining|Mining]] | | | [[File:Mining Skill Icon.png|24px|link=]] [[Skills#Mining|Mining]] |
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| ** 65% of the time, players will catch only [[trash]]. | | ** 65% of the time, players will catch only [[trash]]. |
| * Additional cliffs and ponds decrease the overall farming area. | | * Additional cliffs and ponds decrease the overall farming area. |
− | * The number of tillable tiles on this map is 2131, with 444 non-tillable but build-able tiles. | + | * The number of tillable tiles on this map is 2131, with 444 non-tillable but buildable tiles. |
| | [[File:Combat Skill Icon.png|24px|link=]] [[Skills#Combat|Combat]] | | | [[File:Combat Skill Icon.png|24px|link=]] [[Skills#Combat|Combat]] |
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| | style="text-align:center;" | [[File:Beach Farm.png|200px]] | | | style="text-align:center;" | [[File:Beach Farm.png|200px]] |
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| + | * Sprinklers don't work in the sandy soil. |
| + | ** There is a patch of 202 tiles (10x20 plus 2) where sprinklers can be placed (requires clearing from trees and [[Large_Log|large logs]] with [[Axes|steel axe]] or better). |
| * Good foraging and fishing, and a lot of open space. Sometimes, [[Supply Crate|supply crates]] wash up on shore. | | * Good foraging and fishing, and a lot of open space. Sometimes, [[Supply Crate|supply crates]] wash up on shore. |
| + | ** After second house upgrade the [[Supply Crate|supply crates]] can drop [[Deluxe_Retaining_Soil|deluxe retaining soil]] which can be used in combination with [[Garden_Pot|garden pots]] inside [[Shed|sheds]] to create secondary greenhouses. Once watered the soil will never require water again. |
| * Both forest and beach foragables may spawn. | | * Both forest and beach foragables may spawn. |
− | * Sprinklers don't work in the sandy soil.
| + | * Intended for "seasoned players", not as a first farm. A typical strategy of increasing crop fields and crafting large quantities of quality sprinklers won't work on this farm. |
− | * Intended for "seasoned players", not as a first farm. | + | ** Large open areas can be used to build [[Barn|Barns]], [[Coop|Coops]] or [[Shed|Sheds]]. Grass can grow on sandy soil. |
− | * The number of tillable tiles on this map is 2700, with 1928 non-tillable but build-able tiles. | + | ** Fish ponds are another option although it will take quite a while to build and populate them with profitable fish like [[Lava_Eel|Lava Eel]] |
− | ** There is a patch of 202 tiles (10x20 plus 2) where sprinklers can be placed.
| + | ** Alternatively you can opt to plant mini forests of wild trees to then place [[Mushroom_Log|mushroom logs]] inside them and harvest mushrooms for income |
| + | * The number of tillable tiles on this map is 2700, with 1928 non-tillable but buildable tiles. |
| * When fishing:<ref name="fish" /> | | * When fishing:<ref name="fish" /> |
| ** 15% of the time, players will catch [[Seaweed]]. | | ** 15% of the time, players will catch [[Seaweed]]. |
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| * Has a [[Grass#Blue Grass|chewy blue grass]] that [[animals]] love. | | * Has a [[Grass#Blue Grass|chewy blue grass]] that [[animals]] love. |
− | * Players start with a [[Coop]] and two [[chicken]]s. | + | * Players start with a [[Coop]] and two [[chicken]]s, randomly named. |
− | * Instead of receiving 15 [[Parsnip Seeds]] from [[Lewis|Mayor Lewis]], the player instead receives 15 pieces of [[Hay]]. | + | * Instead of receiving 15 [[Parsnip Seeds]] from [[Lewis|Mayor Lewis]], the player instead receives 15 pieces of [[Hay]] from an unknown source. |
| * When fishing from the river, Players have a 40% chance of catching forest pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" /> | | * When fishing from the river, Players have a 40% chance of catching forest pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" /> |
| + | * The number of tillable tiles on this map is 2066 with ''[unknown]'' non-tillable but buildable tiles |
| | [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]] | | | [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]] |
| |} | | |} |